Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
27b7fdf6
Commit
27b7fdf6
authored
Sep 04, 2012
by
Rico Schüller
Committed by
Alexandre Julliard
Sep 04, 2012
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3dx9: Use sizeof variable instead of type.
parent
7d08ae9b
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
7 additions
and
7 deletions
+7
-7
math.c
dlls/d3dx9_36/math.c
+7
-7
No files found.
dlls/d3dx9_36/math.c
View file @
27b7fdf6
...
...
@@ -841,16 +841,16 @@ HRESULT WINAPI D3DXCreateMatrixStack(DWORD flags, LPD3DXMATRIXSTACK* ppstack)
TRACE
(
"flags %#x, ppstack %p
\n
"
,
flags
,
ppstack
);
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
ID3DXMatrixStackImpl
));
if
(
object
==
NULL
)
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
if
(
object
==
NULL
)
{
*
ppstack
=
NULL
;
return
E_OUTOFMEMORY
;
*
ppstack
=
NULL
;
return
E_OUTOFMEMORY
;
}
object
->
ID3DXMatrixStack_iface
.
lpVtbl
=
&
ID3DXMatrixStack_Vtbl
;
object
->
ref
=
1
;
object
->
stack
=
HeapAlloc
(
GetProcessHeap
(),
0
,
INITIAL_STACK_SIZE
*
sizeof
(
D3DXMATRIX
));
object
->
stack
=
HeapAlloc
(
GetProcessHeap
(),
0
,
INITIAL_STACK_SIZE
*
sizeof
(
*
object
->
stack
));
if
(
!
object
->
stack
)
{
HeapFree
(
GetProcessHeap
(),
0
,
object
);
...
...
@@ -980,7 +980,7 @@ static HRESULT WINAPI ID3DXMatrixStackImpl_Pop(ID3DXMatrixStack *iface)
D3DXMATRIX
*
new_stack
;
new_size
=
This
->
stack_size
/
2
;
new_stack
=
HeapReAlloc
(
GetProcessHeap
(),
0
,
This
->
stack
,
new_size
*
sizeof
(
D3DXMATRIX
));
new_stack
=
HeapReAlloc
(
GetProcessHeap
(),
0
,
This
->
stack
,
new_size
*
sizeof
(
*
new_stack
));
if
(
new_stack
)
{
This
->
stack_size
=
new_size
;
...
...
@@ -1007,7 +1007,7 @@ static HRESULT WINAPI ID3DXMatrixStackImpl_Push(ID3DXMatrixStack *iface)
if
(
This
->
stack_size
>
UINT_MAX
/
2
)
return
E_OUTOFMEMORY
;
new_size
=
This
->
stack_size
*
2
;
new_stack
=
HeapReAlloc
(
GetProcessHeap
(),
0
,
This
->
stack
,
new_size
*
sizeof
(
D3DXMATRIX
));
new_stack
=
HeapReAlloc
(
GetProcessHeap
(),
0
,
This
->
stack
,
new_size
*
sizeof
(
*
new_stack
));
if
(
!
new_stack
)
return
E_OUTOFMEMORY
;
This
->
stack_size
=
new_size
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment