Commit 15aca905 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d11/tests: Use slightly different values in test_sample_c_lz().

For some arcane reason the native AMD driver on Windows seems to fail to clear (or read from?) layer 0. Work around that by using 0.0 there.
parent 37845b0e
......@@ -10958,7 +10958,7 @@ static void test_sample_c_lz(void)
0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x05000036, 0x001020f2, 0x00000000, 0x00100006,
0x00000000, 0x0100003e,
};
static const float depth_values[] = {1.0f, 0.0f, 0.5f, 0.6f, 0.4f, 0.1f};
static const float depth_values[] = {0.0f, 1.0f, 0.5f, 0.6f, 0.4f, 0.1f};
static const struct
{
unsigned int layer;
......@@ -10967,8 +10967,8 @@ static void test_sample_c_lz(void)
}
tests[] =
{
{0, 0.5f, 0.0f},
{1, 0.5f, 1.0f},
{0, 0.5f, 1.0f},
{1, 0.5f, 0.0f},
{2, 0.5f, 0.0f},
{3, 0.5f, 0.0f},
{4, 0.5f, 1.0f},
......@@ -10981,8 +10981,8 @@ static void test_sample_c_lz(void)
{4, 0.0f, 0.0f},
{5, 0.0f, 0.0f},
{0, 1.0f, 0.0f},
{1, 1.0f, 1.0f},
{0, 1.0f, 1.0f},
{1, 1.0f, 0.0f},
{2, 1.0f, 1.0f},
{3, 1.0f, 1.0f},
{4, 1.0f, 1.0f},
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