Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
41740bec
Commit
41740bec
authored
Sep 08, 2015
by
Józef Kucia
Committed by
Alexandre Julliard
Sep 08, 2015
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3d11: Implement d3d11_depthstencil_view_GetDevice().
parent
ca4017d2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
11 additions
and
7 deletions
+11
-7
d3d11_private.h
dlls/d3d11/d3d11_private.h
+1
-1
view.c
dlls/d3d11/view.c
+10
-6
No files found.
dlls/d3d11/d3d11_private.h
View file @
41740bec
...
...
@@ -160,7 +160,7 @@ struct d3d_depthstencil_view
struct
wined3d_rendertarget_view
*
wined3d_view
;
D3D10_DEPTH_STENCIL_VIEW_DESC
desc
;
ID3D10Resource
*
resource
;
ID3D1
0Device1
*
device
;
ID3D1
1Device
*
device
;
};
HRESULT
d3d_depthstencil_view_init
(
struct
d3d_depthstencil_view
*
view
,
struct
d3d_device
*
device
,
...
...
dlls/d3d11/view.c
View file @
41740bec
...
...
@@ -418,7 +418,7 @@ static ULONG STDMETHODCALLTYPE d3d11_depthstencil_view_Release(ID3D11DepthStenci
wined3d_mutex_lock
();
wined3d_rendertarget_view_decref
(
view
->
wined3d_view
);
ID3D10Resource_Release
(
view
->
resource
);
ID3D1
0Device1
_Release
(
view
->
device
);
ID3D1
1Device
_Release
(
view
->
device
);
wined3d_private_store_cleanup
(
&
view
->
private_store
);
wined3d_mutex_unlock
();
HeapFree
(
GetProcessHeap
(),
0
,
view
);
...
...
@@ -430,7 +430,12 @@ static ULONG STDMETHODCALLTYPE d3d11_depthstencil_view_Release(ID3D11DepthStenci
static
void
STDMETHODCALLTYPE
d3d11_depthstencil_view_GetDevice
(
ID3D11DepthStencilView
*
iface
,
ID3D11Device
**
device
)
{
FIXME
(
"iface %p, device %p stub!
\n
"
,
iface
,
device
);
struct
d3d_depthstencil_view
*
view
=
impl_from_ID3D11DepthStencilView
(
iface
);
TRACE
(
"iface %p, device %p.
\n
"
,
iface
,
device
);
*
device
=
view
->
device
;
ID3D11Device_AddRef
(
*
device
);
}
static
HRESULT
STDMETHODCALLTYPE
d3d11_depthstencil_view_GetPrivateData
(
ID3D11DepthStencilView
*
iface
,
...
...
@@ -537,8 +542,7 @@ static void STDMETHODCALLTYPE d3d10_depthstencil_view_GetDevice(ID3D10DepthStenc
TRACE
(
"iface %p, device %p.
\n
"
,
iface
,
device
);
*
device
=
(
ID3D10Device
*
)
view
->
device
;
ID3D10Device_AddRef
(
*
device
);
ID3D11Device_QueryInterface
(
view
->
device
,
&
IID_ID3D10Device
,
(
void
**
)
device
);
}
static
HRESULT
STDMETHODCALLTYPE
d3d10_depthstencil_view_GetPrivateData
(
ID3D10DepthStencilView
*
iface
,
...
...
@@ -709,8 +713,8 @@ HRESULT d3d_depthstencil_view_init(struct d3d_depthstencil_view *view, struct d3
wined3d_mutex_unlock
();
view
->
resource
=
resource
;
ID3D10Resource_AddRef
(
resource
);
view
->
device
=
&
device
->
ID3D1
0Device1
_iface
;
ID3D1
0Device1
_AddRef
(
view
->
device
);
view
->
device
=
&
device
->
ID3D1
1Device
_iface
;
ID3D1
1Device
_AddRef
(
view
->
device
);
return
S_OK
;
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment