d3dcompiler: Remove a redundant check for writemasks on non-numeric types.
This can only happen if a swizzle is emitted on a non-numeric type, but this is
checked when emitting swizzles.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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