wined3d: Remove redundant call to context_set_pixel_format() from context_update_window().
It calls context_set_gl_context() just after and that starts with a call to
context_set_pixel_format(). Also, context_update_window() didn't do the
right thing (fall back to swapchain backup DC) if context_set_pixel_format()
fails.
Showing
Please
register
or
sign in
to comment