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wine
wine-winehq
Commits
409aa731
Commit
409aa731
authored
Feb 28, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Feb 28, 2007
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Plain Diff
wined3d: Move clip planes to the state table.
parent
38d961a7
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Inline
Side-by-side
Showing
3 changed files
with
75 additions
and
24 deletions
+75
-24
device.c
dlls/wined3d/device.c
+10
-19
state.c
dlls/wined3d/state.c
+61
-4
wined3d_private.h
dlls/wined3d/wined3d_private.h
+4
-1
No files found.
dlls/wined3d/device.c
View file @
409aa731
...
@@ -2418,6 +2418,15 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetClipPlane(IWineD3DDevice *iface, DWO
...
@@ -2418,6 +2418,15 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetClipPlane(IWineD3DDevice *iface, DWO
This
->
updateStateBlock
->
changed
.
clipplane
[
Index
]
=
TRUE
;
This
->
updateStateBlock
->
changed
.
clipplane
[
Index
]
=
TRUE
;
This
->
updateStateBlock
->
set
.
clipplane
[
Index
]
=
TRUE
;
This
->
updateStateBlock
->
set
.
clipplane
[
Index
]
=
TRUE
;
if
(
This
->
updateStateBlock
->
clipplane
[
Index
][
0
]
==
pPlane
[
0
]
&&
This
->
updateStateBlock
->
clipplane
[
Index
][
1
]
==
pPlane
[
1
]
&&
This
->
updateStateBlock
->
clipplane
[
Index
][
2
]
==
pPlane
[
2
]
&&
This
->
updateStateBlock
->
clipplane
[
Index
][
3
]
==
pPlane
[
3
])
{
TRACE
(
"Application is setting old values over, nothing to do
\n
"
);
return
WINED3D_OK
;
}
This
->
updateStateBlock
->
clipplane
[
Index
][
0
]
=
pPlane
[
0
];
This
->
updateStateBlock
->
clipplane
[
Index
][
0
]
=
pPlane
[
0
];
This
->
updateStateBlock
->
clipplane
[
Index
][
1
]
=
pPlane
[
1
];
This
->
updateStateBlock
->
clipplane
[
Index
][
1
]
=
pPlane
[
1
];
This
->
updateStateBlock
->
clipplane
[
Index
][
2
]
=
pPlane
[
2
];
This
->
updateStateBlock
->
clipplane
[
Index
][
2
]
=
pPlane
[
2
];
...
@@ -2429,25 +2438,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetClipPlane(IWineD3DDevice *iface, DWO
...
@@ -2429,25 +2438,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetClipPlane(IWineD3DDevice *iface, DWO
return
WINED3D_OK
;
return
WINED3D_OK
;
}
}
/* Apply it */
IWineD3DDeviceImpl_MarkStateDirty
(
This
,
STATE_CLIPPLANE
(
Index
));
ENTER_GL
();
/* Clip Plane settings are affected by the model view in OpenGL, the View transform in direct3d */
glMatrixMode
(
GL_MODELVIEW
);
glPushMatrix
();
glLoadMatrixf
((
float
*
)
&
This
->
stateBlock
->
transforms
[
WINED3DTS_VIEW
].
u
.
m
[
0
][
0
]);
TRACE
(
"Clipplane [%f,%f,%f,%f]
\n
"
,
This
->
updateStateBlock
->
clipplane
[
Index
][
0
],
This
->
updateStateBlock
->
clipplane
[
Index
][
1
],
This
->
updateStateBlock
->
clipplane
[
Index
][
2
],
This
->
updateStateBlock
->
clipplane
[
Index
][
3
]);
glClipPlane
(
GL_CLIP_PLANE0
+
Index
,
This
->
updateStateBlock
->
clipplane
[
Index
]);
checkGLcall
(
"glClipPlane"
);
glPopMatrix
();
LEAVE_GL
();
return
WINED3D_OK
;
return
WINED3D_OK
;
}
}
...
...
dlls/wined3d/state.c
View file @
409aa731
...
@@ -2034,6 +2034,29 @@ static void transform_world(DWORD state, IWineD3DStateBlockImpl *stateblock, Win
...
@@ -2034,6 +2034,29 @@ static void transform_world(DWORD state, IWineD3DStateBlockImpl *stateblock, Win
}
}
}
}
static
void
clipplane
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
UINT
index
=
state
-
STATE_CLIPPLANE
(
0
);
if
(
isStateDirty
(
context
,
STATE_TRANSFORM
(
WINED3DTS_VIEW
))
||
index
>
GL_LIMITS
(
clipplanes
))
{
return
;
}
/* Clip Plane settings are affected by the model view in OpenGL, the View transform in direct3d */
glMatrixMode
(
GL_MODELVIEW
);
glPushMatrix
();
glLoadMatrixf
((
float
*
)
&
stateblock
->
transforms
[
WINED3DTS_VIEW
].
u
.
m
[
0
][
0
]);
TRACE
(
"Clipplane [%f,%f,%f,%f]
\n
"
,
stateblock
->
clipplane
[
index
][
0
],
stateblock
->
clipplane
[
index
][
1
],
stateblock
->
clipplane
[
index
][
2
],
stateblock
->
clipplane
[
index
][
3
]);
glClipPlane
(
GL_CLIP_PLANE0
+
index
,
stateblock
->
clipplane
[
index
]);
checkGLcall
(
"glClipPlane"
);
glPopMatrix
();
}
static
void
transform_view
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
static
void
transform_view
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
unsigned
int
k
;
unsigned
int
k
;
...
@@ -2060,10 +2083,11 @@ static void transform_view(DWORD state, IWineD3DStateBlockImpl *stateblock, Wine
...
@@ -2060,10 +2083,11 @@ static void transform_view(DWORD state, IWineD3DStateBlockImpl *stateblock, Wine
checkGLcall
(
"glLightfv dirn"
);
checkGLcall
(
"glLightfv dirn"
);
}
}
/* Reset Clipping Planes
if clipping is enabled. TODO: Call clipplane apply func
*/
/* Reset Clipping Planes */
for
(
k
=
0
;
k
<
GL_LIMITS
(
clipplanes
);
k
++
)
{
for
(
k
=
0
;
k
<
GL_LIMITS
(
clipplanes
);
k
++
)
{
glClipPlane
(
GL_CLIP_PLANE0
+
k
,
stateblock
->
clipplane
[
k
]);
if
(
!
isStateDirty
(
context
,
STATE_CLIPPLANE
(
k
)))
{
checkGLcall
(
"glClipPlane"
);
clipplane
(
STATE_CLIPPLANE
(
k
),
stateblock
,
context
);
}
}
}
if
(
context
->
last_was_rhw
)
{
if
(
context
->
last_was_rhw
)
{
...
@@ -4118,5 +4142,38 @@ const struct StateEntry StateTable[] =
...
@@ -4118,5 +4142,38 @@ const struct StateEntry StateTable[] =
{
/* , STATE_ACTIVELIGHT(6) */
STATE_ACTIVELIGHT
(
6
),
light
},
{
/* , STATE_ACTIVELIGHT(6) */
STATE_ACTIVELIGHT
(
6
),
light
},
{
/* , STATE_ACTIVELIGHT(7) */
STATE_ACTIVELIGHT
(
7
),
light
},
{
/* , STATE_ACTIVELIGHT(7) */
STATE_ACTIVELIGHT
(
7
),
light
},
{
/* Scissor rect */
STATE_SCISSORRECT
,
scissorrect
}
{
/* Scissor rect */
STATE_SCISSORRECT
,
scissorrect
},
/* Clip planes */
{
/* STATE_CLIPPLANE(0) */
STATE_CLIPPLANE
(
0
),
clipplane
},
{
/* STATE_CLIPPLANE(1) */
STATE_CLIPPLANE
(
1
),
clipplane
},
{
/* STATE_CLIPPLANE(2) */
STATE_CLIPPLANE
(
2
),
clipplane
},
{
/* STATE_CLIPPLANE(3) */
STATE_CLIPPLANE
(
3
),
clipplane
},
{
/* STATE_CLIPPLANE(4) */
STATE_CLIPPLANE
(
4
),
clipplane
},
{
/* STATE_CLIPPLANE(5) */
STATE_CLIPPLANE
(
5
),
clipplane
},
{
/* STATE_CLIPPLANE(6) */
STATE_CLIPPLANE
(
6
),
clipplane
},
{
/* STATE_CLIPPLANE(7) */
STATE_CLIPPLANE
(
7
),
clipplane
},
{
/* STATE_CLIPPLANE(8) */
STATE_CLIPPLANE
(
8
),
clipplane
},
{
/* STATE_CLIPPLANE(9) */
STATE_CLIPPLANE
(
9
),
clipplane
},
{
/* STATE_CLIPPLANE(10) */
STATE_CLIPPLANE
(
10
),
clipplane
},
{
/* STATE_CLIPPLANE(11) */
STATE_CLIPPLANE
(
11
),
clipplane
},
{
/* STATE_CLIPPLANE(12) */
STATE_CLIPPLANE
(
12
),
clipplane
},
{
/* STATE_CLIPPLANE(13) */
STATE_CLIPPLANE
(
13
),
clipplane
},
{
/* STATE_CLIPPLANE(14) */
STATE_CLIPPLANE
(
14
),
clipplane
},
{
/* STATE_CLIPPLANE(15) */
STATE_CLIPPLANE
(
15
),
clipplane
},
{
/* STATE_CLIPPLANE(16) */
STATE_CLIPPLANE
(
16
),
clipplane
},
{
/* STATE_CLIPPLANE(17) */
STATE_CLIPPLANE
(
17
),
clipplane
},
{
/* STATE_CLIPPLANE(18) */
STATE_CLIPPLANE
(
18
),
clipplane
},
{
/* STATE_CLIPPLANE(19) */
STATE_CLIPPLANE
(
19
),
clipplane
},
{
/* STATE_CLIPPLANE(20) */
STATE_CLIPPLANE
(
20
),
clipplane
},
{
/* STATE_CLIPPLANE(21) */
STATE_CLIPPLANE
(
21
),
clipplane
},
{
/* STATE_CLIPPLANE(22) */
STATE_CLIPPLANE
(
22
),
clipplane
},
{
/* STATE_CLIPPLANE(23) */
STATE_CLIPPLANE
(
23
),
clipplane
},
{
/* STATE_CLIPPLANE(24) */
STATE_CLIPPLANE
(
24
),
clipplane
},
{
/* STATE_CLIPPLANE(25) */
STATE_CLIPPLANE
(
25
),
clipplane
},
{
/* STATE_CLIPPLANE(26) */
STATE_CLIPPLANE
(
26
),
clipplane
},
{
/* STATE_CLIPPLANE(27) */
STATE_CLIPPLANE
(
27
),
clipplane
},
{
/* STATE_CLIPPLANE(28) */
STATE_CLIPPLANE
(
28
),
clipplane
},
{
/* STATE_CLIPPLANE(29) */
STATE_CLIPPLANE
(
29
),
clipplane
},
{
/* STATE_CLIPPLANE(30) */
STATE_CLIPPLANE
(
30
),
clipplane
},
{
/* STATE_CLIPPLANE(31) */
STATE_CLIPPLANE
(
31
),
clipplane
},
};
};
dlls/wined3d/wined3d_private.h
View file @
409aa731
...
@@ -479,7 +479,10 @@ typedef void (*APPLYSTATEFUNC)(DWORD state, IWineD3DStateBlockImpl *stateblock,
...
@@ -479,7 +479,10 @@ typedef void (*APPLYSTATEFUNC)(DWORD state, IWineD3DStateBlockImpl *stateblock,
#define STATE_SCISSORRECT (STATE_ACTIVELIGHT(MAX_ACTIVE_LIGHTS - 1) + 1)
#define STATE_SCISSORRECT (STATE_ACTIVELIGHT(MAX_ACTIVE_LIGHTS - 1) + 1)
#define STATE_IS_SCISSORRECT(a) ((a) == STATE_SCISSORRECT)
#define STATE_IS_SCISSORRECT(a) ((a) == STATE_SCISSORRECT)
#define STATE_HIGHEST (STATE_SCISSORRECT)
#define STATE_CLIPPLANE(a) (STATE_SCISSORRECT + 1 + (a))
#define STATE_IS_CLIPPLANE(a) ((a) >= STATE_CLIPPLANE(0) && (a) <= STATE_CLIPPLANE(MAX_CLIPPLANES - 1))
#define STATE_HIGHEST (STATE_CLIPPLANE(MAX_CLIPPLANES - 1))
struct
StateEntry
struct
StateEntry
{
{
...
...
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