Commit 2b924c7f authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

wined3d: No longer export wined3d_device_set_render_state().

parent ca1e2f5c
...@@ -1650,11 +1650,9 @@ struct wined3d_rasterizer_state * CDECL wined3d_device_context_get_rasterizer_st ...@@ -1650,11 +1650,9 @@ struct wined3d_rasterizer_state * CDECL wined3d_device_context_get_rasterizer_st
return context->state->rasterizer_state; return context->state->rasterizer_state;
} }
void CDECL wined3d_device_set_render_state(struct wined3d_device *device, static void wined3d_device_set_render_state(struct wined3d_device *device,
enum wined3d_render_state state, DWORD value) enum wined3d_render_state state, DWORD value)
{ {
TRACE("device %p, state %s (%#x), value %#x.\n", device, debug_d3drenderstate(state), state, value);
if (state > WINEHIGHEST_RENDER_STATE) if (state > WINEHIGHEST_RENDER_STATE)
{ {
WARN("Unhandled render state %#x.\n", state); WARN("Unhandled render state %#x.\n", state);
......
...@@ -126,7 +126,6 @@ ...@@ -126,7 +126,6 @@
@ cdecl wined3d_device_set_ps_resource_view(ptr long ptr) @ cdecl wined3d_device_set_ps_resource_view(ptr long ptr)
@ cdecl wined3d_device_set_ps_sampler(ptr long ptr) @ cdecl wined3d_device_set_ps_sampler(ptr long ptr)
@ cdecl wined3d_device_set_rasterizer_state(ptr ptr) @ cdecl wined3d_device_set_rasterizer_state(ptr ptr)
@ cdecl wined3d_device_set_render_state(ptr long long)
@ cdecl wined3d_device_set_rendertarget_view(ptr long ptr long) @ cdecl wined3d_device_set_rendertarget_view(ptr long ptr long)
@ cdecl wined3d_device_set_scissor_rects(ptr long ptr) @ cdecl wined3d_device_set_scissor_rects(ptr long ptr)
@ cdecl wined3d_device_set_software_vertex_processing(ptr long) @ cdecl wined3d_device_set_software_vertex_processing(ptr long)
......
...@@ -2484,8 +2484,6 @@ void __cdecl wined3d_device_set_ps_resource_view(struct wined3d_device *device, ...@@ -2484,8 +2484,6 @@ void __cdecl wined3d_device_set_ps_resource_view(struct wined3d_device *device,
void __cdecl wined3d_device_set_ps_sampler(struct wined3d_device *device, UINT idx, struct wined3d_sampler *sampler); void __cdecl wined3d_device_set_ps_sampler(struct wined3d_device *device, UINT idx, struct wined3d_sampler *sampler);
void __cdecl wined3d_device_set_rasterizer_state(struct wined3d_device *device, void __cdecl wined3d_device_set_rasterizer_state(struct wined3d_device *device,
struct wined3d_rasterizer_state *rasterizer_state); struct wined3d_rasterizer_state *rasterizer_state);
void __cdecl wined3d_device_set_render_state(struct wined3d_device *device,
enum wined3d_render_state state, DWORD value);
HRESULT __cdecl wined3d_device_set_rendertarget_view(struct wined3d_device *device, HRESULT __cdecl wined3d_device_set_rendertarget_view(struct wined3d_device *device,
unsigned int view_idx, struct wined3d_rendertarget_view *view, BOOL set_viewport); unsigned int view_idx, struct wined3d_rendertarget_view *view, BOOL set_viewport);
void __cdecl wined3d_device_set_scissor_rects(struct wined3d_device *device, void __cdecl wined3d_device_set_scissor_rects(struct wined3d_device *device,
......
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