wined3d: Use the CPU blitter for clearing depth/stencil textures that are…
wined3d: Use the CPU blitter for clearing depth/stencil textures that are current in the map binding.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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