Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
249db7e4
Commit
249db7e4
authored
Feb 21, 2018
by
Aric Stewart
Committed by
Alexandre Julliard
Feb 21, 2018
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
winebus.sys: Implement SDL Haptic for controller vibration.
Signed-off-by:
Aric Stewart
<
aric@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
2505d67c
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
131 additions
and
3 deletions
+131
-3
bus_sdl.c
dlls/winebus.sys/bus_sdl.c
+131
-3
No files found.
dlls/winebus.sys/bus_sdl.c
View file @
249db7e4
...
...
@@ -110,6 +110,18 @@ MAKE_FUNCPTR(SDL_GameControllerGetAxis);
MAKE_FUNCPTR
(
SDL_GameControllerName
);
MAKE_FUNCPTR
(
SDL_GameControllerOpen
);
MAKE_FUNCPTR
(
SDL_GameControllerEventState
);
MAKE_FUNCPTR
(
SDL_HapticClose
);
MAKE_FUNCPTR
(
SDL_HapticDestroyEffect
);
MAKE_FUNCPTR
(
SDL_HapticNewEffect
);
MAKE_FUNCPTR
(
SDL_HapticOpenFromJoystick
);
MAKE_FUNCPTR
(
SDL_HapticQuery
);
MAKE_FUNCPTR
(
SDL_HapticRumbleInit
);
MAKE_FUNCPTR
(
SDL_HapticRumblePlay
);
MAKE_FUNCPTR
(
SDL_HapticRumbleSupported
);
MAKE_FUNCPTR
(
SDL_HapticRunEffect
);
MAKE_FUNCPTR
(
SDL_HapticStopAll
);
MAKE_FUNCPTR
(
SDL_JoystickIsHaptic
);
MAKE_FUNCPTR
(
SDL_memset
);
#endif
static
Uint16
(
*
pSDL_JoystickGetProduct
)(
SDL_Joystick
*
joystick
);
static
Uint16
(
*
pSDL_JoystickGetProductVersion
)(
SDL_Joystick
*
joystick
);
...
...
@@ -130,6 +142,9 @@ struct platform_private
int
buffer_length
;
BYTE
*
report_buffer
;
SDL_Haptic
*
sdl_haptic
;
int
haptic_effect_id
;
};
static
inline
struct
platform_private
*
impl_from_DEVICE_OBJECT
(
DEVICE_OBJECT
*
device
)
...
...
@@ -193,6 +208,28 @@ static const BYTE CONTROLLER_TRIGGERS [] = {
0x81
,
0x02
,
/* INPUT (Data,Var,Abs) */
};
static
const
BYTE
HAPTIC_RUMBLE
[]
=
{
0x06
,
0x00
,
0xff
,
/* USAGE PAGE (vendor-defined) */
0x09
,
0x01
,
/* USAGE (1) */
0x85
,
0x00
,
/* REPORT_ID (0) */
/* padding */
0x95
,
0x02
,
/* REPORT_COUNT (2) */
0x75
,
0x08
,
/* REPORT_SIZE (8) */
0x91
,
0x02
,
/* OUTPUT (Data,Var,Abs) */
/* actuators */
0x15
,
0x00
,
/* LOGICAL MINIMUM (0) */
0x25
,
0xff
,
/* LOGICAL MAXIMUM (255) */
0x35
,
0x00
,
/* PHYSICAL MINIMUM (0) */
0x45
,
0xff
,
/* PHYSICAL MAXIMUM (255) */
0x75
,
0x08
,
/* REPORT_SIZE (8) */
0x95
,
0x02
,
/* REPORT_COUNT (2) */
0x91
,
0x02
,
/* OUTPUT (Data,Var,Abs) */
/* padding */
0x95
,
0x02
,
/* REPORT_COUNT (3) */
0x75
,
0x08
,
/* REPORT_SIZE (8) */
0x91
,
0x02
,
/* OUTPUT (Data,Var,Abs) */
};
static
BYTE
*
add_axis_block
(
BYTE
*
report_ptr
,
BYTE
count
,
BYTE
page
,
const
BYTE
*
usages
,
BOOL
absolute
)
{
int
i
;
...
...
@@ -257,6 +294,40 @@ static void set_hat_value(struct platform_private *ext, int index, int value)
}
}
static
int
test_haptic
(
struct
platform_private
*
ext
)
{
int
rc
=
0
;
if
(
pSDL_JoystickIsHaptic
(
ext
->
sdl_joystick
))
{
ext
->
sdl_haptic
=
pSDL_HapticOpenFromJoystick
(
ext
->
sdl_joystick
);
if
(
ext
->
sdl_haptic
&&
((
pSDL_HapticQuery
(
ext
->
sdl_haptic
)
&
SDL_HAPTIC_LEFTRIGHT
)
!=
0
||
pSDL_HapticRumbleSupported
(
ext
->
sdl_haptic
)))
{
pSDL_HapticStopAll
(
ext
->
sdl_haptic
);
pSDL_HapticRumbleInit
(
ext
->
sdl_haptic
);
rc
=
sizeof
(
HAPTIC_RUMBLE
);
ext
->
haptic_effect_id
=
-
1
;
}
else
{
pSDL_HapticClose
(
ext
->
sdl_haptic
);
ext
->
sdl_haptic
=
NULL
;
}
}
return
rc
;
}
static
int
build_haptic
(
struct
platform_private
*
ext
,
BYTE
*
report_ptr
)
{
if
(
ext
->
sdl_haptic
)
{
memcpy
(
report_ptr
,
HAPTIC_RUMBLE
,
sizeof
(
HAPTIC_RUMBLE
));
return
(
sizeof
(
HAPTIC_RUMBLE
));
}
return
0
;
}
static
BOOL
build_report_descriptor
(
struct
platform_private
*
ext
)
{
BYTE
*
report_ptr
;
...
...
@@ -338,6 +409,8 @@ static BOOL build_report_descriptor(struct platform_private *ext)
report_size
++
;
}
descript_size
+=
test_haptic
(
ext
);
TRACE
(
"Report Descriptor will be %i bytes
\n
"
,
descript_size
);
TRACE
(
"Report will be %i bytes
\n
"
,
report_size
);
...
...
@@ -377,6 +450,7 @@ static BOOL build_report_descriptor(struct platform_private *ext)
if
(
hat_count
)
report_ptr
=
add_hatswitch
(
report_ptr
,
hat_count
);
report_ptr
+=
build_haptic
(
ext
,
report_ptr
);
memcpy
(
report_ptr
,
REPORT_TAIL
,
sizeof
(
REPORT_TAIL
));
ext
->
report_descriptor_size
=
descript_size
;
...
...
@@ -407,6 +481,7 @@ static BOOL build_mapped_report_descriptor(struct platform_private *ext)
descript_size
+=
sizeof
(
CONTROLLER_BUTTONS
);
descript_size
+=
sizeof
(
CONTROLLER_AXIS
);
descript_size
+=
sizeof
(
CONTROLLER_TRIGGERS
);
descript_size
+=
test_haptic
(
ext
);
ext
->
axis_start
=
2
;
ext
->
buffer_length
=
14
;
...
...
@@ -432,6 +507,7 @@ static BOOL build_mapped_report_descriptor(struct platform_private *ext)
report_ptr
+=
sizeof
(
CONTROLLER_AXIS
);
memcpy
(
report_ptr
,
CONTROLLER_TRIGGERS
,
sizeof
(
CONTROLLER_TRIGGERS
));
report_ptr
+=
sizeof
(
CONTROLLER_TRIGGERS
);
report_ptr
+=
build_haptic
(
ext
,
report_ptr
);
memcpy
(
report_ptr
,
REPORT_TAIL
,
sizeof
(
REPORT_TAIL
));
ext
->
report_descriptor_size
=
descript_size
;
...
...
