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wine
wine-winehq
Commits
387c982d
Commit
387c982d
authored
Aug 10, 2006
by
Jan Zerebecki
Committed by
Alexandre Julliard
Aug 11, 2006
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wined3d: Fix spelling in a comment.
parent
4ff2d893
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directx.c
dlls/wined3d/directx.c
+3
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dlls/wined3d/directx.c
View file @
387c982d
...
@@ -2121,9 +2121,9 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
...
@@ -2121,9 +2121,9 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
*
pCaps
->
NumberOfAdaptersInGroup
=
1
;
*
pCaps
->
NumberOfAdaptersInGroup
=
1
;
if
(
*
pCaps
->
VertexShaderVersion
>=
D3DVS_VERSION
(
2
,
0
))
{
if
(
*
pCaps
->
VertexShaderVersion
>=
D3DVS_VERSION
(
2
,
0
))
{
/* OpenGL supports all formats below
perhaps not al
lways without conversion but it supports them.
/* OpenGL supports all formats below
, perhaps not a
lways without conversion but it supports them.
Further GLSL doesn't seem to have an official unsigned type as I'm not sure how we handle it
Further GLSL doesn't seem to have an official unsigned type as I'm not sure how we handle it
don't advertise i
et yet. We might need to add some clamping in the shader engine to support it.
don't advertise i
t yet. We might need to add some clamping in the shader engine to support it.
TODO: D3DDTCAPS_USHORT2N, D3DDTCAPS_USHORT4N, D3DDTCAPS_UDEC3, D3DDTCAPS_DEC3N */
TODO: D3DDTCAPS_USHORT2N, D3DDTCAPS_USHORT4N, D3DDTCAPS_UDEC3, D3DDTCAPS_DEC3N */
*
pCaps
->
DeclTypes
=
D3DDTCAPS_UBYTE4
|
*
pCaps
->
DeclTypes
=
D3DDTCAPS_UBYTE4
|
D3DDTCAPS_UBYTE4N
|
D3DDTCAPS_UBYTE4N
|
...
@@ -2131,7 +2131,7 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
...
@@ -2131,7 +2131,7 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
D3DDTCAPS_SHORT4N
|
D3DDTCAPS_SHORT4N
|
D3DDTCAPS_FLOAT16_2
|
D3DDTCAPS_FLOAT16_2
|
D3DDTCAPS_FLOAT16_4
;
D3DDTCAPS_FLOAT16_4
;
}
else
}
else
*
pCaps
->
DeclTypes
=
0
;
*
pCaps
->
DeclTypes
=
0
;
...
...
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