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wine
wine-winehq
Commits
20a07693
Commit
20a07693
authored
Feb 15, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Feb 15, 2007
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wined3d: Read offscreen render targets upside down when blitting them to a texture.
parent
a41ba013
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surface.c
dlls/wined3d/surface.c
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dlls/wined3d/surface.c
View file @
20a07693
...
...
@@ -2492,6 +2492,10 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, RECT *
rect
.
x1
=
tmp
;
upsideDown
=
!
upsideDown
;
}
if
(
!
srcSwapchain
)
{
TRACE
(
"Reading from an offscreen target
\n
"
);
upsideDown
=
!
upsideDown
;
}
if
(
rect
.
x2
-
rect
.
x1
!=
srect
.
x2
-
srect
.
x1
)
{
stretchx
=
TRUE
;
...
...
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