Commit 2257a70e authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Make the device parameter to context_resource_unloaded() const.

parent 6894d802
......@@ -626,7 +626,7 @@ static void context_detach_fbo_entry(struct wined3d_context *context, struct fbo
entry->attached = FALSE;
}
void context_resource_unloaded(struct wined3d_device *device,
void context_resource_unloaded(const struct wined3d_device *device,
struct wined3d_resource *resource, WINED3DRESOURCETYPE type)
{
switch (type)
......
......@@ -1238,7 +1238,7 @@ DWORD context_get_tls_idx(void) DECLSPEC_HIDDEN;
void context_release(struct wined3d_context *context) DECLSPEC_HIDDEN;
void context_resource_released(const struct wined3d_device *device,
struct wined3d_resource *resource, WINED3DRESOURCETYPE type) DECLSPEC_HIDDEN;
void context_resource_unloaded(struct wined3d_device *device,
void context_resource_unloaded(const struct wined3d_device *device,
struct wined3d_resource *resource, WINED3DRESOURCETYPE type) DECLSPEC_HIDDEN;
BOOL context_set_current(struct wined3d_context *ctx) DECLSPEC_HIDDEN;
void context_set_draw_buffer(struct wined3d_context *context, GLenum buffer) DECLSPEC_HIDDEN;
......
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