Commit 12439d3d authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d9: Handle stateblocks in d3d9_device_SetVertexShader().

parent 3a3742f7
......@@ -3422,8 +3422,11 @@ static HRESULT WINAPI d3d9_device_SetVertexShader(IDirect3DDevice9Ex *iface, IDi
TRACE("iface %p, shader %p.\n", iface, shader);
wined3d_mutex_lock();
wined3d_device_set_vertex_shader(device->wined3d_device,
wined3d_stateblock_set_vertex_shader(device->update_state,
shader_obj ? shader_obj->wined3d_shader : NULL);
if (!device->recording)
wined3d_device_set_vertex_shader(device->wined3d_device,
shader_obj ? shader_obj->wined3d_shader : NULL);
wined3d_mutex_unlock();
return D3D_OK;
......
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