Commit 3d96f97e authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

d3d9: Use the correct AddRef and Release macros.

parent 01eb9269
...@@ -31,7 +31,7 @@ static HRESULT WINAPI IDirect3DBaseTexture9Impl_QueryInterface(LPDIRECT3DBASETEX ...@@ -31,7 +31,7 @@ static HRESULT WINAPI IDirect3DBaseTexture9Impl_QueryInterface(LPDIRECT3DBASETEX
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9) || IsEqualGUID(riid, &IID_IDirect3DResource9)
|| IsEqualGUID(riid, &IID_IDirect3DBaseTexture9)) { || IsEqualGUID(riid, &IID_IDirect3DBaseTexture9)) {
IUnknown_AddRef(iface); IDirect3DBaseTexture9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
......
...@@ -33,7 +33,7 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_QueryInterface(LPDIRECT3DCUBETEX ...@@ -33,7 +33,7 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_QueryInterface(LPDIRECT3DCUBETEX
|| IsEqualGUID(riid, &IID_IDirect3DResource9) || IsEqualGUID(riid, &IID_IDirect3DResource9)
|| IsEqualGUID(riid, &IID_IDirect3DBaseTexture9) || IsEqualGUID(riid, &IID_IDirect3DBaseTexture9)
|| IsEqualGUID(riid, &IID_IDirect3DCubeTexture9)) { || IsEqualGUID(riid, &IID_IDirect3DCubeTexture9)) {
IUnknown_AddRef(iface); IDirect3DCubeTexture9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
...@@ -63,7 +63,7 @@ static ULONG WINAPI IDirect3DCubeTexture9Impl_Release(LPDIRECT3DCUBETEXTURE9 ifa ...@@ -63,7 +63,7 @@ static ULONG WINAPI IDirect3DCubeTexture9Impl_Release(LPDIRECT3DCUBETEXTURE9 ifa
EnterCriticalSection(&d3d9_cs); EnterCriticalSection(&d3d9_cs);
IWineD3DCubeTexture_Destroy(This->wineD3DCubeTexture, D3D9CB_DestroySurface); IWineD3DCubeTexture_Destroy(This->wineD3DCubeTexture, D3D9CB_DestroySurface);
IUnknown_Release(This->parentDevice); IDirect3DDevice9Ex_Release(This->parentDevice);
LeaveCriticalSection(&d3d9_cs); LeaveCriticalSection(&d3d9_cs);
HeapFree(GetProcessHeap(), 0, This); HeapFree(GetProcessHeap(), 0, This);
...@@ -365,7 +365,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateCubeTexture(LPDIRECT3DDEVICE9EX ifac ...@@ -365,7 +365,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateCubeTexture(LPDIRECT3DDEVICE9EX ifac
FIXME("(%p) call to IWineD3DDevice_CreateCubeTexture failed\n", This); FIXME("(%p) call to IWineD3DDevice_CreateCubeTexture failed\n", This);
HeapFree(GetProcessHeap(), 0, object); HeapFree(GetProcessHeap(), 0, object);
} else { } else {
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
object->parentDevice = iface; object->parentDevice = iface;
*ppCubeTexture = (LPDIRECT3DCUBETEXTURE9) object; *ppCubeTexture = (LPDIRECT3DCUBETEXTURE9) object;
TRACE("(%p) : Created cube texture %p\n", This, object); TRACE("(%p) : Created cube texture %p\n", This, object);
......
