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wine
wine-winehq
Commits
3cd91a45
Commit
3cd91a45
authored
Aug 16, 2009
by
Stefan Dösinger
Committed by
Alexandre Julliard
Aug 19, 2009
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wined3d: Use 50 chars for register names in texm3x3* functions.
parent
6ce32e0d
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1 changed file
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2 additions
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2 deletions
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-2
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+2
-2
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dlls/wined3d/arb_program_shader.c
View file @
3cd91a45
...
@@ -2023,7 +2023,7 @@ static void pshader_hw_texm3x3vspec(const struct wined3d_shader_instruction *ins
...
@@ -2023,7 +2023,7 @@ static void pshader_hw_texm3x3vspec(const struct wined3d_shader_instruction *ins
SHADER_PARSE_STATE
*
current_state
=
&
This
->
baseShader
.
parse_state
;
SHADER_PARSE_STATE
*
current_state
=
&
This
->
baseShader
.
parse_state
;
char
dst_str
[
50
];
char
dst_str
[
50
];
char
src0_name
[
50
];
char
src0_name
[
50
];
char
dst_reg
[
8
];
char
dst_reg
[
50
];
BOOL
is_color
;
BOOL
is_color
;
/* Get the dst reg without writemask strings. We know this register is uninitialized, so we can use all
/* Get the dst reg without writemask strings. We know this register is uninitialized, so we can use all
...
@@ -2066,7 +2066,7 @@ static void pshader_hw_texm3x3spec(const struct wined3d_shader_instruction *ins)
...
@@ -2066,7 +2066,7 @@ static void pshader_hw_texm3x3spec(const struct wined3d_shader_instruction *ins)
char
dst_str
[
50
];
char
dst_str
[
50
];
char
src0_name
[
50
];
char
src0_name
[
50
];
char
src1_name
[
50
];
char
src1_name
[
50
];
char
dst_reg
[
8
];
char
dst_reg
[
50
];
BOOL
is_color
;
BOOL
is_color
;
shader_arb_get_src_param
(
ins
,
&
ins
->
src
[
0
],
0
,
src0_name
);
shader_arb_get_src_param
(
ins
,
&
ins
->
src
[
0
],
0
,
src0_name
);
...
...
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