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wine
wine-winehq
Commits
3c6d1170
Commit
3c6d1170
authored
Sep 12, 2013
by
Henri Verbeet
Committed by
Alexandre Julliard
Sep 12, 2013
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ddraw: Just set the render target to NULL in d3d_device_inner_Release().
The wined3d front buffer is not a render target.
parent
1a786678
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device.c
dlls/ddraw/device.c
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dlls/ddraw/device.c
View file @
3c6d1170
...
@@ -245,10 +245,7 @@ static ULONG WINAPI d3d_device_inner_Release(IUnknown *iface)
...
@@ -245,10 +245,7 @@ static ULONG WINAPI d3d_device_inner_Release(IUnknown *iface)
if
(
This
->
vertex_buffer
)
if
(
This
->
vertex_buffer
)
wined3d_buffer_decref
(
This
->
vertex_buffer
);
wined3d_buffer_decref
(
This
->
vertex_buffer
);
/* Set the device up to render to the front buffer since the back
wined3d_device_set_render_target
(
This
->
wined3d_device
,
0
,
NULL
,
FALSE
);
* buffer will vanish soon. */
wined3d_device_set_render_target
(
This
->
wined3d_device
,
0
,
This
->
ddraw
->
wined3d_frontbuffer
,
TRUE
);
/* Release the wined3d device. This won't destroy it. */
/* Release the wined3d device. This won't destroy it. */
if
(
!
wined3d_device_decref
(
This
->
wined3d_device
))
if
(
!
wined3d_device_decref
(
This
->
wined3d_device
))
...
...
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