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wine
wine-winehq
Commits
2c009e4d
Commit
2c009e4d
authored
Jun 17, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Jun 17, 2009
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wined3d: Only initialize unused components of varyings that are read.
parent
fccb3d82
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1 changed file
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1 deletion
+2
-1
glsl_shader.c
dlls/wined3d/glsl_shader.c
+2
-1
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dlls/wined3d/glsl_shader.c
View file @
2c009e4d
...
...
@@ -3423,7 +3423,8 @@ static void handle_ps3_input(SHADER_BUFFER *buffer, const WineD3D_GL_Info *gl_in
* input varyings are assigned above, if the optimizer works properly.
*/
for
(
i
=
0
;
i
<
in_count
+
2
;
i
++
)
{
if
(
set
[
i
]
!=
WINED3DSP_WRITEMASK_ALL
)
{
if
(
set
[
i
]
&&
set
[
i
]
!=
WINED3DSP_WRITEMASK_ALL
)
{
unsigned
int
size
=
0
;
memset
(
reg_mask
,
0
,
sizeof
(
reg_mask
));
if
(
!
(
set
[
i
]
&
WINED3DSP_WRITEMASK_0
))
{
...
...
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