Commit 38d2d462 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

d3d9/tests: Add test for CreateDepthStencilSurfaceEx().

parent 89c6a755
......@@ -42,6 +42,11 @@ struct device_desc
DWORD flags;
};
static BOOL adapter_is_warp(const D3DADAPTER_IDENTIFIER9 *identifier)
{
return !strcmp(identifier->Driver, "d3d10warp.dll");
}
static BOOL color_match(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
{
unsigned int i;
......@@ -644,6 +649,81 @@ out:
IDirect3D9Ex_Release(d3d9ex);
}
static void test_create_depth_stencil_surface_ex(void)
{
static const struct
{
DWORD usage;
HRESULT hr;
BOOL broken_warp;
}
tests[] =
{
{0, D3D_OK, FALSE},
{D3DUSAGE_DEPTHSTENCIL, D3DERR_INVALIDCALL, FALSE},
{D3DUSAGE_RESTRICTED_CONTENT, D3D_OK, TRUE},
};
D3DADAPTER_IDENTIFIER9 identifier;
D3DSURFACE_DESC surface_desc;
IDirect3DDevice9Ex *device;
IDirect3DSurface9 *surface;
IDirect3D9 *d3d;
unsigned int i;
HWND window;
HRESULT hr;
ULONG ref;
BOOL warp;
window = create_window();
if (!(device = create_device(window, NULL)))
{
skip("Failed to create a D3D device.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice9Ex_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get Direct3D9, hr %#x.\n", hr);
hr = IDirect3D9_GetAdapterIdentifier(d3d, D3DADAPTER_DEFAULT, 0, &identifier);
ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr);
warp = adapter_is_warp(&identifier);
IDirect3D9_Release(d3d);
for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
{
surface = (IDirect3DSurface9 *)0xdeadbeef;
hr = IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(device, 64, 64, D3DFMT_D24S8,
D3DMULTISAMPLE_NONE, 0, TRUE, &surface, NULL, tests[i].usage);
ok(hr == tests[i].hr || broken(warp && tests[i].broken_warp),
"Test %u: Got unexpected hr %#x.\n", i, hr);
if (SUCCEEDED(hr))
{
hr = IDirect3DSurface9_GetDesc(surface, &surface_desc);
ok(SUCCEEDED(hr), "Test %u: GetDesc failed, hr %#x.\n", i, hr);
ok(surface_desc.Type == D3DRTYPE_SURFACE, "Test %u: Got unexpected type %#x.\n",
i, surface_desc.Type);
ok(surface_desc.Pool == D3DPOOL_DEFAULT, "Test %u: Got unexpected pool %#x.\n",
i, surface_desc.Pool);
ok(surface_desc.Usage == (tests[i].usage | D3DUSAGE_DEPTHSTENCIL),
"Test %u: Got unexpected usage %#x.\n", i, surface_desc.Usage);
ref = IDirect3DSurface9_Release(surface);
ok(!ref, "Test %u: Surface has %u references left.\n", i, ref);
}
else
{
ok(surface == (IDirect3DSurface9 *)0xdeadbeef || broken(warp && tests[i].broken_warp),
"Test %u: Got unexpected surface pointer %p.\n", i, surface);
}
}
ref = IDirect3DDevice9Ex_Release(device);
ok(!ref, "Device has %u references left.\n", ref);
DestroyWindow(window);
}
static void test_user_memory(void)
{
static const struct
......@@ -3078,6 +3158,7 @@ START_TEST(d3d9ex)
test_swapchain_get_displaymode_ex();
test_get_adapter_luid();
test_get_adapter_displaymode_ex();
test_create_depth_stencil_surface_ex();
test_user_memory();
test_reset();
test_reset_resources();
......
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