Commit 461708c1 authored by Greg Turner's avatar Greg Turner Committed by Alexandre Julliard

- Use memset instead of ZeroMemory, just to be consistent with Ove's

code. - Add some assertions where assumptions are made (need way more). - Plug the binding handle into the RPC_MESSAGE during NdrGetBuffer. - Implement NdrSendReceive. - Attempt to support client and server bindings in I_RpcSend[Receive].
parent 1a7a9473
......@@ -58,7 +58,7 @@ unsigned char *WINAPI NdrConformantStringMarshall(MIDL_STUB_MESSAGE *pStubMsg, u
assert( (pStubMsg->BufferLength > (len + 13)) && (pStubMsg->Buffer != NULL) );
/* in DCE terminology this is a Conformant Varying String */
c = pStubMsg->Buffer;
ZeroMemory(c, 12);
memset(c, 0, 12);
*((UINT32 *)c) = len + 1; /* max length: strlen + 1 (for '\0') */
c += 8; /* offset: 0 */
*((UINT32 *)c) = len + 1; /* actual length: (same) */
......
......@@ -24,6 +24,7 @@
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include "windef.h"
#include "winbase.h"
......@@ -198,7 +199,10 @@ unsigned char *WINAPI NdrGetBuffer(MIDL_STUB_MESSAGE *stubmsg, unsigned long buf
{
TRACE("(stubmsg == ^%p, buflen == %lu, handle == %p): wild guess.\n", stubmsg, buflen, handle);
/* FIXME: What are we supposed to do with the handle? */
assert( stubmsg && stubmsg->RpcMsg );
/* I guess this is our chance to put the binding handle into the RPC_MESSAGE */
stubmsg->RpcMsg->Handle = handle;
stubmsg->RpcMsg->BufferLength = buflen;
if (I_RpcGetBuffer(stubmsg->RpcMsg) != S_OK)
......@@ -224,6 +228,26 @@ void WINAPI NdrFreeBuffer(MIDL_STUB_MESSAGE *pStubMsg)
*/
unsigned char *WINAPI NdrSendReceive( MIDL_STUB_MESSAGE *stubmsg, unsigned char *buffer )
{
FIXME("stub\n");
TRACE("(stubmsg == ^%p, buffer == ^%p)\n", stubmsg, buffer);
/* FIXME: how to handle errors? (raise exception?) */
if (!stubmsg) {
ERR("NULL stub message. No action taken.\n");
return NULL;
}
if (!stubmsg->RpcMsg) {
ERR("RPC Message not present in stub message. No action taken.\n");
return NULL;
}
if (stubmsg->RpcMsg->Buffer != buffer) {
ERR("Ambiguous buffer doesn't match rpc message buffer. No action taken.\n");
return NULL;
}
if (I_RpcSendReceive(stubmsg->RpcMsg) != RPC_S_OK) {
WARN("I_RpcSendReceive did not return success.\n");
}
/* FIXME: is this the right return value? */
return NULL;
}
......@@ -72,18 +72,21 @@ RPC_STATUS WINAPI I_RpcFreeBuffer(PRPC_MESSAGE pMsg)
RPC_STATUS WINAPI I_RpcSend(PRPC_MESSAGE pMsg)
{
RpcBinding* bind = (RpcBinding*)pMsg->Handle;
RPC_CLIENT_INTERFACE* cif;
RPC_CLIENT_INTERFACE* cif = NULL;
RPC_SERVER_INTERFACE* sif = NULL;
RPC_STATUS status;
RpcPktHdr hdr;
TRACE("(%p)\n", pMsg);
if (!bind) return RPC_S_INVALID_BINDING;
/* I'll only implement this for client handles for now */
if (bind->server) return RPC_S_WRONG_KIND_OF_BINDING;
cif = pMsg->RpcInterfaceInformation;
if (!cif) return RPC_S_INTERFACE_NOT_FOUND; /* ? */
if (bind->server) {
sif = pMsg->RpcInterfaceInformation;
if (!sif) return RPC_S_INTERFACE_NOT_FOUND; /* ? */
} else {
cif = pMsg->RpcInterfaceInformation;
if (!cif) return RPC_S_INTERFACE_NOT_FOUND; /* ? */
}
status = RPCRT4_OpenBinding(bind);
if (status != RPC_S_OK) return status;
......@@ -92,10 +95,12 @@ RPC_STATUS WINAPI I_RpcSend(PRPC_MESSAGE pMsg)
memset(&hdr, 0, sizeof(hdr));
hdr.rpc_ver = 4;
hdr.ptype = PKT_REQUEST;
hdr.object = bind->ObjectUuid;
hdr.if_id = cif->InterfaceId.SyntaxGUID;
hdr.if_vers = MAKELONG(cif->InterfaceId.SyntaxVersion.MinorVersion,
cif->InterfaceId.SyntaxVersion.MajorVersion);
hdr.object = bind->ObjectUuid; /* FIXME: IIRC iff no object, the header structure excludes this elt */
hdr.if_id = (bind->server) ? sif->InterfaceId.SyntaxGUID : cif->InterfaceId.SyntaxGUID;
hdr.if_vers =
(bind->server) ?
MAKELONG(sif->InterfaceId.SyntaxVersion.MinorVersion, sif->InterfaceId.SyntaxVersion.MajorVersion) :
MAKELONG(cif->InterfaceId.SyntaxVersion.MinorVersion, cif->InterfaceId.SyntaxVersion.MajorVersion);
hdr.opnum = pMsg->ProcNum;
hdr.len = pMsg->BufferLength;
......@@ -122,9 +127,6 @@ RPC_STATUS WINAPI I_RpcReceive(PRPC_MESSAGE pMsg)
TRACE("(%p)\n", pMsg);
if (!bind) return RPC_S_INVALID_BINDING;
/* I'll only implement this for client handles for now */
if (bind->server) return RPC_S_WRONG_KIND_OF_BINDING;
status = RPCRT4_OpenBinding(bind);
if (status != RPC_S_OK) return status;
......
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