...@@ -34,7 +34,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9EX if ...@@ -34,7 +34,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9EX if
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DDevice9)) { || IsEqualGUID(riid, &IID_IDirect3DDevice9)) {
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
*ppobj = This; *ppobj = This;
TRACE("Returning IDirect3DDevice9 interface at %p\n", *ppobj); TRACE("Returning IDirect3DDevice9 interface at %p\n", *ppobj);
return S_OK; return S_OK;
...@@ -514,7 +514,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateSurface(LPDIRECT3DDEVICE9EX if ...@@ -514,7 +514,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateSurface(LPDIRECT3DDEVICE9EX if
FIXME("(%p) call to IWineD3DDevice_CreateSurface failed\n", This); FIXME("(%p) call to IWineD3DDevice_CreateSurface failed\n", This);
HeapFree(GetProcessHeap(), 0, object); HeapFree(GetProcessHeap(), 0, object);
} else { } else {
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
object->parentDevice = iface; object->parentDevice = iface;
TRACE("(%p) : Created surface %p\n", This, object); TRACE("(%p) : Created surface %p\n", This, object);
*ppSurface = (LPDIRECT3DSURFACE9) object; *ppSurface = (LPDIRECT3DSURFACE9) object;
...@@ -1721,7 +1721,7 @@ HRESULT WINAPI D3D9CB_CreateSurface(IUnknown *device, IUnknown *pSuperior, UINT ...@@ -1721,7 +1721,7 @@ HRESULT WINAPI D3D9CB_CreateSurface(IUnknown *device, IUnknown *pSuperior, UINT
if (SUCCEEDED(res)) { if (SUCCEEDED(res)) {
*ppSurface = d3dSurface->wineD3DSurface; *ppSurface = d3dSurface->wineD3DSurface;
d3dSurface->container = pSuperior; d3dSurface->container = pSuperior;
IUnknown_Release(d3dSurface->parentDevice); IDirect3DDevice9Ex_Release(d3dSurface->parentDevice);
d3dSurface->parentDevice = NULL; d3dSurface->parentDevice = NULL;
d3dSurface->forwardReference = pSuperior; d3dSurface->forwardReference = pSuperior;
} else { } else {
......
...@@ -31,7 +31,7 @@ static HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9EX iface, REFIID ...@@ -31,7 +31,7 @@ static HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9EX iface, REFIID
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3D9)) { || IsEqualGUID(riid, &IID_IDirect3D9)) {
IUnknown_AddRef(iface); IDirect3D9Ex_AddRef(iface);
*ppobj = This; *ppobj = This;
TRACE("Returning IDirect3D9 interface at %p\n", *ppobj); TRACE("Returning IDirect3D9 interface at %p\n", *ppobj);
return S_OK; return S_OK;
...@@ -346,7 +346,7 @@ HRESULT WINAPI D3D9CB_CreateRenderTarget(IUnknown *device, IUnknown *pSuperior, ...@@ -346,7 +346,7 @@ HRESULT WINAPI D3D9CB_CreateRenderTarget(IUnknown *device, IUnknown *pSuperior,
d3dSurface->container = pSuperior; d3dSurface->container = pSuperior;
d3dSurface->isImplicit = TRUE; d3dSurface->isImplicit = TRUE;
/* Implicit surfaces are created with an refcount of 0 */ /* Implicit surfaces are created with an refcount of 0 */
IUnknown_Release((IUnknown *)d3dSurface); IDirect3DSurface9_Release((IDirect3DSurface9 *)d3dSurface);
} else { } else {
*ppSurface = NULL; *ppSurface = NULL;
} }
...@@ -393,7 +393,7 @@ static HRESULT WINAPI D3D9CB_CreateAdditionalSwapChain(IUnknown *device, ...@@ -393,7 +393,7 @@ static HRESULT WINAPI D3D9CB_CreateAdditionalSwapChain(IUnknown *device,
*ppSwapChain = d3dSwapChain->wineD3DSwapChain; *ppSwapChain = d3dSwapChain->wineD3DSwapChain;
d3dSwapChain->isImplicit = TRUE; d3dSwapChain->isImplicit = TRUE;
/* Implicit swap chains are created with an refcount of 0 */ /* Implicit swap chains are created with an refcount of 0 */
IUnknown_Release((IUnknown *)d3dSwapChain); IDirect3DSwapChain9_Release((IDirect3DSwapChain9 *)d3dSwapChain);
} else { } else {
*ppSwapChain = NULL; *ppSwapChain = NULL;
} }
...@@ -444,7 +444,7 @@ HRESULT WINAPI D3D9CB_CreateDepthStencilSurface(IUnknown *device, IUnknown *pSup ...@@ -444,7 +444,7 @@ HRESULT WINAPI D3D9CB_CreateDepthStencilSurface(IUnknown *device, IUnknown *pSup
d3dSurface->container = device; d3dSurface->container = device;
d3dSurface->isImplicit = TRUE; d3dSurface->isImplicit = TRUE;
/* Implicit surfaces are created with an refcount of 0 */ /* Implicit surfaces are created with an refcount of 0 */
IUnknown_Release((IUnknown *)d3dSurface); IDirect3DSurface9_Release((IDirect3DSurface9 *)d3dSurface);
} }
return res; return res;
} }
......
...@@ -31,7 +31,7 @@ static HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBU ...@@ -31,7 +31,7 @@ static HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBU
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9) || IsEqualGUID(riid, &IID_IDirect3DResource9)
|| IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)) { || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)) {
IUnknown_AddRef(iface); IDirect3DIndexBuffer9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
...@@ -60,7 +60,7 @@ static ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 ifa ...@@ -60,7 +60,7 @@ static ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 ifa
EnterCriticalSection(&d3d9_cs); EnterCriticalSection(&d3d9_cs);
IWineD3DIndexBuffer_Release(This->wineD3DIndexBuffer); IWineD3DIndexBuffer_Release(This->wineD3DIndexBuffer);
LeaveCriticalSection(&d3d9_cs); LeaveCriticalSection(&d3d9_cs);
IUnknown_Release(This->parentDevice); IDirect3DDevice9Ex_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This); HeapFree(GetProcessHeap(), 0, This);
} }
return ref; return ref;
...@@ -237,7 +237,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9EX iface, ...@@ -237,7 +237,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9EX iface,
FIXME("(%p) call to IWineD3DDevice_CreateIndexBuffer failed\n", This); FIXME("(%p) call to IWineD3DDevice_CreateIndexBuffer failed\n", This);
HeapFree(GetProcessHeap(), 0, object); HeapFree(GetProcessHeap(), 0, object);
} else { } else {
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
object->parentDevice = iface; object->parentDevice = iface;
*ppIndexBuffer = (LPDIRECT3DINDEXBUFFER9) object; *ppIndexBuffer = (LPDIRECT3DINDEXBUFFER9) object;
TRACE("(%p) : Created index buffer %p\n", This, object); TRACE("(%p) : Created index buffer %p\n", This, object);
......
...@@ -30,7 +30,7 @@ static HRESULT WINAPI IDirect3DPixelShader9Impl_QueryInterface(LPDIRECT3DPIXELSH ...@@ -30,7 +30,7 @@ static HRESULT WINAPI IDirect3DPixelShader9Impl_QueryInterface(LPDIRECT3DPIXELSH
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DPixelShader9)) { || IsEqualGUID(riid, &IID_IDirect3DPixelShader9)) {
IUnknown_AddRef(iface); IDirect3DPixelShader9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
...@@ -59,7 +59,7 @@ static ULONG WINAPI IDirect3DPixelShader9Impl_Release(LPDIRECT3DPIXELSHADER9 ifa ...@@ -59,7 +59,7 @@ static ULONG WINAPI IDirect3DPixelShader9Impl_Release(LPDIRECT3DPIXELSHADER9 ifa
EnterCriticalSection(&d3d9_cs); EnterCriticalSection(&d3d9_cs);
IWineD3DPixelShader_Release(This->wineD3DPixelShader); IWineD3DPixelShader_Release(This->wineD3DPixelShader);
LeaveCriticalSection(&d3d9_cs); LeaveCriticalSection(&d3d9_cs);
IUnknown_Release(This->parentDevice); IDirect3DDevice9Ex_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This); HeapFree(GetProcessHeap(), 0, This);
} }
return ref; return ref;
...@@ -136,7 +136,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9EX iface, ...@@ -136,7 +136,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9EX iface,
FIXME("(%p) call to IWineD3DDevice_CreatePixelShader failed\n", This); FIXME("(%p) call to IWineD3DDevice_CreatePixelShader failed\n", This);
HeapFree(GetProcessHeap(), 0 , object); HeapFree(GetProcessHeap(), 0 , object);
} else { } else {
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
object->parentDevice = iface; object->parentDevice = iface;
*ppShader = (IDirect3DPixelShader9*) object; *ppShader = (IDirect3DPixelShader9*) object;
TRACE("(%p) : Created pixel shader %p\n", This, object); TRACE("(%p) : Created pixel shader %p\n", This, object);
......
...@@ -32,7 +32,7 @@ static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface, ...@@ -32,7 +32,7 @@ static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface,
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DQuery9)) { || IsEqualGUID(riid, &IID_IDirect3DQuery9)) {
IUnknown_AddRef(iface); IDirect3DQuery9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
...@@ -60,7 +60,7 @@ static ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) { ...@@ -60,7 +60,7 @@ static ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) {
EnterCriticalSection(&d3d9_cs); EnterCriticalSection(&d3d9_cs);
IWineD3DQuery_Release(This->wineD3DQuery); IWineD3DQuery_Release(This->wineD3DQuery);
LeaveCriticalSection(&d3d9_cs); LeaveCriticalSection(&d3d9_cs);
IUnknown_Release(This->parentDevice); IDirect3DDevice9Ex_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This); HeapFree(GetProcessHeap(), 0, This);
} }
return ref; return ref;
...@@ -179,7 +179,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9EX iface, D3DQU ...@@ -179,7 +179,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9EX iface, D3DQU
FIXME("(%p) call to IWineD3DDevice_CreateQuery failed\n", This); FIXME("(%p) call to IWineD3DDevice_CreateQuery failed\n", This);
HeapFree(GetProcessHeap(), 0, object); HeapFree(GetProcessHeap(), 0, object);
} else { } else {
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
object->parentDevice = iface; object->parentDevice = iface;
*ppQuery = (LPDIRECT3DQUERY9) object; *ppQuery = (LPDIRECT3DQUERY9) object;
TRACE("(%p) : Created query %p\n", This , object); TRACE("(%p) : Created query %p\n", This , object);
......
...@@ -30,7 +30,7 @@ static HRESULT WINAPI IDirect3DResource9Impl_QueryInterface(LPDIRECT3DRESOURCE9 ...@@ -30,7 +30,7 @@ static HRESULT WINAPI IDirect3DResource9Impl_QueryInterface(LPDIRECT3DRESOURCE9
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)) { || IsEqualGUID(riid, &IID_IDirect3DResource9)) {
IUnknown_AddRef(iface); IDirect3DResource9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
......
...@@ -31,7 +31,7 @@ static HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLO ...@@ -31,7 +31,7 @@ static HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLO
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DStateBlock9)) { || IsEqualGUID(riid, &IID_IDirect3DStateBlock9)) {
IUnknown_AddRef(iface); IDirect3DStateBlock9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
...@@ -58,9 +58,9 @@ static ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface ...@@ -58,9 +58,9 @@ static ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface
if (ref == 0) { if (ref == 0) {
EnterCriticalSection(&d3d9_cs); EnterCriticalSection(&d3d9_cs);
IWineD3DStateBlock_Release(This->wineD3DStateBlock); IWineD3DStateBlock_Release(This->wineD3DStateBlock);
LeaveCriticalSection(&d3d9_cs); LeaveCriticalSection(&d3d9_cs);
IUnknown_Release(This->parentDevice); IDirect3DDevice9Ex_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This); HeapFree(GetProcessHeap(), 0, This);
} }
return ref; return ref;
...@@ -140,7 +140,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9EX iface, ...@@ -140,7 +140,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9EX iface,
FIXME("(%p) Call to IWineD3DDevice_CreateStateBlock failed.\n", This); FIXME("(%p) Call to IWineD3DDevice_CreateStateBlock failed.\n", This);
HeapFree(GetProcessHeap(), 0, object); HeapFree(GetProcessHeap(), 0, object);
} else { } else {
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
object->parentDevice = iface; object->parentDevice = iface;
*ppStateBlock = (IDirect3DStateBlock9*)object; *ppStateBlock = (IDirect3DStateBlock9*)object;
TRACE("(%p) : Created stateblock %p\n", This, object); TRACE("(%p) : Created stateblock %p\n", This, object);
...@@ -185,7 +185,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9EX iface, I ...@@ -185,7 +185,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9EX iface, I
object->lpVtbl = &Direct3DStateBlock9_Vtbl; object->lpVtbl = &Direct3DStateBlock9_Vtbl;
object->wineD3DStateBlock = wineD3DStateBlock; object->wineD3DStateBlock = wineD3DStateBlock;
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
object->parentDevice = iface; object->parentDevice = iface;
*ppSB=(IDirect3DStateBlock9*)object; *ppSB=(IDirect3DStateBlock9*)object;
TRACE("(%p)Returning %p %p\n", This, *ppSB, wineD3DStateBlock); TRACE("(%p)Returning %p %p\n", This, *ppSB, wineD3DStateBlock);
......
...@@ -31,7 +31,7 @@ static HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 if ...@@ -31,7 +31,7 @@ static HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 if
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9) || IsEqualGUID(riid, &IID_IDirect3DResource9)
|| IsEqualGUID(riid, &IID_IDirect3DSurface9)) { || IsEqualGUID(riid, &IID_IDirect3DSurface9)) {
IUnknown_AddRef(iface); IDirect3DSurface9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
...@@ -53,7 +53,7 @@ static ULONG WINAPI IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface) { ...@@ -53,7 +53,7 @@ static ULONG WINAPI IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface) {
} else { } else {
/* No container, handle our own refcounting */ /* No container, handle our own refcounting */
ULONG ref = InterlockedIncrement(&This->ref); ULONG ref = InterlockedIncrement(&This->ref);
if(ref == 1 && This->parentDevice) IUnknown_AddRef(This->parentDevice); if(ref == 1 && This->parentDevice) IDirect3DDevice9Ex_AddRef(This->parentDevice);
TRACE("(%p) : AddRef from %d\n", This, ref - 1); TRACE("(%p) : AddRef from %d\n", This, ref - 1);
return ref; return ref;
...@@ -76,7 +76,7 @@ static ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) { ...@@ -76,7 +76,7 @@ static ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) {
TRACE("(%p) : ReleaseRef to %d\n", This, ref); TRACE("(%p) : ReleaseRef to %d\n", This, ref);
if (ref == 0) { if (ref == 0) {
if (This->parentDevice) IUnknown_Release(This->parentDevice); if (This->parentDevice) IDirect3DDevice9Ex_Release(This->parentDevice);
if (!This->isImplicit) { if (!This->isImplicit) {
EnterCriticalSection(&d3d9_cs); EnterCriticalSection(&d3d9_cs);
IWineD3DSurface_Release(This->wineD3DSurface); IWineD3DSurface_Release(This->wineD3DSurface);
......
...@@ -32,7 +32,7 @@ static HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN ...@@ -32,7 +32,7 @@ static HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DSwapChain9)) { || IsEqualGUID(riid, &IID_IDirect3DSwapChain9)) {
IUnknown_AddRef(iface); IDirect3DSwapChain9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
...@@ -48,7 +48,7 @@ static ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface) { ...@@ -48,7 +48,7 @@ static ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface) {
TRACE("(%p) : AddRef from %d\n", This, ref - 1); TRACE("(%p) : AddRef from %d\n", This, ref - 1);
if(ref == 1 && This->parentDevice) IUnknown_AddRef(This->parentDevice); if(ref == 1 && This->parentDevice) IDirect3DDevice9Ex_AddRef(This->parentDevice);
return ref; return ref;
} }
...@@ -60,7 +60,7 @@ static ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) ...@@ -60,7 +60,7 @@ static ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface)
TRACE("(%p) : ReleaseRef to %d\n", This, ref); TRACE("(%p) : ReleaseRef to %d\n", This, ref);
if (ref == 0) { if (ref == 0) {
if (This->parentDevice) IUnknown_Release(This->parentDevice); if (This->parentDevice) IDirect3DDevice9Ex_Release(This->parentDevice);
if (!This->isImplicit) { if (!This->isImplicit) {
EnterCriticalSection(&d3d9_cs); EnterCriticalSection(&d3d9_cs);
IWineD3DSwapChain_Destroy(This->wineD3DSwapChain, D3D9CB_DestroyRenderTarget); IWineD3DSwapChain_Destroy(This->wineD3DSwapChain, D3D9CB_DestroyRenderTarget);
...@@ -251,7 +251,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE ...@@ -251,7 +251,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE
FIXME("(%p) call to IWineD3DDevice_CreateSwapChain failed\n", This); FIXME("(%p) call to IWineD3DDevice_CreateSwapChain failed\n", This);
HeapFree(GetProcessHeap(), 0 , object); HeapFree(GetProcessHeap(), 0 , object);
} else { } else {
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
object->parentDevice = iface; object->parentDevice = iface;
*pSwapChain = (IDirect3DSwapChain9 *)object; *pSwapChain = (IDirect3DSwapChain9 *)object;
TRACE("(%p) : Created swapchain %p\n", This, *pSwapChain); TRACE("(%p) : Created swapchain %p\n", This, *pSwapChain);
......
...@@ -33,7 +33,7 @@ static HRESULT WINAPI IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 if ...@@ -33,7 +33,7 @@ static HRESULT WINAPI IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 if
|| IsEqualGUID(riid, &IID_IDirect3DResource9) || IsEqualGUID(riid, &IID_IDirect3DResource9)
|| IsEqualGUID(riid, &IID_IDirect3DBaseTexture9) || IsEqualGUID(riid, &IID_IDirect3DBaseTexture9)
|| IsEqualGUID(riid, &IID_IDirect3DTexture9)) { || IsEqualGUID(riid, &IID_IDirect3DTexture9)) {
IUnknown_AddRef(iface); IDirect3DTexture9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
...@@ -62,7 +62,7 @@ static ULONG WINAPI IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface) { ...@@ -62,7 +62,7 @@ static ULONG WINAPI IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface) {
EnterCriticalSection(&d3d9_cs); EnterCriticalSection(&d3d9_cs);
IWineD3DTexture_Destroy(This->wineD3DTexture, D3D9CB_DestroySurface); IWineD3DTexture_Destroy(This->wineD3DTexture, D3D9CB_DestroySurface);
LeaveCriticalSection(&d3d9_cs); LeaveCriticalSection(&d3d9_cs);
IUnknown_Release(This->parentDevice); IDirect3DDevice9Ex_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This); HeapFree(GetProcessHeap(), 0, This);
} }
return ref; return ref;
...@@ -356,7 +356,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateTexture(LPDIRECT3DDEVICE9EX iface, U ...@@ -356,7 +356,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateTexture(LPDIRECT3DDEVICE9EX iface, U
FIXME("(%p) call to IWineD3DDevice_CreateTexture failed\n", This); FIXME("(%p) call to IWineD3DDevice_CreateTexture failed\n", This);
HeapFree(GetProcessHeap(), 0, object); HeapFree(GetProcessHeap(), 0, object);
} else { } else {
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
object->parentDevice = iface; object->parentDevice = iface;
*ppTexture= (LPDIRECT3DTEXTURE9) object; *ppTexture= (LPDIRECT3DTEXTURE9) object;
TRACE("(%p) Created Texture %p, %p\n", This, object, object->wineD3DTexture); TRACE("(%p) Created Texture %p, %p\n", This, object, object->wineD3DTexture);
......
...@@ -32,7 +32,7 @@ static HRESULT WINAPI IDirect3DVertexBuffer9Impl_QueryInterface(LPDIRECT3DVERTEX ...@@ -32,7 +32,7 @@ static HRESULT WINAPI IDirect3DVertexBuffer9Impl_QueryInterface(LPDIRECT3DVERTEX
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9) || IsEqualGUID(riid, &IID_IDirect3DResource9)
|| IsEqualGUID(riid, &IID_IDirect3DVertexBuffer9)) { || IsEqualGUID(riid, &IID_IDirect3DVertexBuffer9)) {
IUnknown_AddRef(iface); IDirect3DVertexBuffer9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
...@@ -61,7 +61,7 @@ static ULONG WINAPI IDirect3DVertexBuffer9Impl_Release(LPDIRECT3DVERTEXBUFFER9 i ...@@ -61,7 +61,7 @@ static ULONG WINAPI IDirect3DVertexBuffer9Impl_Release(LPDIRECT3DVERTEXBUFFER9 i
EnterCriticalSection(&d3d9_cs); EnterCriticalSection(&d3d9_cs);
IWineD3DVertexBuffer_Release(This->wineD3DVertexBuffer); IWineD3DVertexBuffer_Release(This->wineD3DVertexBuffer);
LeaveCriticalSection(&d3d9_cs); LeaveCriticalSection(&d3d9_cs);
IUnknown_Release(This->parentDevice); IDirect3DDevice9Ex_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This); HeapFree(GetProcessHeap(), 0, This);
} }
return ref; return ref;
...@@ -234,7 +234,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexBuffer(LPDIRECT3DDEVICE9EX iface ...@@ -234,7 +234,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexBuffer(LPDIRECT3DDEVICE9EX iface
WARN("(%p) call to IWineD3DDevice_CreateVertexBuffer failed\n", This); WARN("(%p) call to IWineD3DDevice_CreateVertexBuffer failed\n", This);
HeapFree(GetProcessHeap(), 0, object); HeapFree(GetProcessHeap(), 0, object);
} else { } else {
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
object->parentDevice = iface; object->parentDevice = iface;
TRACE("(%p) : Created vertex buffer %p\n", This, object); TRACE("(%p) : Created vertex buffer %p\n", This, object);
*ppVertexBuffer = (LPDIRECT3DVERTEXBUFFER9) object; *ppVertexBuffer = (LPDIRECT3DVERTEXBUFFER9) object;
......
...@@ -187,7 +187,7 @@ static HRESULT WINAPI IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DV ...@@ -187,7 +187,7 @@ static HRESULT WINAPI IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DV
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DVertexDeclaration9)) { || IsEqualGUID(riid, &IID_IDirect3DVertexDeclaration9)) {
IUnknown_AddRef(iface); IDirect3DVertexDeclaration9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
...@@ -204,7 +204,7 @@ static ULONG WINAPI IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLA ...@@ -204,7 +204,7 @@ static ULONG WINAPI IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLA
TRACE("(%p) : AddRef from %d\n", This, ref - 1); TRACE("(%p) : AddRef from %d\n", This, ref - 1);
if(ref == 1) { if(ref == 1) {
IUnknown_AddRef(This->parentDevice); IDirect3DDevice9Ex_AddRef(This->parentDevice);
} }
return ref; return ref;
...@@ -236,7 +236,7 @@ static ULONG WINAPI IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECL ...@@ -236,7 +236,7 @@ static ULONG WINAPI IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECL
if(!This->convFVF) { if(!This->convFVF) {
IDirect3DVertexDeclaration9Impl_Release(iface); IDirect3DVertexDeclaration9Impl_Release(iface);
} }
IUnknown_Release(parentDevice); IDirect3DDevice9Ex_Release(parentDevice);
} }
return ref; return ref;
} }
...@@ -374,7 +374,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9E ...@@ -374,7 +374,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9E
} else { } else {
object->parentDevice = iface; object->parentDevice = iface;
*ppDecl = (LPDIRECT3DVERTEXDECLARATION9) object; *ppDecl = (LPDIRECT3DVERTEXDECLARATION9) object;
IUnknown_AddRef(*ppDecl); IDirect3DVertexDeclaration9_AddRef(*ppDecl);
TRACE("(%p) : Created vertex declaration %p\n", This, object); TRACE("(%p) : Created vertex declaration %p\n", This, object);
} }
return hr; return hr;
......
...@@ -30,7 +30,7 @@ static HRESULT WINAPI IDirect3DVertexShader9Impl_QueryInterface(LPDIRECT3DVERTEX ...@@ -30,7 +30,7 @@ static HRESULT WINAPI IDirect3DVertexShader9Impl_QueryInterface(LPDIRECT3DVERTEX
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DVertexShader9)) { || IsEqualGUID(riid, &IID_IDirect3DVertexShader9)) {
IUnknown_AddRef(iface); IDirect3DVertexShader9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
...@@ -59,7 +59,7 @@ static ULONG WINAPI IDirect3DVertexShader9Impl_Release(LPDIRECT3DVERTEXSHADER9 i ...@@ -59,7 +59,7 @@ static ULONG WINAPI IDirect3DVertexShader9Impl_Release(LPDIRECT3DVERTEXSHADER9 i
EnterCriticalSection(&d3d9_cs); EnterCriticalSection(&d3d9_cs);
IWineD3DVertexShader_Release(This->wineD3DVertexShader); IWineD3DVertexShader_Release(This->wineD3DVertexShader);
LeaveCriticalSection(&d3d9_cs); LeaveCriticalSection(&d3d9_cs);
IUnknown_Release(This->parentDevice); IDirect3DDevice9Ex_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This); HeapFree(GetProcessHeap(), 0, This);
} }
return ref; return ref;
...@@ -135,7 +135,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexShader(LPDIRECT3DDEVICE9EX iface ...@@ -135,7 +135,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexShader(LPDIRECT3DDEVICE9EX iface
FIXME("Call to IWineD3DDevice_CreateVertexShader failed\n"); FIXME("Call to IWineD3DDevice_CreateVertexShader failed\n");
HeapFree(GetProcessHeap(), 0, object); HeapFree(GetProcessHeap(), 0, object);
}else{ }else{
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
object->parentDevice = iface; object->parentDevice = iface;
*ppShader = (IDirect3DVertexShader9 *)object; *ppShader = (IDirect3DVertexShader9 *)object;
TRACE("(%p) : Created vertex shader %p\n", This, object); TRACE("(%p) : Created vertex shader %p\n", This, object);
......
...@@ -30,7 +30,7 @@ static HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 ifac ...@@ -30,7 +30,7 @@ static HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 ifac
if (IsEqualGUID(riid, &IID_IUnknown) if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DVolume9)) { || IsEqualGUID(riid, &IID_IDirect3DVolume9)) {
IUnknown_AddRef(iface); IDirect3DVolume9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
......
...@@ -32,7 +32,7 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_QueryInterface(LPDIRECT3DVOLUM ...@@ -32,7 +32,7 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_QueryInterface(LPDIRECT3DVOLUM
|| IsEqualGUID(riid, &IID_IDirect3DResource9) || IsEqualGUID(riid, &IID_IDirect3DResource9)
|| IsEqualGUID(riid, &IID_IDirect3DBaseTexture9) || IsEqualGUID(riid, &IID_IDirect3DBaseTexture9)
|| IsEqualGUID(riid, &IID_IDirect3DVolumeTexture9)) { || IsEqualGUID(riid, &IID_IDirect3DVolumeTexture9)) {
IUnknown_AddRef(iface); IDirect3DVolumeTexture9_AddRef(iface);
*ppobj = This; *ppobj = This;
return S_OK; return S_OK;
} }
...@@ -59,7 +59,7 @@ static ULONG WINAPI IDirect3DVolumeTexture9Impl_Release(LPDIRECT3DVOLUMETEXTURE9 ...@@ -59,7 +59,7 @@ static ULONG WINAPI IDirect3DVolumeTexture9Impl_Release(LPDIRECT3DVOLUMETEXTURE9
if (ref == 0) { if (ref == 0) {
IWineD3DVolumeTexture_Destroy(This->wineD3DVolumeTexture, D3D9CB_DestroyVolume); IWineD3DVolumeTexture_Destroy(This->wineD3DVolumeTexture, D3D9CB_DestroyVolume);
IUnknown_Release(This->parentDevice); IDirect3DDevice9Ex_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This); HeapFree(GetProcessHeap(), 0, This);
} }
return ref; return ref;
...@@ -269,7 +269,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateVolumeTexture(LPDIRECT3DDEVICE9EX if ...@@ -269,7 +269,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateVolumeTexture(LPDIRECT3DDEVICE9EX if
FIXME("(%p) call to IWineD3DDevice_CreateVolumeTexture failed\n", This); FIXME("(%p) call to IWineD3DDevice_CreateVolumeTexture failed\n", This);
HeapFree(GetProcessHeap(), 0, object); HeapFree(GetProcessHeap(), 0, object);
} else { } else {
IUnknown_AddRef(iface); IDirect3DDevice9Ex_AddRef(iface);
object->parentDevice = iface; object->parentDevice = iface;
*ppVolumeTexture = (LPDIRECT3DVOLUMETEXTURE9) object; *ppVolumeTexture = (LPDIRECT3DVOLUMETEXTURE9) object;
TRACE("(%p) : Created volume texture %p\n", This, object); TRACE("(%p) : Created volume texture %p\n", This, object);
......
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