Commit 16b1e046 authored by Markus Amsler's avatar Markus Amsler Committed by Alexandre Julliard

d3d: Remove AddRef from IWineD3DDevice_GetStreamSource.

parent 274df6ef
...@@ -1487,7 +1487,6 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetStreamSource(LPDIRECT3DDEVICE8 ifa ...@@ -1487,7 +1487,6 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetStreamSource(LPDIRECT3DDEVICE8 ifa
rc = IWineD3DDevice_GetStreamSource(This->WineD3DDevice, StreamNumber, (IWineD3DVertexBuffer **)&retStream, 0 /* Offset in bytes */, pStride); rc = IWineD3DDevice_GetStreamSource(This->WineD3DDevice, StreamNumber, (IWineD3DVertexBuffer **)&retStream, 0 /* Offset in bytes */, pStride);
if (rc == D3D_OK && NULL != retStream) { if (rc == D3D_OK && NULL != retStream) {
IWineD3DVertexBuffer_GetParent(retStream, (IUnknown **)pStream); IWineD3DVertexBuffer_GetParent(retStream, (IUnknown **)pStream);
IWineD3DVertexBuffer_Release(retStream);
}else{ }else{
FIXME("Call to GetStreamSource failed %p\n", pStride); FIXME("Call to GetStreamSource failed %p\n", pStride);
*pStream = NULL; *pStream = NULL;
......
...@@ -789,7 +789,6 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9 iface, U ...@@ -789,7 +789,6 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9 iface, U
rc = IWineD3DDevice_GetStreamSource(This->WineD3DDevice, StreamNumber, (IWineD3DVertexBuffer **)&retStream, OffsetInBytes, pStride); rc = IWineD3DDevice_GetStreamSource(This->WineD3DDevice, StreamNumber, (IWineD3DVertexBuffer **)&retStream, OffsetInBytes, pStride);
if (rc == D3D_OK && NULL != retStream) { if (rc == D3D_OK && NULL != retStream) {
IWineD3DVertexBuffer_GetParent(retStream, (IUnknown **)pStream); IWineD3DVertexBuffer_GetParent(retStream, (IUnknown **)pStream);
IWineD3DVertexBuffer_Release(retStream);
}else{ }else{
FIXME("Call to GetStreamSource failed %p %p\n", OffsetInBytes, pStride); FIXME("Call to GetStreamSource failed %p %p\n", OffsetInBytes, pStride);
*pStream = NULL; *pStream = NULL;
......
...@@ -2458,7 +2458,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_GetStreamSource(IWineD3DDevice *iface, ...@@ -2458,7 +2458,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_GetStreamSource(IWineD3DDevice *iface,
return WINED3DERR_INVALIDCALL; return WINED3DERR_INVALIDCALL;
} }
IWineD3DVertexBuffer_AddRef(*pStream); /* We have created a new reference to the VB */
return WINED3D_OK; return WINED3D_OK;
} }
......
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