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wine
wine-winehq
Commits
4a7ff5fc
Commit
4a7ff5fc
authored
May 04, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
May 05, 2011
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Plain Diff
d3d9/tests: Add a volume texture test to test_reset().
parent
99092e8a
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device.c
dlls/d3d9/tests/device.c
+27
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dlls/d3d9/tests/device.c
View file @
4a7ff5fc
...
...
@@ -861,6 +861,7 @@ static void test_reset(void)
D3DLOCKED_RECT
lockrect
;
IDirect3DDevice9
*
device1
=
NULL
;
IDirect3DDevice9
*
device2
=
NULL
;
D3DCAPS9
caps
;
struct
{
UINT
w
;
...
...
@@ -933,6 +934,9 @@ static void test_reset(void)
hr
=
IDirect3DDevice9_TestCooperativeLevel
(
device1
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_TestCooperativeLevel after creation returned %#x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_GetDeviceCaps
(
device1
,
&
caps
);
ok
(
SUCCEEDED
(
hr
),
"GetDeviceCaps failed, hr %#x.
\n
"
,
hr
);
width
=
GetSystemMetrics
(
SM_CXSCREEN
);
height
=
GetSystemMetrics
(
SM_CYSCREEN
);
ok
(
width
==
modes
[
i
].
w
,
"Screen width is %u, expected %u
\n
"
,
width
,
modes
[
i
].
w
);
...
...
@@ -1067,6 +1071,29 @@ static void test_reset(void)
hr
=
IDirect3DDevice9_TestCooperativeLevel
(
device1
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_TestCooperativeLevel after a successful reset returned %#x
\n
"
,
hr
);
if
(
caps
.
TextureCaps
&
D3DPTEXTURECAPS_VOLUMEMAP
)
{
IDirect3DVolumeTexture9
*
volume_texture
;
hr
=
IDirect3DDevice9_CreateVolumeTexture
(
device1
,
16
,
16
,
4
,
1
,
0
,
D3DFMT_R5G6B5
,
D3DPOOL_DEFAULT
,
&
volume_texture
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"CreateVolumeTexture failed, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_Reset
(
device1
,
&
d3dpp
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Reset returned %#x, expected %#x.
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
IDirect3DDevice9_TestCooperativeLevel
(
device1
);
ok
(
hr
==
D3DERR_DEVICENOTRESET
,
"TestCooperativeLevel returned %#x, expected %#x.
\n
"
,
hr
,
D3DERR_DEVICENOTRESET
);
IDirect3DVolumeTexture9_Release
(
volume_texture
);
hr
=
IDirect3DDevice9_Reset
(
device1
,
&
d3dpp
);
ok
(
SUCCEEDED
(
hr
),
"Reset failed, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_TestCooperativeLevel
(
device1
);
ok
(
SUCCEEDED
(
hr
),
"TestCooperativeLevel failed, hr %#x.
\n
"
,
hr
);
}
else
{
skip
(
"Volume textures not supported.
\n
"
);
}
/* Scratch, sysmem and managed pools are fine */
hr
=
IDirect3DDevice9_CreateOffscreenPlainSurface
(
device1
,
16
,
16
,
D3DFMT_R5G6B5
,
D3DPOOL_SCRATCH
,
&
surface
,
NULL
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_CreateOffscreenPlainSurface returned %08x
\n
"
,
hr
);
...
...
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