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wine
wine-winehq
Commits
2027b058
Commit
2027b058
authored
May 14, 2008
by
Alexander Dorofeyev
Committed by
Alexandre Julliard
May 14, 2008
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wined3d: Only copy front buffer to screen in gdi RealizePalette.
parent
69c02d0b
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surface_gdi.c
dlls/wined3d/surface_gdi.c
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dlls/wined3d/surface_gdi.c
View file @
2027b058
...
...
@@ -650,7 +650,7 @@ HRESULT WINAPI IWineGDISurfaceImpl_RealizePalette(IWineD3DSurface *iface) {
/* Update the image because of the palette change. Some games like e.g Red Alert
call SetEntries a lot to implement fading. */
if
(
This
->
resource
.
usage
&
WINED3DUSAGE_RENDERTARGET
)
if
(
This
==
(
IWineD3DSurfaceImpl
*
)
This
->
resource
.
wineD3DDevice
->
ddraw_primary
)
x11_copy_to_screen
(
This
,
NULL
);
return
WINED3D_OK
;
...
...
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