Commit 2dc847b6 authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

d2d1: Remove warning message for glyph run description.

Every DrawTextLayout() call will produce this warning, if there is any text to draw. Description is not required to draw a run, and is safe to ignore. Signed-off-by: 's avatarNikolay Sivov <nsivov@codeweavers.com>
parent d418657e
...@@ -2804,8 +2804,6 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende ...@@ -2804,8 +2804,6 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende
iface, ctx, baseline_origin_x, baseline_origin_y, iface, ctx, baseline_origin_x, baseline_origin_y,
measuring_mode, glyph_run, glyph_run_desc, effect); measuring_mode, glyph_run, glyph_run_desc, effect);
if (glyph_run_desc)
WARN("Ignoring glyph run description %p.\n", glyph_run_desc);
if (context->options & ~(D2D1_DRAW_TEXT_OPTIONS_NO_SNAP | D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT)) if (context->options & ~(D2D1_DRAW_TEXT_OPTIONS_NO_SNAP | D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT))
FIXME("Ignoring options %#x.\n", context->options); FIXME("Ignoring options %#x.\n", context->options);
......
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