@@ -509,8 +585,48 @@ static NTSTATUS begin_report_processing(DEVICE_OBJECT *device)
static
NTSTATUS
set_output_report
(
DEVICE_OBJECT
*
device
,
UCHAR
id
,
BYTE
*
report
,
DWORD
length
,
ULONG_PTR
*
written
)
{
*
written
=
0
;
return
STATUS_NOT_IMPLEMENTED
;
struct
platform_private
*
ext
=
impl_from_DEVICE_OBJECT
(
device
);
if
(
ext
->
sdl_haptic
&&
id
==
0
)
{
WORD
left
=
report
[
2
]
*
128
;
WORD
right
=
report
[
3
]
*
128
;
if
(
ext
->
haptic_effect_id
>=
0
)
{
pSDL_HapticDestroyEffect
(
ext
->
sdl_haptic
,
ext
->
haptic_effect_id
);
ext
->
haptic_effect_id
=
-
1
;
}
pSDL_HapticStopAll
(
ext
->
sdl_haptic
);
if
(
left
!=
0
||
right
!=
0
)
{
SDL_HapticEffect
effect
;
pSDL_memset
(
&
effect
,
0
,
sizeof
(
SDL_HapticEffect
)
);
effect
.
type
=
SDL_HAPTIC_LEFTRIGHT
;
effect
.
leftright
.
length
=
-
1
;
effect
.
leftright
.
large_magnitude
=
left
;
effect
.
leftright
.
small_magnitude
=
right
;
ext
->
haptic_effect_id
=
pSDL_HapticNewEffect
(
ext
->
sdl_haptic
,
&
effect
);
if
(
ext
->
haptic_effect_id
>=
0
)
{
pSDL_HapticRunEffect
(
ext
->
sdl_haptic
,
ext
->
haptic_effect_id
,
1
);
}
else
{
float
i
=
(
float
)((
left
+
right
)
/
2
.
0
)
/
32767
.
0
;
pSDL_HapticRumblePlay
(
ext
->
sdl_haptic
,
i
,
-
1
);
}
}
*
written
=
length
;
return
STATUS_SUCCESS
;
}
else
{
*
written
=
0
;
return
STATUS_NOT_IMPLEMENTED
;
}
}
static
NTSTATUS
get_feature_report
(
DEVICE_OBJECT
*
device
,
UCHAR
id
,
BYTE
*
report
,
DWORD
length
,
ULONG_PTR
*
read
)
...
...
@@ -790,7 +906,7 @@ static DWORD CALLBACK deviceloop_thread(void *args)
HANDLE
init_done
=
args
;
SDL_Event
event
;
if
(
pSDL_Init
(
SDL_INIT_GAMECONTROLLER
)
<
0
)
if
(
pSDL_Init
(
SDL_INIT_GAMECONTROLLER
|
SDL_INIT_HAPTIC
)
<
0
)
{
ERR
(
"Can't Init SDL
\n
"
);
return
STATUS_UNSUCCESSFUL
;
...
...
@@ -847,6 +963,18 @@ NTSTATUS WINAPI sdl_driver_init(DRIVER_OBJECT *driver, UNICODE_STRING *registry_
LOAD_FUNCPTR
(
SDL_GameControllerName
);
LOAD_FUNCPTR
(
SDL_GameControllerOpen
);
LOAD_FUNCPTR
(
SDL_GameControllerEventState
);
LOAD_FUNCPTR
(
SDL_HapticClose
);
LOAD_FUNCPTR
(
SDL_HapticDestroyEffect
);
LOAD_FUNCPTR
(
SDL_HapticNewEffect
);
LOAD_FUNCPTR
(
SDL_HapticOpenFromJoystick
);
LOAD_FUNCPTR
(
SDL_HapticQuery
);
LOAD_FUNCPTR
(
SDL_HapticRumbleInit
);
LOAD_FUNCPTR
(
SDL_HapticRumblePlay
);
LOAD_FUNCPTR
(
SDL_HapticRumbleSupported
);
LOAD_FUNCPTR
(
SDL_HapticRunEffect
);
LOAD_FUNCPTR
(
SDL_HapticStopAll
);
LOAD_FUNCPTR
(
SDL_JoystickIsHaptic
);
LOAD_FUNCPTR
(
SDL_memset
);
#undef LOAD_FUNCPTR
pSDL_JoystickGetProduct
=
wine_dlsym
(
sdl_handle
,
"SDL_JoystickGetProduct"
,
NULL
,
0
);
pSDL_JoystickGetProductVersion
=
wine_dlsym
(
sdl_handle
,
"SDL_JoystickGetProductVersion"
,
NULL
,
0
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment