Commit 16f7c242 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Take sRGB_decode into account in texture_srgb_mode.

parent 70251170
......@@ -658,6 +658,7 @@ static HRESULT texture2d_bind(struct wined3d_texture *texture,
static BOOL texture_srgb_mode(const struct wined3d_texture *texture, enum WINED3DSRGB srgb)
{
const struct wined3d_gl_info *gl_info = &texture->resource.device->adapter->gl_info;
switch (srgb)
{
case SRGB_RGB:
......@@ -667,7 +668,8 @@ static BOOL texture_srgb_mode(const struct wined3d_texture *texture, enum WINED3
return TRUE;
default:
return texture->flags & WINED3D_TEXTURE_IS_SRGB;
return !gl_info->supported[EXT_TEXTURE_SRGB_DECODE]
&& texture->flags & WINED3D_TEXTURE_IS_SRGB;
}
}
......
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