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wine
wine-winehq
Commits
2a9dfe24
Commit
2a9dfe24
authored
Apr 05, 2007
by
Alexandre Julliard
Browse files
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Plain Diff
ws2_32: Don't access the IO_STATUS_BLOCK until the I/O operation is finished.
parent
7165e19a
Show whitespace changes
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Side-by-side
Showing
1 changed file
with
33 additions
and
46 deletions
+33
-46
socket.c
dlls/ws2_32/socket.c
+33
-46
No files found.
dlls/ws2_32/socket.c
View file @
2a9dfe24
...
...
@@ -1045,13 +1045,15 @@ static inline void ws_sockaddr_free(const struct sockaddr* uaddr, const struct W
* Functions for handling overlapped I/O
**************************************************************************/
static
void
CALLBACK
ws2_async_terminate
(
ws2_async
*
as
,
IO_STATUS_BLOCK
*
iosb
)
static
void
ws2_async_terminate
(
ws2_async
*
as
,
IO_STATUS_BLOCK
*
iosb
,
NTSTATUS
status
,
ULONG
count
)
{
TRACE
(
"as: %p uovl %p ovl %p
\n
"
,
as
,
as
->
user_overlapped
,
iosb
);
iosb
->
u
.
Status
=
status
;
iosb
->
Information
=
count
;
if
(
as
->
completion_func
)
as
->
completion_func
(
NtStatusToWSAError
(
iosb
->
u
.
S
tatus
),
iosb
->
Information
,
as
->
user_overlapped
,
as
->
flags
);
as
->
completion_func
(
NtStatusToWSAError
(
s
tatus
),
count
,
as
->
user_overlapped
,
as
->
flags
);
if
(
!
as
->
user_overlapped
)
{
#if 0
...
...
@@ -1121,8 +1123,6 @@ WS2_make_async(SOCKET s, enum ws2_mode mode, struct iovec *iovec, DWORD dwBuffer
else
if
(
!
(
*
piosb
=
HeapAlloc
(
GetProcessHeap
(),
0
,
sizeof
(
IO_STATUS_BLOCK
))))
goto
error
;
(
*
piosb
)
->
Information
=
0
;
(
*
piosb
)
->
u
.
Status
=
STATUS_PENDING
;
TRACE
(
"wsa %p, h %p, ev %p, iosb %p, uov %p, cfunc %p
\n
"
,
wsa
,
wsa
->
hSocket
,
wsa
->
event
,
*
piosb
,
wsa
->
user_overlapped
,
wsa
->
completion_func
);
...
...
@@ -1150,7 +1150,6 @@ static ULONG ws2_queue_async(struct ws2_async* wsa, IO_STATUS_BLOCK* iosb)
default:
FIXME
(
"Unknown internal mode (%d)
\n
"
,
wsa
->
mode
);
return
STATUS_INVALID_PARAMETER
;
}
iosb
->
u
.
Status
=
STATUS_PENDING
;
SERVER_START_REQ
(
register_async
)
{
req
->
handle
=
wsa
->
hSocket
;
...
...
@@ -1159,17 +1158,14 @@ static ULONG ws2_queue_async(struct ws2_async* wsa, IO_STATUS_BLOCK* iosb)
req
->
async
.
arg
=
wsa
;
req
->
async
.
event
=
wsa
->
event
;
req
->
type
=
type
;
req
->
count
=
iosb
->
Information
;
status
=
wine_server_call
(
req
);
}
SERVER_END_REQ
;
if
(
status
!=
STATUS_PENDING
)
{
iosb
->
u
.
Status
=
status
;
ws2_async_terminate
(
wsa
,
iosb
);
}
else
NtCurrentTeb
()
->
num_async_io
++
;
ws2_async_terminate
(
wsa
,
iosb
,
status
,
0
);
else
NtCurrentTeb
()
->
num_async_io
++
;
return
status
;
}
...
...
@@ -1253,9 +1249,9 @@ static void WINAPI WS2_async_recv( void* ovp, IO_STATUS_BLOCK* iosb, ULONG statu
switch
(
status
)
{
case
STATUS_ALERTED
:
if
((
iosb
->
u
.
S
tatus
=
wine_server_handle_to_fd
(
wsa
->
hSocket
,
FILE_READ_DATA
,
&
fd
,
NULL
)
))
if
((
s
tatus
=
wine_server_handle_to_fd
(
wsa
->
hSocket
,
FILE_READ_DATA
,
&
fd
,
NULL
)
))
{
ws2_async_terminate
(
wsa
,
iosb
);
ws2_async_terminate
(
wsa
,
iosb
,
status
,
0
);
break
;
}
result
=
WS2_recv
(
fd
,
wsa
->
iovec
,
wsa
->
n_iovecs
,
...
...
@@ -1263,8 +1259,7 @@ static void WINAPI WS2_async_recv( void* ovp, IO_STATUS_BLOCK* iosb, ULONG statu
wine_server_release_fd
(
wsa
->
hSocket
,
fd
);
if
(
result
>=
0
)
{
iosb
->
u
.
Status
=
STATUS_SUCCESS
;
iosb
->
Information
=
result
;
status
=
STATUS_SUCCESS
;
TRACE
(
"received %d bytes
\n
"
,
result
);
_enable_event
(
wsa
->
hSocket
,
FD_READ
,
0
,
0
);
}
...
...
@@ -1273,26 +1268,25 @@ static void WINAPI WS2_async_recv( void* ovp, IO_STATUS_BLOCK* iosb, ULONG statu
err
=
wsaErrno
();
if
(
err
==
WSAEINTR
||
err
==
WSAEWOULDBLOCK
)
/* errno: EINTR / EAGAIN */
{
iosb
->
u
.
S
tatus
=
STATUS_PENDING
;
s
tatus
=
STATUS_PENDING
;
_enable_event
(
wsa
->
hSocket
,
FD_READ
,
0
,
0
);
TRACE
(
"still pending
\n
"
);
}
else
{
iosb
->
u
.
Status
=
err
;
/* FIXME: is this correct ???? */
result
=
0
;
status
=
err
;
/* FIXME: is this correct ???? */
TRACE
(
"Error: %x
\n
"
,
err
);
}
}
if
(
iosb
->
u
.
S
tatus
==
STATUS_PENDING
)
if
(
s
tatus
==
STATUS_PENDING
)
ws2_queue_async
(
wsa
,
iosb
);
else
ws2_async_terminate
(
wsa
,
iosb
);
ws2_async_terminate
(
wsa
,
iosb
,
status
,
result
);
break
;
default:
FIXME
(
"status: %d
\n
"
,
status
);
iosb
->
u
.
Status
=
status
;
ws2_async_terminate
(
wsa
,
iosb
);
return
;
ws2_async_terminate
(
wsa
,
iosb
,
status
,
0
);
break
;
}
}
...
...
@@ -1380,10 +1374,9 @@ static void WINAPI WS2_async_send(void* as, IO_STATUS_BLOCK* iosb, ULONG status)
switch
(
status
)
{
case
STATUS_ALERTED
:
if
(
iosb
->
u
.
Status
!=
STATUS_PENDING
)
FIXME
(
"wrong %08x
\n
"
,
iosb
->
u
.
Status
);
if
((
iosb
->
u
.
Status
=
wine_server_handle_to_fd
(
wsa
->
hSocket
,
FILE_WRITE_DATA
,
&
fd
,
NULL
)
))
if
((
status
=
wine_server_handle_to_fd
(
wsa
->
hSocket
,
FILE_WRITE_DATA
,
&
fd
,
NULL
)
))
{
ws2_async_terminate
(
wsa
,
iosb
);
ws2_async_terminate
(
wsa
,
iosb
,
status
,
0
);
break
;
}
/* check to see if the data is ready (non-blocking) */
...
