Commit 174bfbc1 authored by Alexandre Julliard's avatar Alexandre Julliard

d3dx10: Use --prefer-native instead of DLL_WINE_PREATTACH.

parent 7526f9d4
MODULE = d3dx10_33.dll MODULE = d3dx10_33.dll
EXTRADLLFLAGS = -mno-cygwin EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
C_SRCS = \ C_SRCS = \
d3dx10_33_main.c d3dx10_33_main.c
......
...@@ -30,20 +30,6 @@ ...@@ -30,20 +30,6 @@
#include "d3d10.h" #include "d3d10.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
break;
}
return TRUE;
}
/*********************************************************************** /***********************************************************************
* D3DX10CheckVersion * D3DX10CheckVersion
* *
......
MODULE = d3dx10_34.dll MODULE = d3dx10_34.dll
EXTRADLLFLAGS = -mno-cygwin EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
C_SRCS = \ C_SRCS = \
d3dx10_34_main.c d3dx10_34_main.c
......
...@@ -30,20 +30,6 @@ ...@@ -30,20 +30,6 @@
#include "d3d10.h" #include "d3d10.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
break;
}
return TRUE;
}
/*********************************************************************** /***********************************************************************
* D3DX10CheckVersion * D3DX10CheckVersion
* *
......
MODULE = d3dx10_35.dll MODULE = d3dx10_35.dll
EXTRADLLFLAGS = -mno-cygwin EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
C_SRCS = \ C_SRCS = \
d3dx10_35_main.c d3dx10_35_main.c
......
...@@ -30,20 +30,6 @@ ...@@ -30,20 +30,6 @@
#include "d3d10.h" #include "d3d10.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
break;
}
return TRUE;
}
/*********************************************************************** /***********************************************************************
* D3DX10CheckVersion * D3DX10CheckVersion
* *
......
MODULE = d3dx10_36.dll MODULE = d3dx10_36.dll
EXTRADLLFLAGS = -mno-cygwin EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
C_SRCS = \ C_SRCS = \
d3dx10_36_main.c d3dx10_36_main.c
......
...@@ -30,20 +30,6 @@ ...@@ -30,20 +30,6 @@
#include "d3d10.h" #include "d3d10.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
break;
}
return TRUE;
}
/*********************************************************************** /***********************************************************************
* D3DX10CheckVersion * D3DX10CheckVersion
* *
......
MODULE = d3dx10_37.dll MODULE = d3dx10_37.dll
EXTRADLLFLAGS = -mno-cygwin EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
C_SRCS = \ C_SRCS = \
d3dx10_37_main.c d3dx10_37_main.c
......
...@@ -30,20 +30,6 @@ ...@@ -30,20 +30,6 @@
#include "d3d10.h" #include "d3d10.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
break;
}
return TRUE;
}
/*********************************************************************** /***********************************************************************
* D3DX10CheckVersion * D3DX10CheckVersion
* *
......
MODULE = d3dx10_38.dll MODULE = d3dx10_38.dll
EXTRADLLFLAGS = -mno-cygwin EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
C_SRCS = \ C_SRCS = \
d3dx10_38_main.c d3dx10_38_main.c
......
...@@ -30,20 +30,6 @@ ...@@ -30,20 +30,6 @@
#include "d3d10.h" #include "d3d10.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
break;
}
return TRUE;
}
/*********************************************************************** /***********************************************************************
* D3DX10CheckVersion * D3DX10CheckVersion
* *
......
MODULE = d3dx10_39.dll MODULE = d3dx10_39.dll
EXTRADLLFLAGS = -mno-cygwin EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
C_SRCS = \ C_SRCS = \
d3dx10_39_main.c d3dx10_39_main.c
......
...@@ -30,20 +30,6 @@ ...@@ -30,20 +30,6 @@
#include "d3d10.h" #include "d3d10.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
break;
}
return TRUE;
}
/*********************************************************************** /***********************************************************************
* D3DX10CheckVersion * D3DX10CheckVersion
* *
......
MODULE = d3dx10_40.dll MODULE = d3dx10_40.dll
EXTRADLLFLAGS = -mno-cygwin EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
C_SRCS = \ C_SRCS = \
d3dx10_40_main.c d3dx10_40_main.c
......
...@@ -30,20 +30,6 @@ ...@@ -30,20 +30,6 @@
#include "d3d10.h" #include "d3d10.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
break;
}
return TRUE;
}
/*********************************************************************** /***********************************************************************
* D3DX10CheckVersion * D3DX10CheckVersion
* *
......
MODULE = d3dx10_41.dll MODULE = d3dx10_41.dll
EXTRADLLFLAGS = -mno-cygwin EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
C_SRCS = \ C_SRCS = \
d3dx10_41_main.c d3dx10_41_main.c
......
...@@ -30,20 +30,6 @@ ...@@ -30,20 +30,6 @@
#include "d3d10.h" #include "d3d10.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
break;
}
return TRUE;
}
/*********************************************************************** /***********************************************************************
* D3DX10CheckVersion * D3DX10CheckVersion
* *
......
MODULE = d3dx10_42.dll MODULE = d3dx10_42.dll
EXTRADLLFLAGS = -mno-cygwin EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
C_SRCS = \ C_SRCS = \
d3dx10_42_main.c d3dx10_42_main.c
......
...@@ -30,20 +30,6 @@ ...@@ -30,20 +30,6 @@
#include "d3d10.h" #include "d3d10.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
break;
}
return TRUE;
}
/*********************************************************************** /***********************************************************************
* D3DX10CheckVersion * D3DX10CheckVersion
* *
......
...@@ -3,7 +3,7 @@ IMPORTLIB = d3dx10 ...@@ -3,7 +3,7 @@ IMPORTLIB = d3dx10
IMPORTS = d3d10_1 d3dcompiler dxguid IMPORTS = d3d10_1 d3dcompiler dxguid
DELAYIMPORTS = windowscodecs DELAYIMPORTS = windowscodecs
EXTRADLLFLAGS = -mno-cygwin EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
C_SRCS = \ C_SRCS = \
async.c \ async.c \
......
...@@ -35,20 +35,6 @@ ...@@ -35,20 +35,6 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3dx); WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
break;
}
return TRUE;
}
/*********************************************************************** /***********************************************************************
* D3DX10CheckVersion * D3DX10CheckVersion
* *
......
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