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wine
wine-winehq
Commits
42cfbb82
Commit
42cfbb82
authored
Jul 22, 2013
by
Matteo Bruni
Committed by
Alexandre Julliard
Jul 24, 2013
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wined3d: Add a missing destroy_dummy_textures() call.
parent
e2cf98eb
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device.c
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dlls/wined3d/device.c
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42cfbb82
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...
@@ -1329,6 +1329,7 @@ HRESULT CDECL wined3d_device_uninit_3d(struct wined3d_device *device)
/* Destroy the shader backend. Note that this has to happen after all shaders are destroyed. */
device
->
blitter
->
free_private
(
device
);
device
->
shader_backend
->
shader_free_private
(
device
);
destroy_dummy_textures
(
device
,
gl_info
);
/* Release the buffers (with sanity checks)*/
if
(
device
->
onscreen_depth_stencil
)
...
...
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