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wine
wine-winehq
Commits
27853950
Commit
27853950
authored
Jul 19, 2007
by
H. Verbeet
Committed by
Alexandre Julliard
Jul 19, 2007
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wined3d: glXSwapBuffers needs a GLX context.
parent
dac86768
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swapchain.c
dlls/wined3d/swapchain.c
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dlls/wined3d/swapchain.c
View file @
27853950
...
...
@@ -153,7 +153,7 @@ static HRESULT WINAPI IWineD3DSwapChainImpl_Present(IWineD3DSwapChain *iface, CO
ENTER_GL
();
/* Does glXSwapBuffers need a glx context? I don't think so. Blt will activate its own context if needed */
ActivateContext
(
This
->
wineD3DDevice
,
This
->
wineD3DDevice
->
lastActiveRenderTarget
,
CTXUSAGE_RESOURCELOAD
);
/* Render the cursor onto the back buffer, using our nifty directdraw blitting code :-) */
if
(
This
->
wineD3DDevice
->
bCursorVisible
&&
This
->
wineD3DDevice
->
cursorTexture
)
{
...
...
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