Commit 454a6122 authored by Roderick Colenbrander's avatar Roderick Colenbrander Committed by Alexandre Julliard

wgl: Proper stereo / double buffering support for ChoosePixelFormat.

parent b78923d0
...@@ -1020,6 +1020,8 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev, ...@@ -1020,6 +1020,8 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
int value = 0; int value = 0;
int i = 0; int i = 0;
int bestFormat = -1; int bestFormat = -1;
int bestDBuffer = -1;
int bestStereo = -1;
int bestColor = -1; int bestColor = -1;
int bestAlpha = -1; int bestAlpha = -1;
int bestDepth = -1; int bestDepth = -1;
...@@ -1062,34 +1064,69 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev, ...@@ -1062,34 +1064,69 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
continue; continue;
} }
/* Doublebuffer:
* Ignore doublebuffer when PFD_DOUBLEBUFFER_DONTCARE is set. Further if the flag
* is not set, we must return a format without double buffering. */
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value); pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
if (value) dwFlags |= PFD_DOUBLEBUFFER; if (value) dwFlags |= PFD_DOUBLEBUFFER;
if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && ((ppfd->dwFlags^dwFlags) & PFD_DOUBLEBUFFER))
{
TRACE("dbl buffer mismatch for iPixelFormat=%d\n", i+1);
continue;
}
/* Stereo:
* Ignore stereo when PFD_STEREO_DONTCARE is set. Further if the flag
* is not set, we must return a format without stereo support. */
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
if (value) dwFlags |= PFD_STEREO; if (value) dwFlags |= PFD_STEREO;
if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE) && ((ppfd->dwFlags^dwFlags) & PFD_STEREO))
{
TRACE("stereo mismatch for iPixelFormat=%d\n", i+1);
continue;
}
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */ pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */ pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */ pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */ pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */ pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
/* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
* is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
* with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
* formats without the given flag set.
* A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
* has indicated that a format without stereo is returned when stereo is unavailable.
* So in case PFD_STEREO is set, formats that support it should have priority above formats
* without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
*
* To summarize the following is most likely the correct behavior:
* stereo not set -> prefer no-stereo formats, else also accept stereo formats
* stereo set -> prefer stereo formats, else also accept no-stereo formats
* stereo don't care -> it doesn't matter whether we get stereo or not
*
* In Wine we will treat no-stereo the same way as don't care because it makes
* format selection even more complicated and second drivers with Stereo advertise
* each format twice anyway.
*/
/* Doublebuffer, see the comments above */
if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
{
bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
bestStereo = dwFlags & PFD_STEREO;
bestAlpha = alpha;
bestColor = color;
bestDepth = depth;
bestStencil = stencil;
bestAux = aux;
bestFormat = i;
continue;
}
}
/* Stereo, see the comments above. */
if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
{
bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
bestStereo = dwFlags & PFD_STEREO;
bestAlpha = alpha;
bestColor = color;
bestDepth = depth;
bestStencil = stencil;
bestAux = aux;
bestFormat = i;
continue;
}
}
/* Below we will do a number of checks to select the 'best' pixelformat. /* Below we will do a number of checks to select the 'best' pixelformat.
* We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers. * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
* The code works by trying to match the most important options as close as possible. * The code works by trying to match the most important options as close as possible.
...@@ -1099,6 +1136,8 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev, ...@@ -1099,6 +1136,8 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) || if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
((color >= ppfd->cColorBits) && (color < bestColor)) ) ((color >= ppfd->cColorBits) && (color < bestColor)) )
{ {
bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
bestStereo = dwFlags & PFD_STEREO;
bestAlpha = alpha; bestAlpha = alpha;
bestColor = color; bestColor = color;
bestDepth = depth; bestDepth = depth;
...@@ -1115,6 +1154,8 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev, ...@@ -1115,6 +1154,8 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) || if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) ) ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
{ {
bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
bestStereo = dwFlags & PFD_STEREO;
bestAlpha = alpha; bestAlpha = alpha;
bestColor = color; bestColor = color;
bestDepth = depth; bestDepth = depth;
...@@ -1131,6 +1172,8 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev, ...@@ -1131,6 +1172,8 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) || if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
((depth >= ppfd->cDepthBits) && (depth < bestDepth)) ) ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
{ {
bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
bestStereo = dwFlags & PFD_STEREO;
bestAlpha = alpha; bestAlpha = alpha;
bestColor = color; bestColor = color;
bestDepth = depth; bestDepth = depth;
...@@ -1147,6 +1190,8 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev, ...@@ -1147,6 +1190,8 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) || if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) ) ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
{ {
bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
bestStereo = dwFlags & PFD_STEREO;
bestAlpha = alpha; bestAlpha = alpha;
bestColor = color; bestColor = color;
bestDepth = depth; bestDepth = depth;
...@@ -1163,6 +1208,8 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev, ...@@ -1163,6 +1208,8 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) || if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) ) ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
{ {
bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
bestStereo = dwFlags & PFD_STEREO;
bestAlpha = alpha; bestAlpha = alpha;
bestColor = color; bestColor = color;
bestDepth = depth; bestDepth = depth;
...@@ -1189,7 +1236,6 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev, ...@@ -1189,7 +1236,6 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
return ret; return ret;
} }
/** /**
* X11DRV_DescribePixelFormat * X11DRV_DescribePixelFormat
* *
......
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