Commit 37a60f58 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

wined3d: Remove the unused "sampler" local variable from…

wined3d: Remove the unused "sampler" local variable from wined3d_context_vk_load_shader_resources(). This was made unused by a42808b5.
parent 85c89bd8
...@@ -3456,7 +3456,6 @@ static void wined3d_context_vk_load_shader_resources(struct wined3d_context_vk * ...@@ -3456,7 +3456,6 @@ static void wined3d_context_vk_load_shader_resources(struct wined3d_context_vk *
struct wined3d_unordered_access_view *uav; struct wined3d_unordered_access_view *uav;
struct wined3d_shader_resource_view *srv; struct wined3d_shader_resource_view *srv;
struct wined3d_buffer_vk *buffer_vk; struct wined3d_buffer_vk *buffer_vk;
struct wined3d_sampler *sampler;
struct wined3d_buffer *buffer; struct wined3d_buffer *buffer;
size_t i; size_t i;
...@@ -3551,11 +3550,7 @@ static void wined3d_context_vk_load_shader_resources(struct wined3d_context_vk * ...@@ -3551,11 +3550,7 @@ static void wined3d_context_vk_load_shader_resources(struct wined3d_context_vk *
break; break;
case WINED3D_SHADER_DESCRIPTOR_TYPE_UAV_COUNTER: case WINED3D_SHADER_DESCRIPTOR_TYPE_UAV_COUNTER:
break;
case WINED3D_SHADER_DESCRIPTOR_TYPE_SAMPLER: case WINED3D_SHADER_DESCRIPTOR_TYPE_SAMPLER:
if (!(sampler = state->sampler[binding->shader_type][binding->resource_idx]))
sampler = context_vk->c.device->null_sampler;
break; break;
default: default:
......
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