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wine
wine-winehq
Commits
26dd1ed0
Commit
26dd1ed0
authored
May 10, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
May 11, 2011
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wined3d: Get rid of the SHADER_LIMITS typedef.
parent
00a5f385
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1 changed file
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4 additions
and
3 deletions
+4
-3
wined3d_private.h
dlls/wined3d/wined3d_private.h
+4
-3
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dlls/wined3d/wined3d_private.h
View file @
26dd1ed0
...
@@ -2557,7 +2557,8 @@ typedef struct local_constant {
...
@@ -2557,7 +2557,8 @@ typedef struct local_constant {
DWORD
value
[
4
];
DWORD
value
[
4
];
}
local_constant
;
}
local_constant
;
typedef
struct
SHADER_LIMITS
{
struct
wined3d_shader_limits
{
unsigned
int
temporary
;
unsigned
int
temporary
;
unsigned
int
texcoord
;
unsigned
int
texcoord
;
unsigned
int
sampler
;
unsigned
int
sampler
;
...
@@ -2569,7 +2570,7 @@ typedef struct SHADER_LIMITS {
...
@@ -2569,7 +2570,7 @@ typedef struct SHADER_LIMITS {
unsigned
int
packed_input
;
unsigned
int
packed_input
;
unsigned
int
attributes
;
unsigned
int
attributes
;
unsigned
int
label
;
unsigned
int
label
;
}
SHADER_LIMITS
;
};
#ifdef __GNUC__
#ifdef __GNUC__
#define PRINTF_ATTR(fmt,args) __attribute__((format (printf,fmt,args)))
#define PRINTF_ATTR(fmt,args) __attribute__((format (printf,fmt,args)))
...
@@ -2606,7 +2607,7 @@ struct wined3d_pixel_shader
...
@@ -2606,7 +2607,7 @@ struct wined3d_pixel_shader
struct
wined3d_shader
struct
wined3d_shader
{
{
LONG
ref
;
LONG
ref
;
SHADER_LIMITS
limits
;
struct
wined3d_shader_limits
limits
;
DWORD
*
function
;
DWORD
*
function
;
UINT
functionLength
;
UINT
functionLength
;
BOOL
load_local_constsF
;
BOOL
load_local_constsF
;
...
...
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