Commit 2e11e6e1 authored by Andrey Gusev's avatar Andrey Gusev Committed by Alexandre Julliard

d3d8/tests: Fix a typo in ok() message.

parent c4aaf35d
......@@ -3185,7 +3185,7 @@ static void depth_clamp_test(void)
ok(SUCCEEDED(hr), "BeginScene failed, hr %#x.\n", hr);
hr = IDirect3DDevice8_SetVertexShader(device, D3DFVF_XYZRHW | D3DFVF_DIFFUSE);
ok(SUCCEEDED(hr), "SetVertexSahder failed, hr %#x.\n", hr);
ok(SUCCEEDED(hr), "SetVertexShader failed, hr %#x.\n", hr);
hr = IDirect3DDevice8_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad1, sizeof(*quad1));
ok(SUCCEEDED(hr), "DrawPrimitiveUP failed, hr %#x.\n", hr);
......
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