Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
304b4152
Commit
304b4152
authored
Mar 18, 2008
by
Francois Gouget
Committed by
Alexandre Julliard
Mar 19, 2008
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Assorted spelling fixes.
parent
73f0b3c3
Hide whitespace changes
Inline
Side-by-side
Showing
24 changed files
with
25 additions
and
25 deletions
+25
-25
security.c
dlls/advapi32/tests/security.c
+1
-1
d3dx9_24_main.c
dlls/d3dx9_24/d3dx9_24_main.c
+1
-1
d3dx9_25_main.c
dlls/d3dx9_25/d3dx9_25_main.c
+1
-1
d3dx9_26_main.c
dlls/d3dx9_26/d3dx9_26_main.c
+1
-1
d3dx9_27_main.c
dlls/d3dx9_27/d3dx9_27_main.c
+1
-1
d3dx9_28_main.c
dlls/d3dx9_28/d3dx9_28_main.c
+1
-1
d3dx9_29_main.c
dlls/d3dx9_29/d3dx9_29_main.c
+1
-1
d3dx9_30_main.c
dlls/d3dx9_30/d3dx9_30_main.c
+1
-1
d3dx9_31_main.c
dlls/d3dx9_31/d3dx9_31_main.c
+1
-1
d3dx9_32_main.c
dlls/d3dx9_32/d3dx9_32_main.c
+1
-1
d3dx9_33_main.c
dlls/d3dx9_33/d3dx9_33_main.c
+1
-1
d3dx9_34_main.c
dlls/d3dx9_34/d3dx9_34_main.c
+1
-1
d3dx9_35_main.c
dlls/d3dx9_35/d3dx9_35_main.c
+1
-1
d3dx9_36_main.c
dlls/d3dx9_36/d3dx9_36_main.c
+1
-1
cdata.c
dlls/msxml3/cdata.c
+1
-1
node.c
dlls/msxml3/node.c
+1
-1
domdoc.c
dlls/msxml3/tests/domdoc.c
+1
-1
text.c
dlls/msxml3/text.c
+1
-1
enum_files.c
dlls/qmgr/tests/enum_files.c
+1
-1
enum_jobs.c
dlls/qmgr/tests/enum_jobs.c
+1
-1
file.c
dlls/qmgr/tests/file.c
+2
-2
job.c
dlls/qmgr/tests/job.c
+1
-1
glsl_shader.c
dlls/wined3d/glsl_shader.c
+1
-1
wcmdmain.c
programs/cmd/wcmdmain.c
+1
-1
No files found.
dlls/advapi32/tests/security.c
View file @
304b4152
...
@@ -1174,7 +1174,7 @@ static void test_CreateWellKnownSid()
...
@@ -1174,7 +1174,7 @@ static void test_CreateWellKnownSid()
cb
=
sizeof
(
sid_buffer
);
cb
=
sizeof
(
sid_buffer
);
if
(
!
pCreateWellKnownSid
(
i
,
domainsid
,
sid_buffer
,
&
cb
))
if
(
!
pCreateWellKnownSid
(
i
,
domainsid
,
sid_buffer
,
&
cb
))
{
{
skip
(
"Well know SIDs starting from %d are not implemented
\n
"
,
i
);
skip
(
"Well know
n
SIDs starting from %d are not implemented
\n
"
,
i
);
break
;
break
;
}
}
}
}
...
...
dlls/d3dx9_24/d3dx9_24_main.c
View file @
304b4152
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/d3dx9_25/d3dx9_25_main.c
View file @
304b4152
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/d3dx9_26/d3dx9_26_main.c
View file @
304b4152
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/d3dx9_27/d3dx9_27_main.c
View file @
304b4152
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/d3dx9_28/d3dx9_28_main.c
View file @
304b4152
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/d3dx9_29/d3dx9_29_main.c
View file @
304b4152
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/d3dx9_30/d3dx9_30_main.c
View file @
304b4152
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/d3dx9_31/d3dx9_31_main.c
View file @
304b4152
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/d3dx9_32/d3dx9_32_main.c
View file @
304b4152
...
@@ -55,7 +55,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -55,7 +55,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/d3dx9_33/d3dx9_33_main.c
View file @
304b4152
...
@@ -55,7 +55,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -55,7 +55,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/d3dx9_34/d3dx9_34_main.c
View file @
304b4152
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/d3dx9_35/d3dx9_35_main.c
View file @
304b4152
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/d3dx9_36/d3dx9_36_main.c
View file @
304b4152
...
@@ -56,7 +56,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
...
@@ -56,7 +56,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
/***********************************************************************
/***********************************************************************
* D3DXCheckVersion
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
* Checks w
h
ether we are compiling against the correct d3d and d3dx library.
*/
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
{
...
...
dlls/msxml3/cdata.c
View file @
304b4152
...
@@ -626,7 +626,7 @@ static HRESULT WINAPI domcdata_insertData(
...
@@ -626,7 +626,7 @@ static HRESULT WINAPI domcdata_insertData(
TRACE
(
"%p
\n
"
,
This
);
TRACE
(
"%p
\n
"
,
This
);
/* If have a NULL or empty string, dont do anything. */
/* If have a NULL or empty string, don
'
t do anything. */
if
(
SysStringLen
(
p
)
==
0
)
if
(
SysStringLen
(
p
)
==
0
)
return
S_OK
;
return
S_OK
;
...
...
dlls/msxml3/node.c
View file @
304b4152
...
@@ -293,7 +293,7 @@ static HRESULT WINAPI xmlnode_put_nodeValue(
...
@@ -293,7 +293,7 @@ static HRESULT WINAPI xmlnode_put_nodeValue(
TRACE
(
"%p type(%d)
\n
"
,
This
,
This
->
node
->
type
);
TRACE
(
"%p type(%d)
\n
"
,
This
,
This
->
node
->
type
);
/* Document, Document Fragment, Document Type, Element,
/* Document, Document Fragment, Document Type, Element,
Entity, Entity Reference, Notation arent supported. */
Entity, Entity Reference, Notation aren
'
t supported. */
switch
(
This
->
node
->
type
)
switch
(
This
->
node
->
type
)
{
{
case
XML_ATTRIBUTE_NODE
:
case
XML_ATTRIBUTE_NODE
:
...
...
dlls/msxml3/tests/domdoc.c
View file @
304b4152
...
@@ -788,7 +788,7 @@ static void test_domdoc( void )
...
@@ -788,7 +788,7 @@ static void test_domdoc( void )
/* test put_data */
/* test put_data */
V_VT
(
&
var
)
=
VT_BSTR
;
V_VT
(
&
var
)
=
VT_BSTR
;
V_BSTR
(
&
var
)
=
SysAllocString
(
szOpen
);
/* Doesnt matter what the string is, cannot set an xml node. */
V_BSTR
(
&
var
)
=
SysAllocString
(
szOpen
);
/* Doesn
'
t matter what the string is, cannot set an xml node. */
r
=
IXMLDOMProcessingInstruction_put_nodeValue
(
nodePI
,
var
);
r
=
IXMLDOMProcessingInstruction_put_nodeValue
(
nodePI
,
var
);
ok
(
r
==
E_FAIL
,
"ret %08x
\n
"
,
r
);
ok
(
r
==
E_FAIL
,
"ret %08x
\n
"
,
r
);
VariantClear
(
&
var
);
VariantClear
(
&
var
);
...
...
dlls/msxml3/text.c
View file @
304b4152
...
@@ -628,7 +628,7 @@ static HRESULT WINAPI domtext_insertData(
...
@@ -628,7 +628,7 @@ static HRESULT WINAPI domtext_insertData(
TRACE
(
"%p
\n
"
,
This
);
TRACE
(
"%p
\n
"
,
This
);
/* If have a NULL or empty string, dont do anything. */
/* If have a NULL or empty string, don
'
t do anything. */
if
(
SysStringLen
(
p
)
==
0
)
if
(
SysStringLen
(
p
)
==
0
)
return
S_OK
;
return
S_OK
;
...
...
dlls/qmgr/tests/enum_files.c
View file @
304b4152
...
@@ -282,7 +282,7 @@ START_TEST(enum_files)
...
@@ -282,7 +282,7 @@ START_TEST(enum_files)
CoInitialize
(
NULL
);
CoInitialize
(
NULL
);
for
(
test
=
tests
;
*
test
;
++
test
)
for
(
test
=
tests
;
*
test
;
++
test
)
{
{
/* Keep state sep
erate between tests.
*/
/* Keep state sep
arate between tests.
*/
if
(
!
setup
())
if
(
!
setup
())
{
{
skip
(
"Unable to setup test
\n
"
);
skip
(
"Unable to setup test
\n
"
);
...
...
dlls/qmgr/tests/enum_jobs.c
View file @
304b4152
...
@@ -307,7 +307,7 @@ START_TEST(enum_jobs)
...
@@ -307,7 +307,7 @@ START_TEST(enum_jobs)
CoInitialize
(
NULL
);
CoInitialize
(
NULL
);
for
(
test
=
tests
;
*
test
;
++
test
)
for
(
test
=
tests
;
*
test
;
++
test
)
{
{
/* Keep state sep
erate between tests.
