Commit 39fdb9ff authored by David Adam's avatar David Adam Committed by Alexandre Julliard

d3dx9: Clean-up the spec file.

parent d1c2d2a4
......@@ -23,7 +23,7 @@
@ stub D3DXComputeIMTFromSignal
@ stub D3DXComputeIMTFromTexture
@ stub D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx8.D3DXComputeNormals
@ stub D3DXComputeNormals
@ stub D3DXComputeTangent
@ stub D3DXComputeTangentFrame
@ stub D3DXComputeTangentFrameEx
......@@ -83,7 +83,7 @@
@ stub D3DXCreatePRTEngine
@ stub D3DXCreateRenderToEnvMap
@ stub D3DXCreateRenderToSurface
@ stdcall D3DXCreateSPMesh(ptr ptr ptr ptr ptr) d3dx8.D3DXCreateSPMesh
@ stub D3DXCreateSPMesh
@ stub D3DXCreateSkinInfo
@ stub D3DXCreateSkinInfoFromBlendedMesh
@ stub D3DXCreateSkinInfoFVF
......@@ -146,7 +146,7 @@
@ stub D3DXGatherFragmentsFromResourceA
@ stub D3DXGatherFragmentsFromResourceW
@ stub D3DXGenerateOutputDecl
@ stdcall D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) d3dx8.D3DXGeneratePMesh
@ stub D3DXGeneratePMesh
@ stub D3DXGetDeclLength
@ stdcall D3DXGetDeclVertexSize(ptr long)
@ stdcall D3DXGetDriverLevel(ptr)
......@@ -165,8 +165,8 @@
@ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr)
@ stdcall D3DXGetVertexShaderProfile(ptr)
@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersect
@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersectSubset
@ stub D3DXIntersect
@ stub D3DXIntersectSubset
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr)
@ stub D3DXLoadMeshFromXA
@ stub D3DXLoadMeshFromXInMemory
......@@ -252,7 +252,7 @@
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long)
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long)
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long)
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXQuaternionSquadSetup
@ stub D3DXQuaternionSquadSetup
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
@ stub D3DXRectPatchSize
@ stub D3DXSaveMeshHierarchyToFileA
......@@ -290,17 +290,17 @@
@ stub D3DXSHRotate
@ stub D3DXSHRotateZ
@ stub D3DXSHScale
@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx8.D3DXSimplifyMesh
@ stub D3DXSimplifyMesh
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr)
@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx8.D3DXSplitMesh
@ stdcall D3DXTessellateNPatches(ptr ptr long long ptr ptr) d3dx8.D3DXTessellateNPatches
@ stub D3DXSplitMesh
@ stub D3DXTessellateNPatches
@ stub D3DXTessellateRectPatch
@ stub D3DXTessellateTriPatch
@ stub D3DXTriPatchSize
@ stub D3DXUVAtlasCreate
@ stub D3DXUVAtlasPack
@ stub D3DXUVAtlasPartition
@ stdcall D3DXValidMesh(ptr ptr ptr) d3dx8.D3DXValidMesh
@ stub D3DXValidMesh
@ stub D3DXValidPatchMesh
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long)
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long)
......
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