Commit 2601a8a2 authored by Alexandre Julliard's avatar Alexandre Julliard

ntdll: Don't count custom stack frames as part of the prolog on ARM64.

parent 1abebca6
......@@ -8401,20 +8401,16 @@ static void test_virtual_unwind(void)
};
/* Partial prologues with the custom frame opcodes (machine frame,
* context) behave like there's an off-by-one bug; unwinding from
* offset 0, which normally does nothing, executes one opcode if
* there's a machine frame or context in the prologue, and for other
* offsets, it behaves like unwinding from one instruction further
* ahead. So only test the full prologue case. */
* context) behave like there's one less instruction to skip, because the
* custom frame is set up externally without an explicit instruction. */
static const struct results results_2[] =
{
/* offset fp handler pc frame offset registers */
#if 0
{ 0x00, 0x00, 0, ORIG_LR, 0x010, TRUE, { {-1,-1} }},
{ 0x04, 0x00, 0, 0x0008, 0x010, FALSE, { {-1,-1} }},
{ 0x08, 0x00, 0, 0x0018, 0x020, FALSE, { {-1,-1} }},
#endif
{ 0x0c, 0x00, 0, 0x0018, 0x020, FALSE, { {-1,-1} }},
{ 0x10, 0x00, 0, 0x0018, 0x020, FALSE, { {-1,-1} }},
};
static const BYTE function_3[] =
......@@ -8446,12 +8442,11 @@ static void test_virtual_unwind(void)
static const struct results results_3[] =
{
/* offset fp handler pc frame offset registers */
#if 0
{ 0x00, 0x00, 0, ORIG_LR, 0x010, TRUE, { {-1,-1} }},
{ 0x04, 0x00, 0 , 0x0108, 0x110, FALSE, { {x0, 0x08}, {x1, 0x10}, {x2, 0x18}, {x3, 0x20}, {x4, 0x28}, {x5, 0x30}, {x6, 0x38}, {x7, 0x40}, {x8, 0x48}, {x9, 0x50}, {x10, 0x58}, {x11, 0x60}, {x12, 0x68}, {x13, 0x70}, {x14, 0x78}, {x15, 0x80}, {x16, 0x88}, {x17, 0x90}, {x18, 0x98}, {x19, 0xA0}, {x20, 0xA8}, {x21, 0xB0}, {x22, 0xB8}, {x23, 0xC0}, {x24, 0xC8}, {x25, 0xD0}, {x26, 0xD8}, {x27, 0xE0}, {x28, 0xE8}, {x29, 0xF0}, {lr, 0xF8}, {d0, 0x110}, {d1, 0x120}, {d2, 0x130}, {d3, 0x140}, {d4, 0x150}, {d5, 0x160}, {d6, 0x170}, {d7, 0x180}, {d8, 0x190}, {d9, 0x1a0}, {d10, 0x1b0}, {d11, 0x1c0}, {d12, 0x1d0}, {d13, 0x1e0}, {d14, 0x1f0}, {d15, 0x200}, {-1,-1} }},
{ 0x08, 0x00, 0 , 0x0118, 0x120, FALSE, { {x0, 0x18}, {x1, 0x20}, {x2, 0x28}, {x3, 0x30}, {x4, 0x38}, {x5, 0x40}, {x6, 0x48}, {x7, 0x50}, {x8, 0x58}, {x9, 0x60}, {x10, 0x68}, {x11, 0x70}, {x12, 0x78}, {x13, 0x80}, {x14, 0x88}, {x15, 0x90}, {x16, 0x98}, {x17, 0xA0}, {x18, 0xA8}, {x19, 0xB0}, {x20, 0xB8}, {x21, 0xC0}, {x22, 0xC8}, {x23, 0xD0}, {x24, 0xD8}, {x25, 0xE0}, {x26, 0xE8}, {x27, 0xF0}, {x28, 0xF8}, {x29, 0x100}, {lr, 0x108}, {d0, 0x120}, {d1, 0x130}, {d2, 0x140}, {d3, 0x150}, {d4, 0x160}, {d5, 0x170}, {d6, 0x180}, {d7, 0x190}, {d8, 0x1a0}, {d9, 0x1b0}, {d10, 0x1c0}, {d11, 0x1d0}, {d12, 0x1e0}, {d13, 0x1f0}, {d14, 0x200}, {d15, 0x210}, {-1,-1} }},
#endif
{ 0x0c, 0x00, 0 , 0x0118, 0x120, FALSE, { {x0, 0x18}, {x1, 0x20}, {x2, 0x28}, {x3, 0x30}, {x4, 0x38}, {x5, 0x40}, {x6, 0x48}, {x7, 0x50}, {x8, 0x58}, {x9, 0x60}, {x10, 0x68}, {x11, 0x70}, {x12, 0x78}, {x13, 0x80}, {x14, 0x88}, {x15, 0x90}, {x16, 0x98}, {x17, 0xA0}, {x18, 0xA8}, {x19, 0xB0}, {x20, 0xB8}, {x21, 0xC0}, {x22, 0xC8}, {x23, 0xD0}, {x24, 0xD8}, {x25, 0xE0}, {x26, 0xE8}, {x27, 0xF0}, {x28, 0xF8}, {x29, 0x100}, {lr, 0x108}, {d0, 0x120}, {d1, 0x130}, {d2, 0x140}, {d3, 0x150}, {d4, 0x160}, {d5, 0x170}, {d6, 0x180}, {d7, 0x190}, {d8, 0x1a0}, {d9, 0x1b0}, {d10, 0x1c0}, {d11, 0x1d0}, {d12, 0x1e0}, {d13, 0x1f0}, {d14, 0x200}, {d15, 0x210}, {-1,-1} }},
{ 0x10, 0x00, 0 , 0x0118, 0x120, FALSE, { {x0, 0x18}, {x1, 0x20}, {x2, 0x28}, {x3, 0x30}, {x4, 0x38}, {x5, 0x40}, {x6, 0x48}, {x7, 0x50}, {x8, 0x58}, {x9, 0x60}, {x10, 0x68}, {x11, 0x70}, {x12, 0x78}, {x13, 0x80}, {x14, 0x88}, {x15, 0x90}, {x16, 0x98}, {x17, 0xA0}, {x18, 0xA8}, {x19, 0xB0}, {x20, 0xB8}, {x21, 0xC0}, {x22, 0xC8}, {x23, 0xD0}, {x24, 0xD8}, {x25, 0xE0}, {x26, 0xE8}, {x27, 0xF0}, {x28, 0xF8}, {x29, 0x100}, {lr, 0x108}, {d0, 0x120}, {d1, 0x130}, {d2, 0x140}, {d3, 0x150}, {d4, 0x160}, {d5, 0x170}, {d6, 0x180}, {d7, 0x190}, {d8, 0x1a0}, {d9, 0x1b0}, {d10, 0x1c0}, {d11, 0x1d0}, {d12, 0x1e0}, {d13, 0x1f0}, {d14, 0x200}, {d15, 0x210}, {-1,-1} }},
};
static const BYTE function_4[] =
......
......@@ -306,8 +306,8 @@ static unsigned int get_sequence_len( BYTE *ptr, BYTE *end )
while (ptr < end)
{
if (*ptr == 0xe4 || *ptr == 0xe5) break;
if ((*ptr & 0xf8) != 0xe8) ret++; /* custom stack frames don't count */
ptr += unwind_code_len[*ptr];
ret++;
}
return ret;
}
......
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