*/
/* Keep state sep
arate between tests
*/
if
(
!
setup
())
if
(
!
setup
())
{
{
teardown
();
teardown
();
...
...
dlls/qmgr/tests/file.c
View file @
304b4152
...
@@ -159,7 +159,7 @@ static void test_GetProgress_PreTransfer(void)
...
@@ -159,7 +159,7 @@ static void test_GetProgress_PreTransfer(void)
return
;
return
;
}
}
ok
(
progress
.
BytesTotal
==
BG_SIZE_UNKNOWN
,
"Got incorrect total size: %llu
\n
"
,
progress
.
BytesTotal
);
ok
(
progress
.
BytesTotal
==
BG_SIZE_UNKNOWN
,
"Got incorrect total size: %llu
\n
"
,
progress
.
BytesTotal
);
ok
(
progress
.
BytesTransferred
==
0
,
"Got incorrect number of transfered bytes: %llu
\n
"
,
progress
.
BytesTransferred
);
ok
(
progress
.
BytesTransferred
==
0
,
"Got incorrect number of transfer
r
ed bytes: %llu
\n
"
,
progress
.
BytesTransferred
);
ok
(
progress
.
Completed
==
FALSE
,
"Got incorret completion status
\n
"
);
ok
(
progress
.
Completed
==
FALSE
,
"Got incorret completion status
\n
"
);
}
}
...
@@ -178,7 +178,7 @@ START_TEST(file)
...
@@ -178,7 +178,7 @@ START_TEST(file)
CoInitialize
(
NULL
);
CoInitialize
(
NULL
);
for
(
test
=
tests
;
*
test
;
++
test
)
for
(
test
=
tests
;
*
test
;
++
test
)
{
{
/* Keep state sep
erate between tests.
*/
/* Keep state sep
arate between tests.
*/
if
(
!
setup
())
if
(
!
setup
())
{
{
skip
(
"Unable to setup test
\n
"
);
skip
(
"Unable to setup test
\n
"
);
...
...
dlls/qmgr/tests/job.c
View file @
304b4152
...
@@ -496,7 +496,7 @@ START_TEST(job)
...
@@ -496,7 +496,7 @@ START_TEST(job)
CoInitialize
(
NULL
);
CoInitialize
(
NULL
);
for
(
test
=
tests
;
*
test
;
++
test
)
for
(
test
=
tests
;
*
test
;
++
test
)
{
{
/* Keep state sep
erate between tests.
*/
/* Keep state sep
arate between tests.
*/
if
(
!
setup
())
if
(
!
setup
())
{
{
skip
(
"Unable to setup test
\n
"
);
skip
(
"Unable to setup test
\n
"
);
...
...
dlls/wined3d/glsl_shader.c
View file @
304b4152
...
@@ -3358,7 +3358,7 @@ static void shader_glsl_free(IWineD3DDevice *iface) {
...
@@ -3358,7 +3358,7 @@ static void shader_glsl_free(IWineD3DDevice *iface) {
}
}
static
BOOL
shader_glsl_dirty_const
(
IWineD3DDevice
*
iface
)
{
static
BOOL
shader_glsl_dirty_const
(
IWineD3DDevice
*
iface
)
{
/* TODO: GL_EXT_bindable_uniform can be used to share constants ac
c
ross shaders */
/* TODO: GL_EXT_bindable_uniform can be used to share constants across shaders */
return
FALSE
;
return
FALSE
;
}
}
...
...
programs/cmd/wcmdmain.c
View file @
304b4152
...
@@ -662,7 +662,7 @@ void WCMD_execute (WCHAR *command, WCHAR *redirects,
...
@@ -662,7 +662,7 @@ void WCMD_execute (WCHAR *command, WCHAR *redirects,
* Redirect stdin, stdout and/or stderr if required.
* Redirect stdin, stdout and/or stderr if required.
*/
*/
/* STDIN could come from a prece
e
ding pipe, so delete on close if it does */
/* STDIN could come from a preceding pipe, so delete on close if it does */
if
(
cmdList
&&
(
*
cmdList
)
->
pipeFile
[
0
]
!=
0x00
)
{
if
(
cmdList
&&
(
*
cmdList
)
->
pipeFile
[
0
]
!=
0x00
)
{
WINE_TRACE
(
"Input coming from %s
\n
"
,
wine_dbgstr_w
((
*
cmdList
)
->
pipeFile
));
WINE_TRACE
(
"Input coming from %s
\n
"
,
wine_dbgstr_w
((
*
cmdList
)
->
pipeFile
));
h
=
CreateFile
((
*
cmdList
)
->
pipeFile
,
GENERIC_READ
,
h
=
CreateFile
((
*
cmdList
)
->
pipeFile
,
GENERIC_READ
,
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment