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wine
wine-winehq
Commits
2f9d9b50
Commit
2f9d9b50
authored
Sep 18, 2013
by
Stefan Dösinger
Committed by
Alexandre Julliard
Sep 18, 2013
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Plain Diff
d3d9/tests: Test invalid volume lock boxes.
parent
50d2cdd0
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device.c
dlls/d3d9/tests/device.c
+121
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dlls/d3d9/tests/device.c
View file @
2f9d9b50
...
...
@@ -7299,6 +7299,126 @@ static void test_volume_blocks(void)
DestroyWindow
(
window
);
}
static
void
test_lockbox_invalid
(
void
)
{
static
const
struct
{
D3DBOX
box
;
HRESULT
result
;
}
test_data
[]
=
{
{{
0
,
0
,
2
,
2
,
0
,
1
},
D3D_OK
},
/* Valid */
{{
0
,
0
,
4
,
4
,
0
,
1
},
D3D_OK
},
/* Valid */
{{
0
,
0
,
0
,
4
,
0
,
1
},
D3DERR_INVALIDCALL
},
/* 0 height */
{{
0
,
0
,
4
,
0
,
0
,
1
},
D3DERR_INVALIDCALL
},
/* 0 width */
{{
0
,
0
,
4
,
4
,
1
,
1
},
D3DERR_INVALIDCALL
},
/* 0 depth */
{{
4
,
0
,
0
,
4
,
0
,
1
},
D3DERR_INVALIDCALL
},
/* left > right */
{{
0
,
4
,
4
,
0
,
0
,
1
},
D3DERR_INVALIDCALL
},
/* top > bottom */
{{
0
,
0
,
4
,
4
,
1
,
0
},
D3DERR_INVALIDCALL
},
/* back > front */
{{
0
,
0
,
8
,
4
,
0
,
1
},
D3DERR_INVALIDCALL
},
/* right > surface */
{{
0
,
0
,
4
,
8
,
0
,
1
},
D3DERR_INVALIDCALL
},
/* bottom > surface */
{{
0
,
0
,
4
,
4
,
0
,
3
},
D3DERR_INVALIDCALL
},
/* back > surface */
{{
8
,
0
,
16
,
4
,
0
,
1
},
D3DERR_INVALIDCALL
},
/* left > surface */
{{
0
,
8
,
4
,
16
,
0
,
1
},
D3DERR_INVALIDCALL
},
/* top > surface */
{{
0
,
0
,
4
,
4
,
2
,
4
},
D3DERR_INVALIDCALL
},
/* top > surface */
};
static
const
D3DBOX
test_boxt_2
=
{
2
,
2
,
4
,
4
,
0
,
1
};
IDirect3DVolumeTexture9
*
texture
=
NULL
;
D3DLOCKED_BOX
locked_box
;
IDirect3DDevice9
*
device
;
IDirect3D9
*
d3d
;
unsigned
int
i
;
ULONG
refcount
;
HWND
window
;
BYTE
*
base
;
HRESULT
hr
;
if
(
!
(
d3d
=
pDirect3DCreate9
(
D3D_SDK_VERSION
)))
{
skip
(
"Failed to create D3D object, skipping tests.
\n
"
);
return
;
}
window
=
CreateWindowA
(
"d3d9_test_wc"
,
"d3d9_test"
,
WS_OVERLAPPEDWINDOW
,
0
,
0
,
640
,
480
,
0
,
0
,
0
,
0
);
if
(
!
(
device
=
create_device
(
d3d
,
window
,
window
,
TRUE
)))
{
skip
(
"Failed to create a D3D device, skipping tests.
\n
"
);
IDirect3D9_Release
(
d3d
);
DestroyWindow
(
window
);
return
;
}
hr
=
IDirect3DDevice9_CreateVolumeTexture
(
device
,
4
,
4
,
2
,
1
,
0
,
D3DFMT_A8R8G8B8
,
D3DPOOL_SCRATCH
,
&
texture
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to create volume texture, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DVolumeTexture9_LockBox
(
texture
,
0
,
&
locked_box
,
NULL
,
0
);
ok
(
SUCCEEDED
(
hr
),
"Failed to lock volume texture, hr %#x.
\n
"
,
hr
);
base
=
locked_box
.
pBits
;
hr
=
IDirect3DVolumeTexture9_UnlockBox
(
texture
,
0
);
ok
(
SUCCEEDED
(
hr
),
"Failed to unlock volume texture, hr %#x.
\n
"
,
hr
);
for
(
i
=
0
;
i
<
(
sizeof
(
test_data
)
/
sizeof
(
*
test_data
));
++
i
)
{
unsigned
int
offset
,
expected_offset
;
const
D3DBOX
*
box
=
&
test_data
[
i
].
box
;
locked_box
.
pBits
=
(
BYTE
*
)
0xdeadbeef
;
locked_box
.
