Commit 307eae20 authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

include: Add windows.security.cryptography.idl.

parent d0f34c23
...@@ -806,6 +806,7 @@ SOURCES = \ ...@@ -806,6 +806,7 @@ SOURCES = \
windows.media.idl \ windows.media.idl \
windows.media.speechrecognition.idl \ windows.media.speechrecognition.idl \
windows.media.speechsynthesis.idl \ windows.media.speechsynthesis.idl \
windows.security.cryptography.idl \
windows.storage.streams.idl \ windows.storage.streams.idl \
windows.system.idl \ windows.system.idl \
windows.system.power.idl \ windows.system.power.idl \
......
/*
* Copyright 2022 Nikolay Sivov for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifdef __WIDL__
#pragma winrt ns_prefix
#endif
import "inspectable.idl";
import "asyncinfo.idl";
import "windowscontracts.idl";
import "windows.foundation.idl";
import "windows.storage.streams.idl";
namespace Windows.Security.Cryptography
{
typedef enum BinaryStringEncoding BinaryStringEncoding;
runtimeclass CryptographicBuffer;
[
contract(Windows.Foundation.UniversalApiContract, 1.0)
]
enum BinaryStringEncoding
{
Utf8 = 0,
Utf16LE = 1,
Utf16BE = 2,
};
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
exclusiveto(Windows.Security.Cryptography.CryptographicBuffer),
uuid(320b7e22-3cb0-4cdf-8663-1d28910065eb)
]
interface ICryptographicBufferStatics : IInspectable
{
HRESULT Compare(
[in] Windows.Storage.Streams.IBuffer *object1,
[in] Windows.Storage.Streams.IBuffer *object2,
[out, retval] boolean *is_equal
);
HRESULT GenerateRandom(
[in] UINT32 length,
[out, retval] Windows.Storage.Streams.IBuffer **buffer
);
HRESULT GenerateRandomNumber(
[out, retval] UINT32 *value
);
HRESULT CreateFromByteArray(
[in] UINT32 value_size,
[in, size_is(value_size)] BYTE *value,
[out, retval] Windows.Storage.Streams.IBuffer **buffer
);
HRESULT CopyToByteArray(
[in] Windows.Storage.Streams.IBuffer *buffer,
[out] UINT32 *value_size,
[out, size_is(, *value_size)] BYTE **value
);
HRESULT DecodeFromHexString(
[in] HSTRING value,
[out, retval] Windows.Storage.Streams.IBuffer **buffer
);
HRESULT EncodeToHexString(
[in] Windows.Storage.Streams.IBuffer *buffer,
[out, retval] HSTRING *value
);
HRESULT DecodeFromBase64String(
[in] HSTRING value,
[out, retval] Windows.Storage.Streams.IBuffer **buffer
);
HRESULT EncodeToBase64String(
[in] Windows.Storage.Streams.IBuffer *buffer,
[out, retval] HSTRING *value
);
HRESULT ConvertStringToBinary(
[in] HSTRING value,
[in] Windows.Security.Cryptography.BinaryStringEncoding encoding,
[out, retval] Windows.Storage.Streams.IBuffer **buffer
);
HRESULT ConvertBinaryToString(
[in] Windows.Security.Cryptography.BinaryStringEncoding encoding,
[in] Windows.Storage.Streams.IBuffer *buffer,
[out, retval] HSTRING *value
);
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
marshaling_behavior(agile),
static(Windows.Security.Cryptography.ICryptographicBufferStatics, Windows.Foundation.UniversalApiContract, 1.0),
threading(both)
]
runtimeclass CryptographicBuffer
{
}
}
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment