Commit 32452a46 authored by Jess Haas's avatar Jess Haas Committed by Alexandre Julliard

Added some support and stubs for VESA to msdos/int10.c.

parent 064f170f
......@@ -45,6 +45,13 @@ static int color_pallet[16];
*
* Joseph Pranevich - 9/98
*/
/* Added support for Vesa. It is not complete but is a start.
* NOTE: Im not sure if i did all this right or if eny of it works.
* Currently i dont have a program that uses Vesa that actually gets far
* enough without crashing to do vesa stuff.
*
* Jess Haas - 2/99
*/
void WINAPI INT_Int10Handler( CONTEXT *context )
{
......@@ -89,6 +96,192 @@ void WINAPI INT_Int10Handler( CONTEXT *context )
registered_colors = TRUE;
}
if(AL_reg(context) == 0x4F) { /* VESA functions */
switch(AH_reg(context)) {
case 0x00: /* GET SuperVGA INFORMATION */
FIXME(int10, "Vesa Get SuperVGA Info STUB!\n");
AL_reg(context) = 0x4f;
AH_reg(context) = 0x01; /* 0x01=failed 0x00=succesful */
break;
case 0x01: /* GET SuperVGA MODE INFORMATION */
FIXME(int10, "VESA GET SuperVGA Mode Information - Not supported\n");
AL_reg(context) = 0x4f;
AH_reg(context) = 0x01; /* 0x00 = successful 0x01 = failed */
break;
case 0x02: /* SET SuperVGA VIDEO MODE */
switch(BX_reg(context)) {
/* OEM Video Modes */
case 0x00: /* 40x25 */
case 0x01:
VGA_Exit();
TRACE(int10, "Set Video Mode - Set to Text - 0x0%x\n",
BX_reg(context));
CONSOLE_ResizeScreen(40, 25);
CONSOLE_ClearScreen();
video_columns = 40;
break;
case 0x02:
case 0x03:
case 0x07:
VGA_Exit();
TRACE(int10, "Set Video Mode - Set to Text - 0x0%x\n",
BX_reg(context));
CONSOLE_ResizeScreen(80, 25);
CONSOLE_ClearScreen();
video_columns = 80;
break;
case 0x13:
TRACE(int10, "Setting VESA 320x200 256-color mode\n");
VGA_SetMode(320,200,8);
break;
/* VBE Modes */
case 0x100:
TRACE(int10, "Setting VESA 640x400 256-color mode\n");
VGA_SetMode(640,400,8);
break;
case 0x101:
TRACE(int10, "Setting VESA 640x480 256-color mode\n");
VGA_SetMode(640,480,8);
break;
case 0x102:
TRACE(int10, "Setting VESA 800x600 16-color mode\n");
VGA_SetMode(800,600,4);
break;
case 0x103:
TRACE(int10, "Setting VESA 800x600 256-color mode\n");
VGA_SetMode(800,600,8);
break;
case 0x104:
TRACE(int10, "Setting VESA 1024x768 16-color mode\n");
VGA_SetMode(1024,768,4);
break;
case 0x105:
TRACE(int10, "Setting VESA 1024x768 256-color mode\n");
VGA_SetMode(1024,768,8);
break;
case 0x106:
TRACE(int10, "Setting VESA 1280x1024 16-color mode\n");
VGA_SetMode(1280,1024,4);
break;
case 0x107:
TRACE(int10, "Setting VESA 1280x1024 256-color mode\n");
VGA_SetMode(1280,1024,8);
break;
/* 108h - 10Ch are text modes and im lazy so :p */
/* VBE v1.2+ */
case 0x10D:
TRACE(int10, "Setting VESA 320x200 15bpp\n");
VGA_SetMode(320,200,15);
break;
case 0x10E:
TRACE(int10, "Setting VESA 320x200 16bpp\n");
VGA_SetMode(320,200,16);
break;
case 0x10F:
TRACE(int10, "Setting VESA 320x200 24bpp\n");
VGA_SetMode(320,200,24);
break;
case 0x110:
TRACE(int10, "Setting VESA 640x480 15bpp\n");
VGA_SetMode(640,480,15);
break;
case 0x111:
TRACE(int10, "Setting VESA 640x480 16bpp\n");
VGA_SetMode(640,480,16);
break;
case 0x112:
TRACE(int10, "Setting VESA 640x480 24bpp\n");
VGA_SetMode(640,480,24);
break;
case 0x113:
TRACE(int10, "Setting VESA 800x600 15bpp\n");
VGA_SetMode(800,600,15);
break;
case 0x114:
TRACE(int10, "Setting VESA 800x600 16bpp\n");
VGA_SetMode(800,600,16);
break;
case 0x115:
TRACE(int10, "Setting VESA 800x600 24bpp\n");
VGA_SetMode(800,600,24);
break;
case 0x116:
TRACE(int10, "Setting VESA 1024x768 15bpp\n");
VGA_SetMode(1024,768,15);
break;
case 0x117:
TRACE(int10, "Setting VESA 1024x768 16bpp\n");
VGA_SetMode(1024,768,16);
break;
case 0x118:
TRACE(int10, "Setting VESA 1024x768 24bpp\n");
VGA_SetMode(1024,768,24);
break;
case 0x119:
TRACE(int10, "Setting VESA 1280x1024 15bpp\n");
VGA_SetMode(1280,1024,15);
break;
case 0x11A:
TRACE(int10, "Setting VESA 1280x1024 16bpp\n");
VGA_SetMode(1280,1024,16);
break;
case 0x11B:
TRACE(int10, "Setting VESA 1280x1024 24bpp\n");
VGA_SetMode(1280,1024,24);
break;
default:
FIXME(int10,"VESA Set Video Mode (0x%x) - Not Supported\n", BX_reg(context));
}
video_mode = BX_reg(context);
AL_reg(context) = 0x4f;
AH_reg(context) = 0x00;
break;
case 0x03: /* VESA SuperVGA BIOS - GET CURRENT VIDEO MODE */
AL_reg(context) = 0x4f;
AH_reg(context) = 0x00; /* should probly check if a vesa mode has ben set */
BX_reg(context) = video_mode;
break;
case 0x04: /* VESA SuperVGA BIOS - SAVE/RESTORE SuperVGA VIDEO STATE */
ERR(int10,"VESA SAVE/RESTORE Video State - Not Implemented\n");
/* AL_reg(context) = 0x4f; = supported so dont set since not implemented */
/* maby we should do this instead ? */
/* AH_reg(context = 0x01; not implemented so just fail */
break;
case 0x05: /* VESA SuperVGA BIOS - CPU VIDEO MEMORY CONTROL */
ERR(int10,"VESA CPU VIDEO MEMORY CONTROL\n");
/* AL_reg(context) = 0x4f; = supported so dont set since not implemented */
/* maby we should do this instead ? */
/* AH_reg(context = 0x001; not implemented so just fail */
break;
case 0x06: /* VESA GET/SET LOGICAL SCAN LINE LENGTH */
ERR(int10,"VESA GET/SET LOGICAL SCAN LINE LENGTH - Not Implemented\n");
/* AL_reg(context) = 0x4f; = supported so dont set since not implemented */
/* maby we should do this instead ? */
/* AH_reg(context = 0x001; not implemented so just fail */
break;
case 0x07: /* GET/SET DISPLAY START */
ERR(int10,"VESA GET/SET DISPLAY START - Not Implemented\n");
/* AL_reg(context) = 0x4f; = supported so dont set since not implemented */
/* maby we should do this instead ? */
/* AH_reg(context = 0x001; not implemented so just fail */
break;
case 0x08: /* GET/SET DAC PALETTE CONTROL */
ERR(int10,"VESA GET/SET DAC PALETTE CONTROL- Not Implemented\n");
/* AL_reg(context) = 0x4f; = supported so dont set since not implemented */
/* maby we should do this instead ? */
/* AH_reg(context = 0x001; not implemented so just fail */
break;
case 0xff: /* Turn VESA ON/OFF */
/* i dont know what to do */
break;
default:
FIXME(int10,"VESA Function (0x%x) - Not Supported\n", AH_reg(context));
break;
}
}
else {
switch(AH_reg(context)) {
case 0x00: /* SET VIDEO MODE */
......@@ -474,6 +667,7 @@ void WINAPI INT_Int10Handler( CONTEXT *context )
INT_BARF( context, 0x10 );
}
}
}
static void write_char_attribute_at_cursor(char output, char page_num,
char attribute, short times)
......
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