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wine
wine-winehq
Commits
45e83cc8
Commit
45e83cc8
authored
Dec 12, 2022
by
Max Figura
Committed by
Alexandre Julliard
Mar 06, 2023
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Plain Diff
wined3d: Move the WINED3D_RS_WRAP8 stub to wined3d_device_apply_stateblock.
parent
2df817d9
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4 changed files
with
2 additions
and
5 deletions
+2
-5
adapter_vk.c
dlls/wined3d/adapter_vk.c
+0
-1
device.c
dlls/wined3d/device.c
+1
-0
directx.c
dlls/wined3d/directx.c
+0
-1
state.c
dlls/wined3d/state.c
+1
-3
No files found.
dlls/wined3d/adapter_vk.c
View file @
45e83cc8
...
...
@@ -106,7 +106,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] =
{
STATE_RENDER
(
WINED3D_RS_WRAP5
),
{
STATE_RENDER
(
WINED3D_RS_WRAP0
)}},
{
STATE_RENDER
(
WINED3D_RS_WRAP6
),
{
STATE_RENDER
(
WINED3D_RS_WRAP0
)}},
{
STATE_RENDER
(
WINED3D_RS_WRAP7
),
{
STATE_RENDER
(
WINED3D_RS_WRAP0
)}},
{
STATE_RENDER
(
WINED3D_RS_WRAP8
),
{
STATE_RENDER
(
WINED3D_RS_WRAP0
)}},
{
STATE_RENDER
(
WINED3D_RS_EXTENTS
),
{
STATE_RENDER
(
WINED3D_RS_EXTENTS
),
state_nop
}},
{
STATE_RENDER
(
WINED3D_RS_COLORKEYBLENDENABLE
),
{
STATE_RENDER
(
WINED3D_RS_COLORKEYBLENDENABLE
),
state_nop
}},
{
STATE_RENDER
(
WINED3D_RS_SOFTWAREVERTEXPROCESSING
),
{
STATE_RENDER
(
WINED3D_RS_SOFTWAREVERTEXPROCESSING
),
state_nop
}},
...
...
dlls/wined3d/device.c
View file @
45e83cc8
...
...
@@ -4129,6 +4129,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
FIXME
(
"Render state WINED3D_RS_TRANSLUCENTSORTINDEPENDENT not implemented yet.
\n
"
);
break
;
case
WINED3D_RS_WRAP8
:
case
WINED3D_RS_WRAP9
:
case
WINED3D_RS_WRAP10
:
case
WINED3D_RS_WRAP11
:
...
...
dlls/wined3d/directx.c
View file @
45e83cc8
...
...
@@ -2819,7 +2819,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] =
{
STATE_RENDER
(
WINED3D_RS_WRAP5
),
{
STATE_VDECL
}},
{
STATE_RENDER
(
WINED3D_RS_WRAP6
),
{
STATE_VDECL
}},
{
STATE_RENDER
(
WINED3D_RS_WRAP7
),
{
STATE_VDECL
}},
{
STATE_RENDER
(
WINED3D_RS_WRAP8
),
{
STATE_VDECL
}},
{
STATE_RENDER
(
WINED3D_RS_EXTENTS
),
{
STATE_VDECL
}},
{
STATE_RENDER
(
WINED3D_RS_COLORKEYBLENDENABLE
),
{
STATE_VDECL
}},
{
STATE_RENDER
(
WINED3D_RS_SOFTWAREVERTEXPROCESSING
),
{
STATE_VDECL
}},
...
...
dlls/wined3d/state.c
View file @
45e83cc8
...
...
@@ -4689,7 +4689,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] =
{
STATE_RENDER
(
WINED3D_RS_WRAP5
),
{
STATE_RENDER
(
WINED3D_RS_WRAP0
),
NULL
},
WINED3D_GL_EXT_NONE
},
{
STATE_RENDER
(
WINED3D_RS_WRAP6
),
{
STATE_RENDER
(
WINED3D_RS_WRAP0
),
NULL
},
WINED3D_GL_EXT_NONE
},
{
STATE_RENDER
(
WINED3D_RS_WRAP7
),
{
STATE_RENDER
(
WINED3D_RS_WRAP0
),
NULL
},
WINED3D_GL_EXT_NONE
},
{
STATE_RENDER
(
WINED3D_RS_WRAP8
),
{
STATE_RENDER
(
WINED3D_RS_WRAP0
),
NULL
},
WINED3D_GL_EXT_NONE
},
{
STATE_RENDER
(
WINED3D_RS_EXTENTS
),
{
STATE_RENDER
(
WINED3D_RS_EXTENTS
),
state_extents
},
WINED3D_GL_EXT_NONE
},
{
STATE_RENDER
(
WINED3D_RS_COLORKEYBLENDENABLE
),
{
STATE_RENDER
(
WINED3D_RS_COLORKEYBLENDENABLE
),
state_ckeyblend
},
WINED3D_GL_EXT_NONE
},
{
STATE_RENDER
(
WINED3D_RS_SOFTWAREVERTEXPROCESSING
),
{
STATE_RENDER
(
WINED3D_RS_SOFTWAREVERTEXPROCESSING
),
state_swvp
},
WINED3D_GL_EXT_NONE
},
...
...
@@ -5476,8 +5475,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table)
{
171
,
171
},
{
174
,
177
},
{
185
,
193
},
{
195
,
197
},
{
199
,
209
},
{
195
,
209
},
{
0
,
0
},
};
static
const
unsigned
int
simple_states
[]
=
...
...
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