Commit 2e67ea19 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

wined3d: Allow OpenGL indirect draw buffer objects to be suballocated from a larger buffer.

parent 3220ea24
......@@ -4738,7 +4738,7 @@ static void wined3d_context_gl_draw_indirect(struct wined3d_context_gl *context_
GL_EXTCALL(glBindBuffer(GL_DRAW_INDIRECT_BUFFER, bo_gl->id));
offset = (void *)(GLintptr)parameters->offset;
offset = (const uint8_t *)bo_gl->b.buffer_offset + parameters->offset;
if (idx_size)
{
GLenum idx_type = idx_size == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT;
......
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