Commit 3ac7720f authored by Andrew Talbot's avatar Andrew Talbot Committed by Alexandre Julliard

d3d9: Cast-qual warnings fix.

parent b7669153
...@@ -230,7 +230,7 @@ static void WINAPI IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9 iface, UI ...@@ -230,7 +230,7 @@ static void WINAPI IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9 iface, UI
TRACE("(%p) Relay\n", This); TRACE("(%p) Relay\n", This);
/* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */ /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
return IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, iSwapChain, Flags, (WINED3DGAMMARAMP *) pRamp); return IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, iSwapChain, Flags, (CONST WINED3DGAMMARAMP *)pRamp);
} }
static void WINAPI IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DGAMMARAMP* pRamp) { static void WINAPI IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DGAMMARAMP* pRamp) {
...@@ -850,13 +850,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9 iface, ...@@ -850,13 +850,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9 iface,
static HRESULT WINAPI IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9 iface, UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) { static HRESULT WINAPI IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9 iface, UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) {
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) Relay\n", This); TRACE("(%p) Relay\n", This);
return IWineD3DDevice_DrawRectPatch(This->WineD3DDevice, Handle, pNumSegs, (WINED3DRECTPATCH_INFO *)pRectPatchInfo); return IWineD3DDevice_DrawRectPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DRECTPATCH_INFO *)pRectPatchInfo);
} }
/*http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/d3d/interfaces/idirect3ddevice9/DrawTriPatch.asp*/ /*http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/d3d/interfaces/idirect3ddevice9/DrawTriPatch.asp*/
static HRESULT WINAPI IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9 iface, UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) { static HRESULT WINAPI IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9 iface, UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) {
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) Relay\n", This); TRACE("(%p) Relay\n", This);
return IWineD3DDevice_DrawTriPatch(This->WineD3DDevice, Handle, pNumSegs, (WINED3DTRIPATCH_INFO *) pTriPatchInfo); return IWineD3DDevice_DrawTriPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DTRIPATCH_INFO *)pTriPatchInfo);
} }
static HRESULT WINAPI IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9 iface, UINT Handle) { static HRESULT WINAPI IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9 iface, UINT Handle) {
......
...@@ -173,7 +173,7 @@ static HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface, D3DV ...@@ -173,7 +173,7 @@ static HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface, D3DV
static HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) { static HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface; IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
TRACE("(%p) relay %p %p %p %d\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags); TRACE("(%p) relay %p %p %p %d\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags);
return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (WINED3DBOX *) pBox, Flags); return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *)pLockedVolume, (CONST WINED3DBOX *)pBox, Flags);
} }
static HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) { static HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
......
...@@ -190,7 +190,7 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(LPDIRECT3DVOLUM ...@@ -190,7 +190,7 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(LPDIRECT3DVOLUM
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) { static HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface; IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
TRACE("(%p) Relay %p %p %p %d\n", This, This->wineD3DVolumeTexture, pLockedVolume, pBox,Flags); TRACE("(%p) Relay %p %p %p %d\n", This, This->wineD3DVolumeTexture, pLockedVolume, pBox,Flags);
return IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (WINED3DBOX *) pBox, Flags); return IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *)pLockedVolume, (CONST WINED3DBOX *)pBox, Flags);
} }
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level) { static HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level) {
...@@ -202,7 +202,7 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXT ...@@ -202,7 +202,7 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXT
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE9 iface, CONST D3DBOX* pDirtyBox) { static HRESULT WINAPI IDirect3DVolumeTexture9Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE9 iface, CONST D3DBOX* pDirtyBox) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface; IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
TRACE("(%p) Relay\n", This); TRACE("(%p) Relay\n", This);
return IWineD3DVolumeTexture_AddDirtyBox(This->wineD3DVolumeTexture, (WINED3DBOX *) pDirtyBox); return IWineD3DVolumeTexture_AddDirtyBox(This->wineD3DVolumeTexture, (CONST WINED3DBOX *)pDirtyBox);
} }
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment