Commit 3b5eca26 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Get rid of the surface parameter to wined3d_device_parent_ops.surface_created().

parent 6e5fa922
......@@ -4819,24 +4819,11 @@ static void CDECL device_parent_activate(struct wined3d_device_parent *device_pa
TRACE("device_parent %p, activate %#x.\n", device_parent, activate);
}
static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent,
struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, struct wined3d_surface *surface, void **parent,
const struct wined3d_parent_ops **parent_ops)
{
TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, surface %p, parent %p, parent_ops %p.\n",
device_parent, wined3d_texture, sub_resource_idx, surface, parent, parent_ops);
*parent = NULL;
*parent_ops = &d3d_null_wined3d_parent_ops;
return S_OK;
}
static HRESULT CDECL device_parent_volume_created(struct wined3d_device_parent *device_parent,
static HRESULT CDECL device_parent_sub_resource_created(struct wined3d_device_parent *device_parent,
struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, void **parent,
const struct wined3d_parent_ops **parent_ops)
{
TRACE("device_parent %p, texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops);
*parent = NULL;
......@@ -4920,8 +4907,8 @@ static const struct wined3d_device_parent_ops d3d_wined3d_device_parent_ops =
device_parent_wined3d_device_created,
device_parent_mode_changed,
device_parent_activate,
device_parent_surface_created,
device_parent_volume_created,
device_parent_sub_resource_created,
device_parent_sub_resource_created,
device_parent_create_swapchain_texture,
device_parent_create_swapchain,
};
......
......@@ -2992,13 +2992,13 @@ static void CDECL device_parent_activate(struct wined3d_device_parent *device_pa
}
static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent,
struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, struct wined3d_surface *surface, void **parent,
const struct wined3d_parent_ops **parent_ops)
struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
void **parent, const struct wined3d_parent_ops **parent_ops)
{
struct d3d8_surface *d3d_surface;
TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, surface %p, parent %p, parent_ops %p.\n",
device_parent, wined3d_texture, sub_resource_idx, surface, parent, parent_ops);
TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops);
if (!(d3d_surface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*d3d_surface))))
return E_OUTOFMEMORY;
......
......@@ -3634,13 +3634,13 @@ static void CDECL device_parent_activate(struct wined3d_device_parent *device_pa
}
static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent,
struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, struct wined3d_surface *surface, void **parent,
const struct wined3d_parent_ops **parent_ops)
struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
void **parent, const struct wined3d_parent_ops **parent_ops)
{
struct d3d9_surface *d3d_surface;
TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, surface %p, parent %p, parent_ops %p.\n",
device_parent, wined3d_texture, sub_resource_idx, surface, parent, parent_ops);
TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops);
if (!(d3d_surface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*d3d_surface))))
return E_OUTOFMEMORY;
......
......@@ -4750,14 +4750,14 @@ void ddraw_update_lost_surfaces(struct ddraw *ddraw)
}
static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent,
struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, struct wined3d_surface *surface,
struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
void **parent, const struct wined3d_parent_ops **parent_ops)
{
struct ddraw *ddraw = ddraw_from_device_parent(device_parent);
struct ddraw_surface *ddraw_surface;
TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, surface %p, parent %p, parent_ops %p.\n",
device_parent, wined3d_texture, sub_resource_idx, surface, parent, parent_ops);
TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops);
/* We have a swapchain or wined3d internal texture. */
if (!wined3d_texture_get_parent(wined3d_texture) || wined3d_texture_get_parent(wined3d_texture) == ddraw)
......
......@@ -5227,7 +5227,7 @@ HRESULT wined3d_surface_create(struct wined3d_texture *container, const struct w
}
if (FAILED(hr = device_parent->ops->surface_created(device_parent,
container, layer * container->level_count + level, object, &parent, &parent_ops)))
container, layer * container->level_count + level, &parent, &parent_ops)))
{
WARN("Failed to create surface parent, hr %#x.\n", hr);
wined3d_surface_destroy(object);
......
......@@ -2020,7 +2020,6 @@ struct wined3d_sampler;
struct wined3d_shader;
struct wined3d_shader_resource_view;
struct wined3d_stateblock;
struct wined3d_surface;
struct wined3d_swapchain;
struct wined3d_texture;
struct wined3d_vertex_declaration;
......@@ -2037,7 +2036,7 @@ struct wined3d_device_parent_ops
void (__cdecl *activate)(struct wined3d_device_parent *device_parent, BOOL activate);
HRESULT (__cdecl *surface_created)(struct wined3d_device_parent *device_parent,
struct wined3d_texture *texture, unsigned int sub_resource_idx,
struct wined3d_surface *surface, void **parent, const struct wined3d_parent_ops **parent_ops);
void **parent, const struct wined3d_parent_ops **parent_ops);
HRESULT (__cdecl *volume_created)(struct wined3d_device_parent *device_parent,
struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
void **parent, const struct wined3d_parent_ops **parent_ops);
......
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