Commit 27113156 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Remove IWineD3DDevice::EnumDisplayModes.

parent 7676462a
......@@ -1136,50 +1136,6 @@ IDirectDrawImpl_GetGDISurface(IDirectDraw7 *iface,
}
/*****************************************************************************
* IDirectDrawImpl_EnumDisplayModesCB
*
* Callback function for IDirectDraw7::EnumDisplayModes. Translates
* the wineD3D values to ddraw values and calls the application callback
*
* Params:
* device: The IDirectDraw7 interface to the current device
* With, Height, Pixelformat, Refresh: Enumerated display mode
* context: the context pointer passed to IWineD3DDevice::EnumDisplayModes
*
* Returns:
* The return value from the application callback
*
*****************************************************************************/
static HRESULT WINAPI
IDirectDrawImpl_EnumDisplayModesCB(IUnknown *pDevice,
UINT Width,
UINT Height,
WINED3DFORMAT Pixelformat,
FLOAT Refresh,
void *context)
{
DDSURFACEDESC2 callback_sd;
EnumDisplayModesCBS *cbs = (EnumDisplayModesCBS *) context;
memset(&callback_sd, 0, sizeof(callback_sd));
callback_sd.dwSize = sizeof(callback_sd);
callback_sd.u4.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
callback_sd.dwFlags = DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT|DDSD_PITCH;
if(Refresh > 0.0)
{
callback_sd.dwFlags |= DDSD_REFRESHRATE;
callback_sd.u2.dwRefreshRate = 60.0;
}
callback_sd.dwHeight = Height;
callback_sd.dwWidth = Width;
PixelFormat_WineD3DtoDD(&callback_sd.u4.ddpfPixelFormat, Pixelformat);
return cbs->callback(&callback_sd, cbs->context);
}
/*****************************************************************************
* IDirectDraw7::EnumDisplayModes
*
* Enumerates the supported Display modes. The modes can be filtered with
......@@ -1204,34 +1160,59 @@ IDirectDrawImpl_EnumDisplayModes(IDirectDraw7 *iface,
LPDDENUMMODESCALLBACK2 cb)
{
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw7, iface);
UINT Width = 0, Height = 0;
unsigned int modenum = 0;
WINED3DFORMAT pixelformat = WINED3DFMT_UNKNOWN;
EnumDisplayModesCBS cbs;
WINED3DDISPLAYMODE mode;
DDSURFACEDESC2 callback_sd;
TRACE("(%p)->(%p,%p,%p): Relay\n", This, DDSD, Context, cb);
/* This looks sane */
if(!cb) return DDERR_INVALIDPARAMS;
/* The private callback structure */
cbs.callback = cb;
cbs.context = Context;
if(DDSD)
{
if (DDSD->dwFlags & DDSD_WIDTH)
Width = DDSD->dwWidth;
if (DDSD->dwFlags & DDSD_HEIGHT)
Height = DDSD->dwHeight;
if ((DDSD->dwFlags & DDSD_PIXELFORMAT) && (DDSD->u4.ddpfPixelFormat.dwFlags & DDPF_RGB) )
pixelformat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat);
}
return IWineD3DDevice_EnumDisplayModes(This->wineD3DDevice,
Flags,
Width, Height, pixelformat,
&cbs,
IDirectDrawImpl_EnumDisplayModesCB);
while(IWineD3D_EnumAdapterModes(This->wineD3D,
WINED3DADAPTER_DEFAULT,
pixelformat,
modenum++,
&mode) == WINED3D_OK) {
if(DDSD)
{
if(DDSD->dwFlags & DDSD_WIDTH && mode.Width != DDSD->dwWidth) continue;
if(DDSD->dwFlags & DDSD_HEIGHT && mode.Height != DDSD->dwHeight) continue;
}
memset(&callback_sd, 0, sizeof(callback_sd));
callback_sd.dwSize = sizeof(callback_sd);
callback_sd.u4.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
callback_sd.dwFlags = DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT|DDSD_PITCH;
if(Flags & DDEDM_REFRESHRATES)
{
callback_sd.dwFlags |= DDSD_REFRESHRATE;
callback_sd.u2.dwRefreshRate = mode.RefreshRate;
}
callback_sd.dwWidth = mode.Width;
callback_sd.dwHeight = mode.Height;
PixelFormat_WineD3DtoDD(&callback_sd.u4.ddpfPixelFormat, mode.Format);
TRACE("Enumerating %dx%d@%d\n", callback_sd.dwWidth, callback_sd.dwHeight, callback_sd.u4.ddpfPixelFormat.u1.dwRGBBitCount);
if(cb(&callback_sd, Context) == DDENUMRET_CANCEL)
{
TRACE("Application asked to terminate the enumeration\n");
return DD_OK;
}
}
TRACE("End of enumeration\n");
return DD_OK;
}
/*****************************************************************************
......
......@@ -1822,30 +1822,6 @@ static void WINAPI IWineD3DDeviceImpl_SetFullscreen(IWineD3DDevice *iface, BOOL
This->ddraw_fullscreen = fullscreen;
}
static HRESULT WINAPI IWineD3DDeviceImpl_EnumDisplayModes(IWineD3DDevice *iface, DWORD Flags, UINT Width, UINT Height, WINED3DFORMAT pixelformat, LPVOID context, D3DCB_ENUMDISPLAYMODESCALLBACK callback) {
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
DEVMODEW DevModeW;
int i;
const PixelFormatDesc *formatDesc = getFormatDescEntry(pixelformat);
TRACE("(%p)->(%x,%d,%d,%d,%p,%p)\n", This, Flags, Width, Height, pixelformat, context, callback);
for (i = 0; EnumDisplaySettingsExW(NULL, i, &DevModeW, 0); i++) {
/* Ignore some modes if a description was passed */
if ( (Width > 0) && (Width != DevModeW.dmPelsWidth)) continue;
if ( (Height > 0) && (Height != DevModeW.dmPelsHeight)) continue;
if ( (pixelformat != WINED3DFMT_UNKNOWN) && ( formatDesc->bpp != DevModeW.dmBitsPerPel) ) continue;
TRACE("Enumerating %dx%d@%s\n", DevModeW.dmPelsWidth, DevModeW.dmPelsHeight, debug_d3dformat(pixelformat_for_depth(DevModeW.dmBitsPerPel)));
if (callback((IUnknown *) This, (UINT) DevModeW.dmPelsWidth, (UINT) DevModeW.dmPelsHeight, pixelformat_for_depth(DevModeW.dmBitsPerPel), 60.0, context) == DDENUMRET_CANCEL)
return WINED3D_OK;
}
return WINED3D_OK;
}
static HRESULT WINAPI IWineD3DDeviceImpl_SetDisplayMode(IWineD3DDevice *iface, UINT iSwapChain, WINED3DDISPLAYMODE* pMode) {
DEVMODEW devmode;
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
......@@ -5713,7 +5689,6 @@ const IWineD3DDeviceVtbl IWineD3DDevice_Vtbl =
IWineD3DDeviceImpl_Init3D,
IWineD3DDeviceImpl_Uninit3D,
IWineD3DDeviceImpl_SetFullscreen,
IWineD3DDeviceImpl_EnumDisplayModes,
IWineD3DDeviceImpl_EvictManagedResources,
IWineD3DDeviceImpl_GetAvailableTextureMem,
IWineD3DDeviceImpl_GetBackBuffer,
......
......@@ -233,13 +233,6 @@ typedef HRESULT WINAPI (*D3DCB_CREATEADDITIONALSWAPCHAIN) (IUnknown *pDevice,
struct IWineD3DSwapChain **pSwapChain
);
typedef HRESULT WINAPI (*D3DCB_ENUMDISPLAYMODESCALLBACK) (IUnknown *pDevice,
UINT Width,
UINT Height,
WINED3DFORMAT Pixelformat,
FLOAT Refresh,
LPVOID context);
/*****************************************************************************
* Callback functions for custom implicit object destruction.
*/
......@@ -363,7 +356,6 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
STDMETHOD(Init3D)(THIS_ WINED3DPRESENT_PARAMETERS* pPresentationParameters, D3DCB_CREATEADDITIONALSWAPCHAIN D3DCB_CreateAdditionalSwapChain);
STDMETHOD(Uninit3D)(THIS, D3DCB_DESTROYSURFACEFN pFn, D3DCB_DESTROYSWAPCHAINFN pFn2);
STDMETHOD_(void, SetFullscreen)(THIS_ BOOL fullscreen);
STDMETHOD(EnumDisplayModes)(THIS_ DWORD Flags, UINT Width, UINT Height, WINED3DFORMAT Format, void *context, D3DCB_ENUMDISPLAYMODESCALLBACK cb) PURE;
STDMETHOD(EvictManagedResources)(THIS) PURE;
STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT BackBuffer, WINED3DBACKBUFFER_TYPE, struct IWineD3DSurface** ppBackBuffer) PURE;
......@@ -500,7 +492,6 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
#define IWineD3DDevice_Init3D(p, a, b) (p)->lpVtbl->Init3D(p, a, b)
#define IWineD3DDevice_Uninit3D(p, a, b) (p)->lpVtbl->Uninit3D(p, a, b)
#define IWineD3DDevice_SetFullscreen(p, a) (p)->lpVtbl->SetFullscreen(p, a)
#define IWineD3DDevice_EnumDisplayModes(p,a,b,c,d,e,f) (p)->lpVtbl->EnumDisplayModes(p,a,b,c,d,e,f)
#define IWineD3DDevice_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
#define IWineD3DDevice_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
#define IWineD3DDevice_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
......
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