...
@@ -1392,8 +1385,7 @@ static void WINAPI WS2_async_send(void* as, IO_STATUS_BLOCK* iosb, ULONG status)
if
(
result
>=
0
)
{
iosb
->
u
.
Status
=
STATUS_SUCCESS
;
iosb
->
Information
=
result
;
status
=
STATUS_SUCCESS
;
TRACE
(
"sent %d bytes
\n
"
,
result
);
_enable_event
(
wsa
->
hSocket
,
FD_WRITE
,
0
,
0
);
}
...
...
@@ -1402,7 +1394,7 @@ static void WINAPI WS2_async_send(void* as, IO_STATUS_BLOCK* iosb, ULONG status)
int
err
=
wsaErrno
();
if
(
err
==
WSAEINTR
)
{
iosb
->
u
.
S
tatus
=
STATUS_PENDING
;
s
tatus
=
STATUS_PENDING
;
_enable_event
(
wsa
->
hSocket
,
FD_WRITE
,
0
,
0
);
TRACE
(
"still pending
\n
"
);
}
...
...
@@ -1410,20 +1402,19 @@ static void WINAPI WS2_async_send(void* as, IO_STATUS_BLOCK* iosb, ULONG status)
{
/* We set the status to a winsock error code and check for that
later in NtStatusToWSAError () */
iosb
->
u
.
Status
=
err
;
status
=
err
;
result
=
0
;
TRACE
(
"Error: %x
\n
"
,
err
);
}
}
if
(
iosb
->
u
.
S
tatus
==
STATUS_PENDING
)
if
(
s
tatus
==
STATUS_PENDING
)
ws2_queue_async
(
wsa
,
iosb
);
else
ws2_async_terminate
(
wsa
,
iosb
);
ws2_async_terminate
(
wsa
,
iosb
,
status
,
result
);
break
;
default:
FIXME
(
"status: %d
\n
"
,
status
);
iosb
->
u
.
Status
=
status
;
ws2_async_terminate
(
wsa
,
iosb
);
return
;
ws2_async_terminate
(
wsa
,
iosb
,
status
,
0
);
break
;
}
}
...
...
@@ -1442,9 +1433,9 @@ static void WINAPI WS2_async_shutdown( void* as, PIO_STATUS_BLOCK iosb, ULONG st
switch
(
status
)
{
case
STATUS_ALERTED
:
if
((
iosb
->
u
.
S
tatus
=
wine_server_handle_to_fd
(
wsa
->
hSocket
,
0
,
&
fd
,
NULL
)
))
if
((
s
tatus
=
wine_server_handle_to_fd
(
wsa
->
hSocket
,
0
,
&
fd
,
NULL
)
))
{
ws2_async_terminate
(
wsa
,
iosb
);
ws2_async_terminate
(
wsa
,
iosb
,
status
,
0
);
break
;
}
switch
(
wsa
->
mode
)
...
...
@@ -1454,15 +1445,11 @@ static void WINAPI WS2_async_shutdown( void* as, PIO_STATUS_BLOCK iosb, ULONG st
default:
ERR
(
"invalid mode: %d
\n
"
,
wsa
->
mode
);
}
wine_server_release_fd
(
wsa
->
hSocket
,
fd
);
iosb
->
u
.
Status
=
err
?
wsaErrno
()
:
STATUS_SUCCESS
;
if
(
iosb
->
u
.
Status
==
STATUS_PENDING
)
ws2_queue_async
(
wsa
,
iosb
);
else
ws2_async_terminate
(
wsa
,
iosb
);
status
=
err
?
wsaErrno
()
:
STATUS_SUCCESS
;
ws2_async_terminate
(
wsa
,
iosb
,
status
,
0
);
break
;
default:
iosb
->
u
.
Status
=
status
;
ws2_async_terminate
(
wsa
,
iosb
);
ws2_async_terminate
(
wsa
,
iosb
,
status
,
0
);
break
;
}
...
...
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