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wine
wine-winehq
Commits
34f6d493
Commit
34f6d493
authored
Jul 22, 2007
by
H. Verbeet
Committed by
Alexandre Julliard
Jul 23, 2007
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wined3d: Fix the shader version on some instruction tokens.
parent
35aa2ce9
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1 changed file
with
3 additions
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3 deletions
+3
-3
pixelshader.c
dlls/wined3d/pixelshader.c
+3
-3
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dlls/wined3d/pixelshader.c
View file @
34f6d493
...
...
@@ -181,7 +181,7 @@ CONST SHADER_OPCODE IWineD3DPixelShaderImpl_shader_ins[] = {
{
WINED3DSIO_DST
,
"dst"
,
"DST"
,
1
,
3
,
pshader_hw_map2gl
,
shader_glsl_dst
,
0
,
0
},
{
WINED3DSIO_LRP
,
"lrp"
,
"LRP"
,
1
,
4
,
pshader_hw_map2gl
,
shader_glsl_lrp
,
0
,
0
},
{
WINED3DSIO_FRC
,
"frc"
,
"FRC"
,
1
,
2
,
pshader_hw_map2gl
,
shader_glsl_map2gl
,
0
,
0
},
{
WINED3DSIO_CND
,
"cnd"
,
NULL
,
1
,
4
,
pshader_hw_cnd
,
shader_glsl_cnd
,
WINED3DPS_VERSION
(
1
,
1
),
WINED3DPS_VERSION
(
1
,
4
)},
{
WINED3DSIO_CND
,
"cnd"
,
NULL
,
1
,
4
,
pshader_hw_cnd
,
shader_glsl_cnd
,
WINED3DPS_VERSION
(
1
,
0
),
WINED3DPS_VERSION
(
1
,
4
)},
{
WINED3DSIO_CMP
,
"cmp"
,
NULL
,
1
,
4
,
pshader_hw_cmp
,
shader_glsl_cmp
,
WINED3DPS_VERSION
(
1
,
2
),
WINED3DPS_VERSION
(
3
,
0
)},
{
WINED3DSIO_POW
,
"pow"
,
"POW"
,
1
,
3
,
NULL
,
shader_glsl_pow
,
0
,
0
},
{
WINED3DSIO_CRS
,
"crs"
,
"XPS"
,
1
,
3
,
NULL
,
shader_glsl_cross
,
0
,
0
},
...
...
@@ -236,8 +236,8 @@ CONST SHADER_OPCODE IWineD3DPixelShaderImpl_shader_ins[] = {
{
WINED3DSIO_TEX
,
"texld"
,
"undefined"
,
1
,
3
,
pshader_hw_tex
,
pshader_glsl_tex
,
WINED3DPS_VERSION
(
2
,
0
),
-
1
},
{
WINED3DSIO_TEXBEM
,
"texbem"
,
"undefined"
,
1
,
2
,
pshader_hw_texbem
,
pshader_glsl_texbem
,
0
,
WINED3DPS_VERSION
(
1
,
3
)},
{
WINED3DSIO_TEXBEML
,
"texbeml"
,
GLNAME_REQUIRE_GLSL
,
1
,
2
,
NULL
,
NULL
,
WINED3DPS_VERSION
(
1
,
0
),
WINED3DPS_VERSION
(
1
,
3
)},
{
WINED3DSIO_TEXREG2AR
,
"texreg2ar"
,
"undefined"
,
1
,
2
,
pshader_hw_texreg2ar
,
pshader_glsl_texreg2ar
,
WINED3DPS_VERSION
(
1
,
1
),
WINED3DPS_VERSION
(
1
,
3
)},
{
WINED3DSIO_TEXREG2GB
,
"texreg2gb"
,
"undefined"
,
1
,
2
,
pshader_hw_texreg2gb
,
pshader_glsl_texreg2gb
,
WINED3DPS_VERSION
(
1
,
1
),
WINED3DPS_VERSION
(
1
,
3
)},
{
WINED3DSIO_TEXREG2AR
,
"texreg2ar"
,
"undefined"
,
1
,
2
,
pshader_hw_texreg2ar
,
pshader_glsl_texreg2ar
,
WINED3DPS_VERSION
(
1
,
0
),
WINED3DPS_VERSION
(
1
,
3
)},
{
WINED3DSIO_TEXREG2GB
,
"texreg2gb"
,
"undefined"
,
1
,
2
,
pshader_hw_texreg2gb
,
pshader_glsl_texreg2gb
,
WINED3DPS_VERSION
(
1
,
0
),
WINED3DPS_VERSION
(
1
,
3
)},
{
WINED3DSIO_TEXREG2RGB
,
"texreg2rgb"
,
GLNAME_REQUIRE_GLSL
,
1
,
2
,
NULL
,
pshader_glsl_texreg2rgb
,
WINED3DPS_VERSION
(
1
,
2
),
WINED3DPS_VERSION
(
1
,
3
)},
{
WINED3DSIO_TEXM3x2PAD
,
"texm3x2pad"
,
"undefined"
,
1
,
2
,
pshader_hw_texm3x2pad
,
pshader_glsl_texm3x2pad
,
WINED3DPS_VERSION
(
1
,
0
),
WINED3DPS_VERSION
(
1
,
3
)},
{
WINED3DSIO_TEXM3x2TEX
,
"texm3x2tex"
,
"undefined"
,
1
,
2
,
pshader_hw_texm3x2tex
,
pshader_glsl_texm3x2tex
,
WINED3DPS_VERSION
(
1
,
0
),
WINED3DPS_VERSION
(
1
,
3
)},
...
...
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