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wine
wine-winehq
Commits
4159758c
Commit
4159758c
authored
Nov 26, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Nov 27, 2012
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d3dx9: Avoid LPD3DXPRTCOMPBUFFER.
parent
1f221e87
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1 changed file
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6 additions
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5 deletions
+6
-5
d3dx9mesh.h
include/d3dx9mesh.h
+6
-5
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include/d3dx9mesh.h
View file @
4159758c
...
...
@@ -708,7 +708,8 @@ HRESULT WINAPI D3DXCreatePatchMesh(const D3DXPATCHINFO *patch_info, DWORD patch_
struct
IDirect3DDevice9
*
device
,
struct
ID3DXPatchMesh
**
mesh
);
HRESULT
WINAPI
D3DXCreatePRTBuffer
(
UINT
,
UINT
,
UINT
,
LPD3DXPRTBUFFER
*
);
HRESULT
WINAPI
D3DXCreatePRTBufferTex
(
UINT
,
UINT
,
UINT
,
UINT
,
LPD3DXPRTBUFFER
*
);
HRESULT
WINAPI
D3DXCreatePRTCompBuffer
(
D3DXSHCOMPRESSQUALITYTYPE
,
UINT
,
UINT
,
LPD3DXSHPRTSIMCB
,
LPVOID
,
LPD3DXPRTBUFFER
,
LPD3DXPRTCOMPBUFFER
*
);
HRESULT
WINAPI
D3DXCreatePRTCompBuffer
(
D3DXSHCOMPRESSQUALITYTYPE
quality
,
UINT
cluster_count
,
UINT
pca_count
,
LPD3DXSHPRTSIMCB
cb
,
void
*
ctx
,
ID3DXPRTBuffer
*
input
,
ID3DXPRTCompBuffer
**
buffer
);
HRESULT
WINAPI
D3DXCreateTextureGutterHelper
(
UINT
width
,
UINT
height
,
ID3DXMesh
*
mesh
,
float
gutter_size
,
ID3DXTextureGutterHelper
**
gh
);
HRESULT
WINAPI
D3DXCreatePRTEngine
(
ID3DXMesh
*
mesh
,
DWORD
*
adjacency
,
BOOL
extract_uv
,
...
...
@@ -739,8 +740,8 @@ HRESULT WINAPI D3DXLoadSkinMeshFromXof(struct ID3DXFileData *file_data, DWORD fl
HRESULT
WINAPI
D3DXLoadPRTBufferFromFileA
(
LPCSTR
,
LPD3DXPRTBUFFER
*
);
HRESULT
WINAPI
D3DXLoadPRTBufferFromFileW
(
LPCWSTR
,
LPD3DXPRTBUFFER
*
);
#define D3DXLoadPRTBufferFromFile WINELIB_NAME_AW(D3DXLoadPRTBufferFromFile)
HRESULT
WINAPI
D3DXLoadPRTCompBufferFromFileA
(
LPCSTR
,
LPD3DXPRTCOMPBUFFER
*
);
HRESULT
WINAPI
D3DXLoadPRTCompBufferFromFileW
(
LPCWSTR
,
LPD3DXPRTCOMPBUFFER
*
);
HRESULT
WINAPI
D3DXLoadPRTCompBufferFromFileA
(
const
char
*
filename
,
ID3DXPRTCompBuffer
**
buffer
);
HRESULT
WINAPI
D3DXLoadPRTCompBufferFromFileW
(
const
WCHAR
*
filename
,
ID3DXPRTCompBuffer
**
buffer
);
#define D3DXLoadPRTCompBufferFromFile WINELIB_NAME_AW(D3DXLoadPRTCompBufferFromFile)
HRESULT
WINAPI
D3DXSaveMeshToXA
(
LPCSTR
,
LPD3DXMESH
,
CONST
DWORD
*
,
CONST
D3DXMATERIAL
*
,
CONST
D3DXEFFECTINSTANCE
*
,
DWORD
,
DWORD
);
HRESULT
WINAPI
D3DXSaveMeshToXW
(
LPCWSTR
,
LPD3DXMESH
,
CONST
DWORD
*
,
CONST
D3DXMATERIAL
*
,
CONST
D3DXEFFECTINSTANCE
*
,
DWORD
,
DWORD
);
...
...
@@ -748,8 +749,8 @@ HRESULT WINAPI D3DXSaveMeshToXW(LPCWSTR, LPD3DXMESH, CONST DWORD *, CONST D3DXMA
HRESULT
WINAPI
D3DXSavePRTBufferToFileA
(
LPCSTR
,
LPD3DXPRTBUFFER
);
HRESULT
WINAPI
D3DXSavePRTBufferToFileW
(
LPCWSTR
,
LPD3DXPRTBUFFER
);
#define D3DXSavePRTBufferToFile WINELIB_NAME_AW(D3DXSavePRTBufferToFile)
HRESULT
WINAPI
D3DXSavePRTCompBufferToFileA
(
LPCSTR
,
LPD3DXPRTCOMPBUFFER
);
HRESULT
WINAPI
D3DXSavePRTCompBufferToFileW
(
LPCWSTR
,
LPD3DXPRTCOMPBUFFER
);
HRESULT
WINAPI
D3DXSavePRTCompBufferToFileA
(
const
char
*
filename
,
ID3DXPRTCompBuffer
*
buffer
);
HRESULT
WINAPI
D3DXSavePRTCompBufferToFileW
(
const
WCHAR
*
filename
,
ID3DXPRTCompBuffer
*
buffer
);
#define D3DXSavePRTCompBufferToFile WINELIB_NAME_AW(D3DXSavePRTCompBufferToFile)
UINT
WINAPI
D3DXGetDeclLength
(
const
D3DVERTEXELEMENT9
*
decl
);
UINT
WINAPI
D3DXGetDeclVertexSize
(
const
D3DVERTEXELEMENT9
*
decl
,
DWORD
stream_idx
);
...
...
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