Commit 1fd88b38 authored by Aaryaman Vasishta's avatar Aaryaman Vasishta Committed by Alexandre Julliard

d3drm: Implement d3drm*_LoadTexture().

parent dbb49e32
......@@ -638,12 +638,24 @@ static HRESULT WINAPI d3drm1_LoadTexture(IDirect3DRM *iface,
struct d3drm_texture *object;
HRESULT hr;
FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture);
TRACE("iface %p, filename %s, texture %p.\n", iface, debugstr_a(filename), texture);
if (!texture)
return D3DRMERR_BADVALUE;
if (FAILED(hr = d3drm_texture_create(&object, iface)))
return hr;
*texture = &object->IDirect3DRMTexture_iface;
if (FAILED(hr = IDirect3DRMTexture_InitFromFile(*texture, filename)))
{
IDirect3DRMTexture_Release(*texture);
*texture = NULL;
if (!filename)
return D3DRMERR_BADVALUE;
return hr == D3DRMERR_BADOBJECT ? D3DRMERR_FILENOTFOUND : hr;
}
return D3DRM_OK;
}
......@@ -1143,15 +1155,22 @@ static HRESULT WINAPI d3drm2_LoadTexture(IDirect3DRM2 *iface,
const char *filename, IDirect3DRMTexture2 **texture)
{
struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
struct d3drm_texture *object;
IDirect3DRMTexture3 *texture3;
HRESULT hr;
FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture);
TRACE("iface %p, filename %s, texture %p.\n", iface, debugstr_a(filename), texture);
if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface)))
if (!texture)
return D3DRMERR_BADVALUE;
if (FAILED(hr = IDirect3DRM3_LoadTexture(&d3drm->IDirect3DRM3_iface, filename, &texture3)))
{
*texture = NULL;
return hr;
}
*texture = &object->IDirect3DRMTexture2_iface;
hr = IDirect3DRMTexture3_QueryInterface(texture3, &IID_IDirect3DRMTexture2, (void **)texture);
IDirect3DRMTexture3_Release(texture3);
return hr;
}
......@@ -1818,12 +1837,21 @@ static HRESULT WINAPI d3drm3_LoadTexture(IDirect3DRM3 *iface,
struct d3drm_texture *object;
HRESULT hr;
FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture);
TRACE("iface %p, filename %s, texture %p.\n", iface, debugstr_a(filename), texture);
if (!texture)
return D3DRMERR_BADVALUE;
if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface)))
return hr;
*texture = &object->IDirect3DRMTexture3_iface;
if (FAILED(hr = IDirect3DRMTexture3_InitFromFile(*texture, filename)))
{
IDirect3DRMTexture3_Release(*texture);
*texture = NULL;
return hr == D3DRMERR_BADOBJECT ? D3DRMERR_FILENOTFOUND : hr;
}
return D3DRM_OK;
}
......
......@@ -5601,45 +5601,36 @@ static void test_load_texture(void)
/* Test all failures together. */
texture1 = (IDirect3DRMTexture *)0xdeadbeef;
hr = IDirect3DRM_LoadTexture(d3drm1, NULL, &texture1);
todo_wine ok(hr == D3DRMERR_BADVALUE, "Got unexpected hr %#x.\n", hr);
todo_wine ok(!texture1, "Got unexpected texture %p.\n", texture1);
ok(hr == D3DRMERR_BADVALUE, "Got unexpected hr %#x.\n", hr);
ok(!texture1, "Got unexpected texture %p.\n", texture1);
texture1 = (IDirect3DRMTexture *)0xdeadbeef;
hr = IDirect3DRM_LoadTexture(d3drm1, "", &texture1);
todo_wine ok(hr == D3DRMERR_FILENOTFOUND, "Got unexpected hr %#x.\n", hr);
todo_wine ok(!texture1, "Got unexpected texture %p.\n", texture1);
if (hr == D3DRMERR_FILENOTFOUND)
{
hr = IDirect3DRM_LoadTexture(d3drm1, NULL, NULL);
ok(hr == D3DRMERR_BADVALUE, "Got unexpected hr %#x.\n", hr);
}
ok(hr == D3DRMERR_FILENOTFOUND, "Got unexpected hr %#x.\n", hr);
ok(!texture1, "Got unexpected texture %p.\n", texture1);
hr = IDirect3DRM_LoadTexture(d3drm1, NULL, NULL);
ok(hr == D3DRMERR_BADVALUE, "Got unexpected hr %#x.\n", hr);
texture2 = (IDirect3DRMTexture2 *)0xdeadbeef;
hr = IDirect3DRM2_LoadTexture(d3drm2, NULL, &texture2);
todo_wine ok(hr == D3DRMERR_FILENOTFOUND, "Got unexpected hr %#x.\n", hr);
todo_wine ok(!texture2, "Got unexpected texture %p.\n", texture2);
ok(hr == D3DRMERR_FILENOTFOUND, "Got unexpected hr %#x.\n", hr);
ok(!texture2, "Got unexpected texture %p.\n", texture2);
texture2 = (IDirect3DRMTexture2 *)0xdeadbeef;
hr = IDirect3DRM2_LoadTexture(d3drm2, "", &texture2);
todo_wine ok(hr == D3DRMERR_FILENOTFOUND, "Got unexpected hr %#x.\n", hr);
todo_wine ok(!texture2, "Got unexpected texture %p.\n", texture2);
if (hr == D3DRMERR_FILENOTFOUND)
{
hr = IDirect3DRM2_LoadTexture(d3drm2, NULL, NULL);
ok(hr == D3DRMERR_BADVALUE, "Got unexpected hr %#x.\n", hr);
}
ok(hr == D3DRMERR_FILENOTFOUND, "Got unexpected hr %#x.\n", hr);
ok(!texture2, "Got unexpected texture %p.\n", texture2);
hr = IDirect3DRM2_LoadTexture(d3drm2, NULL, NULL);
ok(hr == D3DRMERR_BADVALUE, "Got unexpected hr %#x.\n", hr);
texture3 = (IDirect3DRMTexture3 *)0xdeadbeef;
hr = IDirect3DRM3_LoadTexture(d3drm3, NULL, &texture3);
todo_wine ok(hr == D3DRMERR_FILENOTFOUND, "Got unexpected hr %#x.\n", hr);
todo_wine ok(!texture3, "Got unexpected texture %p.\n", texture3);
ok(hr == D3DRMERR_FILENOTFOUND, "Got unexpected hr %#x.\n", hr);
ok(!texture3, "Got unexpected texture %p.\n", texture3);
texture3 = (IDirect3DRMTexture3 *)0xdeadbeef;
hr = IDirect3DRM_LoadTexture(d3drm3, "", &texture3);
todo_wine ok(hr == D3DRMERR_FILENOTFOUND, "Got unexpected hr %#x.\n", hr);
todo_wine ok(!texture3, "Got unexpected texture %p.\n", texture3);
if (hr == D3DRMERR_FILENOTFOUND)
{
hr = IDirect3DRM3_LoadTexture(d3drm3, NULL, NULL);
ok(hr == D3DRMERR_BADVALUE, "Got unexpected hr %#x.\n", hr);
}
ok(hr == D3DRMERR_FILENOTFOUND, "Got unexpected hr %#x.\n", hr);
ok(!texture3, "Got unexpected texture %p.\n", texture3);
hr = IDirect3DRM3_LoadTexture(d3drm3, NULL, NULL);
ok(hr == D3DRMERR_BADVALUE, "Got unexpected hr %#x.\n", hr);
for (i = 0; i < ARRAY_SIZE(tests); ++i)
{
......@@ -5648,13 +5639,12 @@ static void test_load_texture(void)
hr = IDirect3DRM_LoadTexture(d3drm1, filename, &texture1);
ok(SUCCEEDED(hr), "Test %u: Failed to load texture, hr %#x.\n", i, hr);
ref2 = get_refcount((IUnknown *)d3drm1);
todo_wine ok(ref2 > ref1, "Test %u: expected ref2 > ref1, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
ok(ref2 > ref1, "Test %u: expected ref2 > ref1, got ref1 %u, ref2 %u.\n", i, ref1, ref2);
hr = IDirect3DRMTexture_InitFromFile(texture1, filename);
todo_wine ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
/* InitFromFile() seems to AddRef() IDirect3DRM even if it fails. */
if (hr == D3DRMERR_BADOBJECT)
IDirect3DRM_Release(d3drm1);
IDirect3DRM_Release(d3drm1);
d3drm_img = IDirect3DRMTexture_GetImage(texture1);
ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
test_bitmap_data(i * 7, d3drm_img, FALSE, tests[i].w, tests[i].h, tests[i].palettized);
......@@ -5678,12 +5668,11 @@ static void test_load_texture(void)
hr = IDirect3DRM2_LoadTexture(d3drm2, filename, &texture2);
ok(SUCCEEDED(hr), "Test %u: Failed to load texture, hr %#x.\n", i, hr);
ref2 = get_refcount((IUnknown *)d3drm1);
todo_wine ok(ref2 > ref1, "Test %u: expected ref2 > ref1, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
ok(ref2 > ref1, "Test %u: expected ref2 > ref1, got ref1 %u, ref2 %u.\n", i, ref1, ref2);
hr = IDirect3DRMTexture2_InitFromFile(texture2, filename);
todo_wine ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
if (hr == D3DRMERR_BADOBJECT)
IDirect3DRM_Release(d3drm1);
ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
IDirect3DRM_Release(d3drm1);
d3drm_img = IDirect3DRMTexture2_GetImage(texture2);
ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
test_bitmap_data(i * 7 + 2, d3drm_img, TRUE, tests[i].w, tests[i].h, tests[i].palettized);
......@@ -5707,12 +5696,11 @@ static void test_load_texture(void)
hr = IDirect3DRM3_LoadTexture(d3drm3, filename, &texture3);
ok(SUCCEEDED(hr), "Test %u: Failed to load texture, hr %#x.\n", i, hr);
ref2 = get_refcount((IUnknown *)d3drm1);
todo_wine ok(ref2 > ref1, "Test %u: expected ref2 > ref1, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
ok(ref2 > ref1, "Test %u: expected ref2 > ref1, got ref1 %u, ref2 %u.\n", i, ref1, ref2);
hr = IDirect3DRMTexture3_InitFromFile(texture3, filename);
todo_wine ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
if (hr == D3DRMERR_BADOBJECT)
IDirect3DRM_Release(d3drm1);
ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
IDirect3DRM_Release(d3drm1);
d3drm_img = IDirect3DRMTexture3_GetImage(texture3);
ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
test_bitmap_data(i * 7 + 4, d3drm_img, TRUE, tests[i].w, tests[i].h, tests[i].palettized);
......
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