Commit 30da671c authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

wined3d: Add support for WINED3DFMT_R32G32B32A32_SINT format.

parent ea6070b9
...@@ -137,6 +137,7 @@ static const struct wined3d_format_channels formats[] = ...@@ -137,6 +137,7 @@ static const struct wined3d_format_channels formats[] =
{WINED3DFMT_R32G32_UINT, 32, 32, 0, 0, 0, 32, 0, 0, 8, 0, 0}, {WINED3DFMT_R32G32_UINT, 32, 32, 0, 0, 0, 32, 0, 0, 8, 0, 0},
{WINED3DFMT_R32G32B32_UINT, 32, 32, 32, 0, 0, 32, 64, 0, 12, 0, 0}, {WINED3DFMT_R32G32B32_UINT, 32, 32, 32, 0, 0, 32, 64, 0, 12, 0, 0},
{WINED3DFMT_R32G32B32A32_UINT, 32, 32, 32, 32, 0, 32, 64, 96, 16, 0, 0}, {WINED3DFMT_R32G32B32A32_UINT, 32, 32, 32, 32, 0, 32, 64, 96, 16, 0, 0},
{WINED3DFMT_R32G32B32A32_SINT, 32, 32, 32, 32, 0, 32, 64, 96, 16, 0, 0},
{WINED3DFMT_R16G16B16A16_SNORM, 16, 16, 16, 16, 0, 16, 32, 48, 8, 0, 0}, {WINED3DFMT_R16G16B16A16_SNORM, 16, 16, 16, 16, 0, 16, 32, 48, 8, 0, 0},
/* Vendor-specific formats */ /* Vendor-specific formats */
{WINED3DFMT_ATI1N, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0}, {WINED3DFMT_ATI1N, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0},
...@@ -201,6 +202,7 @@ static const struct wined3d_format_base_flags format_base_flags[] = ...@@ -201,6 +202,7 @@ static const struct wined3d_format_base_flags format_base_flags[] =
{WINED3DFMT_R8G8B8A8_SINT, WINED3DFMT_FLAG_INTEGER}, {WINED3DFMT_R8G8B8A8_SINT, WINED3DFMT_FLAG_INTEGER},
{WINED3DFMT_R16_UINT, WINED3DFMT_FLAG_INTEGER}, {WINED3DFMT_R16_UINT, WINED3DFMT_FLAG_INTEGER},
{WINED3DFMT_R32G32B32A32_UINT, WINED3DFMT_FLAG_INTEGER}, {WINED3DFMT_R32G32B32A32_UINT, WINED3DFMT_FLAG_INTEGER},
{WINED3DFMT_R32G32B32A32_SINT, WINED3DFMT_FLAG_INTEGER},
}; };
struct wined3d_format_block_info struct wined3d_format_block_info
...@@ -1320,6 +1322,10 @@ static const struct wined3d_format_texture_info format_texture_info[] = ...@@ -1320,6 +1322,10 @@ static const struct wined3d_format_texture_info format_texture_info[] =
GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0,
WINED3DFMT_FLAG_TEXTURE, WINED3DFMT_FLAG_TEXTURE,
EXT_TEXTURE_INTEGER, NULL}, EXT_TEXTURE_INTEGER, NULL},
{WINED3DFMT_R32G32B32A32_SINT, GL_RGBA32I, GL_RGBA32I, 0,
GL_RGBA_INTEGER, GL_INT, 0,
WINED3DFMT_FLAG_TEXTURE,
EXT_TEXTURE_INTEGER, NULL},
/* Vendor-specific formats */ /* Vendor-specific formats */
{WINED3DFMT_ATI1N, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RED_RGTC1, 0, {WINED3DFMT_ATI1N, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RED_RGTC1, 0,
GL_RED, GL_UNSIGNED_BYTE, 0, GL_RED, GL_UNSIGNED_BYTE, 0,
......
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