Commit 1e099993 authored by Juan Lang's avatar Juan Lang Committed by Alexandre Julliard

ws2_32: Unpack ioctl codes in WSAIoctl trace.

parent eabe3b34
......@@ -2839,6 +2839,82 @@ char* WINAPI WS_inet_ntoa(struct WS_in_addr in)
return NULL;
}
static const char *debugstr_wsaioctl(DWORD ioctl)
{
switch(ioctl & 0x18000000)
{
case WS_IOC_UNIX:
{
BYTE size = (ioctl >> 16) & WS_IOCPARM_MASK;
char x = (ioctl & 0xff00) >> 8;
BYTE y = ioctl & 0xff;
const char *buf_type;
char args[14];
switch (ioctl & (WS_IOC_VOID|WS_IOC_INOUT))
{
case WS_IOC_VOID:
buf_type = "_IO";
sprintf(args, "%d, %d", x, y);
break;
case WS_IOC_IN:
buf_type = "_IOW";
sprintf(args, "'%c', %d, %d", x, y, size);
break;
case WS_IOC_OUT:
buf_type = "_IOR";
sprintf(args, "'%c', %d, %d", x, y, size);
break;
default:
buf_type = "?";
sprintf(args, "'%c', %d, %d", x, y, size);
break;
}
return wine_dbg_sprintf("%s(%s)", buf_type, args);
}
default:
{
USHORT code = ioctl & 0xffff;
const char *family, *buf_type;
/* This switch looks redundant, but isn't: the case WS_IOC_UNIX
* is handled differently than all others.
*/
switch(ioctl & 0x18000000)
{
case WS_IOC_WS2:
family = "IOC_WS2";
break;
case WS_IOC_PROTOCOL:
family = "IOC_PROTOCOL";
break;
case WS_IOC_VENDOR:
family = "IOC_VENDOR";
break;
}
switch (ioctl & (WS_IOC_VOID|WS_IOC_INOUT))
{
case WS_IOC_VOID:
buf_type = "_WSAIO";
break;
case WS_IOC_INOUT:
buf_type = "_WSAIORW";
break;
case WS_IOC_IN:
buf_type = "_WSAIOW";
break;
case WS_IOC_OUT:
buf_type = "_WSAIOR";
break;
default:
buf_type = "?";
break;
}
return wine_dbg_sprintf("%s(%s, %d)", buf_type, family, code);
}
}
}
/**********************************************************************
* WSAIoctl (WS2_32.50)
*
......@@ -3185,7 +3261,8 @@ INT WINAPI WSAIoctl(SOCKET s,
FIXME("WS_SIO_UDP_CONNRESET stub\n");
break;
default:
FIXME("unsupported WS_IOCTL cmd (%08x)\n", dwIoControlCode);
FIXME("unsupported WS_IOCTL cmd (%s)\n",
debugstr_wsaioctl(dwIoControlCode));
WSASetLastError(WSAEOPNOTSUPP);
return SOCKET_ERROR;
}
......
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