RowPitch
=
0xdeadbeef
;
locked_box
.
SlicePitch
=
0xdeadbeef
;
hr
=
IDirect3DVolumeTexture9_LockBox
(
texture
,
0
,
&
locked_box
,
box
,
0
);
/* Unlike surfaces, volumes properly check the box even in Windows XP */
ok
(
hr
==
test_data
[
i
].
result
,
"Got unexpected hr %#x with box [%u, %u, %u]->[%u, %u, %u], expected %#x.
\n
"
,
hr
,
box
->
Left
,
box
->
Top
,
box
->
Front
,
box
->
Right
,
box
->
Bottom
,
box
->
Back
,
test_data
[
i
].
result
);
if
(
FAILED
(
hr
))
continue
;
offset
=
(
BYTE
*
)
locked_box
.
pBits
-
base
;
expected_offset
=
box
->
Front
*
locked_box
.
SlicePitch
+
box
->
Top
*
locked_box
.
RowPitch
+
box
->
Left
*
4
;
ok
(
offset
==
expected_offset
,
"Got unexpected offset %u (expected %u) for rect [%u, %u, %u]->[%u, %u, %u].
\n
"
,
offset
,
expected_offset
,
box
->
Left
,
box
->
Top
,
box
->
Front
,
box
->
Right
,
box
->
Bottom
,
box
->
Back
);
hr
=
IDirect3DVolumeTexture9_UnlockBox
(
texture
,
0
);
ok
(
SUCCEEDED
(
hr
),
"Failed to unlock volume texture, hr %#x.
\n
"
,
hr
);
}
/* locked_box = NULL throws an exception on Windows */
hr
=
IDirect3DVolumeTexture9_LockBox
(
texture
,
0
,
&
locked_box
,
NULL
,
0
);
ok
(
SUCCEEDED
(
hr
),
"Failed to lock volume texture, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DVolumeTexture9_LockBox
(
texture
,
0
,
&
locked_box
,
NULL
,
0
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DVolumeTexture9_UnlockBox
(
texture
,
0
);
ok
(
SUCCEEDED
(
hr
),
"Failed to unlock volume texture, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DVolumeTexture9_UnlockBox
(
texture
,
0
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DVolumeTexture9_LockBox
(
texture
,
0
,
&
locked_box
,
&
test_data
[
0
].
box
,
0
);
ok
(
hr
==
D3D_OK
,
"Got unexpected hr %#x for rect [%u, %u, %u]->[%u, %u, %u].
\n
"
,
hr
,
test_data
[
0
].
box
.
Left
,
test_data
[
0
].
box
.
Top
,
test_data
[
0
].
box
.
Front
,
test_data
[
0
].
box
.
Right
,
test_data
[
0
].
box
.
Bottom
,
test_data
[
0
].
box
.
Back
);
hr
=
IDirect3DVolumeTexture9_LockBox
(
texture
,
0
,
&
locked_box
,
&
test_data
[
0
].
box
,
0
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x for rect [%u, %u, %u]->[%u, %u, %u].
\n
"
,
hr
,
test_data
[
0
].
box
.
Left
,
test_data
[
0
].
box
.
Top
,
test_data
[
0
].
box
.
Front
,
test_data
[
0
].
box
.
Right
,
test_data
[
0
].
box
.
Bottom
,
test_data
[
0
].
box
.
Back
);
hr
=
IDirect3DVolumeTexture9_LockBox
(
texture
,
0
,
&
locked_box
,
&
test_boxt_2
,
0
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x for rect [%u, %u, %u]->[%u, %u, %u].
\n
"
,
hr
,
test_boxt_2
.
Left
,
test_boxt_2
.
Top
,
test_boxt_2
.
Front
,
test_boxt_2
.
Right
,
test_boxt_2
.
Bottom
,
test_boxt_2
.
Back
);
hr
=
IDirect3DVolumeTexture9_UnlockBox
(
texture
,
0
);
ok
(
SUCCEEDED
(
hr
),
"Failed to unlock volume texture, hr %#x.
\n
"
,
hr
);
IDirect3DVolumeTexture9_Release
(
texture
);
refcount
=
IDirect3DDevice9_Release
(
device
);
ok
(
!
refcount
,
"Device has %u references left.
\n
"
,
refcount
);
IDirect3D9_Release
(
d3d
);
DestroyWindow
(
window
);
}
START_TEST
(
device
)
{
HMODULE
d3d9_handle
=
LoadLibraryA
(
"d3d9.dll"
);
...
...
@@ -7393,6 +7513,7 @@ START_TEST(device)
test_update_volumetexture
();
test_create_rt_ds_fail
();
test_volume_blocks
();
test_lockbox_invalid
();
}
out
:
...
...
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