Commit 20a2cc97 authored by Alexandre Julliard's avatar Alexandre Julliard

ntdll: Store extended FPU state and debug registers in RtlRaiseException().

parent edbdec44
...@@ -2534,7 +2534,16 @@ NTSTATUS WINAPI NtRaiseException( EXCEPTION_RECORD *rec, CONTEXT *context, BOOL ...@@ -2534,7 +2534,16 @@ NTSTATUS WINAPI NtRaiseException( EXCEPTION_RECORD *rec, CONTEXT *context, BOOL
void raise_exception_full_context( EXCEPTION_RECORD *rec, CONTEXT *context, BOOL first_chance ) void raise_exception_full_context( EXCEPTION_RECORD *rec, CONTEXT *context, BOOL first_chance )
{ {
save_fpu( context ); save_fpu( context );
/* FIXME: extended registers, debug registers */ save_fpux( context );
/* FIXME: xstate */
context->Dr0 = x86_thread_data()->dr0;
context->Dr1 = x86_thread_data()->dr1;
context->Dr2 = x86_thread_data()->dr2;
context->Dr3 = x86_thread_data()->dr3;
context->Dr6 = x86_thread_data()->dr6;
context->Dr7 = x86_thread_data()->dr7;
context->ContextFlags |= CONTEXT_DEBUG_REGISTERS;
RtlRaiseStatus( NtRaiseException( rec, context, first_chance )); RtlRaiseStatus( NtRaiseException( rec, context, first_chance ));
} }
......
...@@ -400,6 +400,9 @@ static DWORD rtlraiseexception_handler( EXCEPTION_RECORD *rec, EXCEPTION_REGISTR ...@@ -400,6 +400,9 @@ static DWORD rtlraiseexception_handler( EXCEPTION_RECORD *rec, EXCEPTION_REGISTR
ok(rec->ExceptionAddress == (char *)code_mem + 0xb, "ExceptionAddress at %p instead of %p\n", ok(rec->ExceptionAddress == (char *)code_mem + 0xb, "ExceptionAddress at %p instead of %p\n",
rec->ExceptionAddress, (char *)code_mem + 0xb); rec->ExceptionAddress, (char *)code_mem + 0xb);
ok( context->ContextFlags == CONTEXT_ALL || context->ContextFlags == (CONTEXT_ALL | CONTEXT_XSTATE),
"wrong context flags %x\n", context->ContextFlags );
/* check that context.Eip is fixed up only for EXCEPTION_BREAKPOINT /* check that context.Eip is fixed up only for EXCEPTION_BREAKPOINT
* even if raised by RtlRaiseException * even if raised by RtlRaiseException
*/ */
......
...@@ -969,6 +969,7 @@ typedef struct _CONTEXT ...@@ -969,6 +969,7 @@ typedef struct _CONTEXT
#define CONTEXT_FLOATING_POINT (CONTEXT_i386 | 0x0008) /* 387 state */ #define CONTEXT_FLOATING_POINT (CONTEXT_i386 | 0x0008) /* 387 state */
#define CONTEXT_DEBUG_REGISTERS (CONTEXT_i386 | 0x0010) /* DB 0-3,6,7 */ #define CONTEXT_DEBUG_REGISTERS (CONTEXT_i386 | 0x0010) /* DB 0-3,6,7 */
#define CONTEXT_EXTENDED_REGISTERS (CONTEXT_i386 | 0x0020) #define CONTEXT_EXTENDED_REGISTERS (CONTEXT_i386 | 0x0020)
#define CONTEXT_XSTATE (CONTEXT_i386 | 0x0040)
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS) #define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS)
#define CONTEXT_ALL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS | \ #define CONTEXT_ALL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS | \
CONTEXT_FLOATING_POINT | CONTEXT_DEBUG_REGISTERS | CONTEXT_EXTENDED_REGISTERS) CONTEXT_FLOATING_POINT | CONTEXT_DEBUG_REGISTERS | CONTEXT_EXTENDED_REGISTERS)
...@@ -1014,6 +1015,7 @@ typedef struct _LDT_ENTRY { ...@@ -1014,6 +1015,7 @@ typedef struct _LDT_ENTRY {
#define CONTEXT_SEGMENTS (CONTEXT_AMD64 | 0x0004) #define CONTEXT_SEGMENTS (CONTEXT_AMD64 | 0x0004)
#define CONTEXT_FLOATING_POINT (CONTEXT_AMD64 | 0x0008) #define CONTEXT_FLOATING_POINT (CONTEXT_AMD64 | 0x0008)
#define CONTEXT_DEBUG_REGISTERS (CONTEXT_AMD64 | 0x0010) #define CONTEXT_DEBUG_REGISTERS (CONTEXT_AMD64 | 0x0010)
#define CONTEXT_XSTATE (CONTEXT_AMD64 | 0x0040)
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_FLOATING_POINT) #define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_FLOATING_POINT)
#define CONTEXT_ALL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS | CONTEXT_FLOATING_POINT | CONTEXT_DEBUG_REGISTERS) #define CONTEXT_ALL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS | CONTEXT_FLOATING_POINT | CONTEXT_DEBUG_REGISTERS)
...@@ -2130,6 +2132,7 @@ NTSYSAPI void WINAPI RtlCaptureContext(CONTEXT*); ...@@ -2130,6 +2132,7 @@ NTSYSAPI void WINAPI RtlCaptureContext(CONTEXT*);
#define WOW64_CONTEXT_FLOATING_POINT (WOW64_CONTEXT_i386 | __MSABI_LONG(0x00000008)) #define WOW64_CONTEXT_FLOATING_POINT (WOW64_CONTEXT_i386 | __MSABI_LONG(0x00000008))
#define WOW64_CONTEXT_DEBUG_REGISTERS (WOW64_CONTEXT_i386 | __MSABI_LONG(0x00000010)) #define WOW64_CONTEXT_DEBUG_REGISTERS (WOW64_CONTEXT_i386 | __MSABI_LONG(0x00000010))
#define WOW64_CONTEXT_EXTENDED_REGISTERS (WOW64_CONTEXT_i386 | __MSABI_LONG(0x00000020)) #define WOW64_CONTEXT_EXTENDED_REGISTERS (WOW64_CONTEXT_i386 | __MSABI_LONG(0x00000020))
#define WOW64_CONTEXT_XSTATE (WOW64_CONTEXT_i386 | __MSABI_LONG(0x00000040))
#define WOW64_CONTEXT_FULL (WOW64_CONTEXT_CONTROL | WOW64_CONTEXT_INTEGER | WOW64_CONTEXT_SEGMENTS) #define WOW64_CONTEXT_FULL (WOW64_CONTEXT_CONTROL | WOW64_CONTEXT_INTEGER | WOW64_CONTEXT_SEGMENTS)
#define WOW64_CONTEXT_ALL (WOW64_CONTEXT_CONTROL | WOW64_CONTEXT_INTEGER | \ #define WOW64_CONTEXT_ALL (WOW64_CONTEXT_CONTROL | WOW64_CONTEXT_INTEGER | \
WOW64_CONTEXT_SEGMENTS | WOW64_CONTEXT_FLOATING_POINT | \ WOW64_CONTEXT_SEGMENTS | WOW64_CONTEXT_FLOATING_POINT | \
......
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