Commit 436d7cc2 authored by Andrey Gusev's avatar Andrey Gusev Committed by Alexandre Julliard

wined3d: Fix a typo in comment.

parent 0cd12e29
...@@ -4462,7 +4462,7 @@ static BOOL wined3d_check_pixel_format_depth(const struct wined3d_gl_info *gl_in ...@@ -4462,7 +4462,7 @@ static BOOL wined3d_check_pixel_format_depth(const struct wined3d_gl_info *gl_in
lockable = TRUE; lockable = TRUE;
/* On some modern cards like the Geforce8/9, GLX doesn't offer some /* On some modern cards like the Geforce8/9, GLX doesn't offer some
* dephth/stencil formats which D3D9 reports. We can safely report * depth/stencil formats which D3D9 reports. We can safely report
* "compatible" formats (e.g. D24 can be used for D16) as long as we * "compatible" formats (e.g. D24 can be used for D16) as long as we
* aren't dealing with a lockable format. This also helps D3D <= 7 as they * aren't dealing with a lockable format. This also helps D3D <= 7 as they
* expect D16 which isn't offered without this on Geforce8 cards. */ * expect D16 which isn't offered without this on Geforce8 cards. */
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment